PLAYER INFOPlayer Name: Nightsong
Other Characters: None
CHARACTER INFOCharacter Name: Eris
Age: 17 Turns
Gender: Female
Sexuality: Heterosexual
Rank: Candidate, as well as a leader in her father's band.
Craft Specialty: Harpercraft, specifically dancing
Residence: All of Pern, and wherever her family makes camp at night.
Appearance:





One of the rare truly beautiful on Pern, Eris is in her most base form what most would consider a perfect creature. Though strange for Pern, Eris’s looks can only be described as fair, being not of the norm on the planet. While she has her personality to help her, her looks are often enough to stir up trouble before she even opens her mouth. Long legged and curved in ways made to make men salivate, Eris’s figure is a perfect hourglass, with no sign of over-muscling or of being underfed. A life of privilege and hard work has allowed the picture perfect body to remain so. Long toned legs curve into the even width in her hips, spanning up a trim stomach to swell into perfect breasts and a beautifully curved backside.
Reaching a height of around five feet and seven inches, Eris’s height runs just slightly above average, a fact she uses to her advantage in her hunts and explorations. Her trim frame hovers around one hundred and thirty-five pounds, and her constant movement evens out whatever the girl likes to eat without problems. Her stance is almost always perfect, back straight, shoulders back, chest forward, and head high, and one would be hard-pressed to ever see her otherwise. Her movements seem to be perfectly measured, each limb carrying its portion of confidence and perfect control, as though every movement Eris makes is only to reinforce her place in the world. This poise extends to her every move, and from her most basic of functions to relaxing, all the way up to the way she rides and gives orders, Eris always gives the impression of knowledge and unapologetic strength. Those that know her are aware of Eris’s two sides; the beautifully dressed and feminine half, and the slightly homicidal, definitely dangerous, breeches-and-a-belt-knife half. There is no submissiveness in any of her movements, and those few ranked ‘above’ the girl will find themselves often oddly rankled by her shows of respect, as though they were being made fun of. She isn’t, but the position of power in her family gives her the natural confidence and appearance of a leader, one not expected by those who consider her a simple child.
Though properly blue, Eris has shining eyes, a ring of the lightest blue around the outer rim of the color and around the pupil sharpening the strange penetrating gaze. These bands are more prominent when she gets angry and excited; giving her eyes the appearance of flashing and shimmering as she moves. Her lips fit her face, not quite full as they tie in perfectly with her lower cheekbones and smooth features, and her slightly more angular nose gives her a strange exotic look, with out any one feature pinning it to any particular area of Pern. Blonde is the proper name for the hair color that makes up the tresses that fall to her mid-back, but turns of sunlight, and indeed the shade while in any sort of light is almost white-gold. Eris will rarely ever tie it back, allowing the waves of blond to tumble around her shoulders and down her back for all to see. The same white-blonde and carefully maintained eyebrows alongside long and thick eyelashes frame the wide ever-changing eyes, and turns of practice can change them from smoldering and dangerous to seemingly innocent at a moment’s notice. Those that can track emotions well will be able to read Eris’s true mood with the volatile flashing colors behind the strange eyes. She occasionally darkens them with kohl pencils, blending the dark to create smoky grays that make their blue that much more striking and powerful. The pairing with her slightly bronzed skin give her an angelic look, as though she spent all her time in the light, yet kept from burning somehow under the sun’s good graces. In reality, while the warm browning of her skin is partially due to her time in the daylight, Eris uses a salve of her father’s making to keep from burning.
Eris is complicated, and her oft-shifting mood can be seen in her clothing. As comfortable with clothing as she is without, Eris can be found in anything from riding leathers to virtually nothing. And it is usually the latter. Her gift in weaving has granted her a love of creating racy and strange new styles of clothing, always with the finest fabrics and threading she can afford. There is little that Eris can’t or won’t wear, however, she is fond of getting a reaction. Most often, she wears as little as possible, with high cut tops that start well above her naval, and cling to her figure. Skirts, made for movement and riding, sit low on her slim hips, with high slits up the side to give her all the freedom of movement she could ask for. Browns and tans are reserved exclusively for her work clothing, and Eris adores bright and beautiful fabrics, again, always in the best of taste. Her position in the world affords her quite a bit of finery, and she always has on one shining bauble or another, and often decorates her clothes and hair with beads, flowers, or trinkets. Her favorite piece is a gift from her beloved father, a jeweled belt knife she keeps strapped to her thigh from the moment she wakes to the time she sleeps. Otherwise, Eris’s clothing is always a surprise, and she uses them, like everything else, as a weapon to keep others on uneven footing and either lusting after her, or at an arm’s length. Her favorite color, one that is present in most of her outfits is a dark blood crimson, and she has a gown for only the most important of events made of satin in that very color.
Personality:
Unabashed and unafraid, Eris was taught from a young age that she was able to get what she wanted out of others with a combination of seduction and flattery. She oozes confidence, despite what some would call her ‘questionable’ morals. Eris thrives on the idea that life is for living, and anything she would wish to have or do, despite other’s objections or denouncement, is hers to have. As she grew older though, her sense of responsability slowly solidified, and she found herself more and more beside her father and brothers, learning the tools of power that she carries with her now. A dedicated period of studying sentry duties has gifted her with sharp eyes. Her brother's and father's teachings have given her right to excel in both tracking and the hunt. Encouraged to remain feminine, as a power in it's own, Eris has studied dance religiously, and is a thrilling and unconventional dancer. Having little patience for the morals or propriety for both weyr and hold, Eri was often the star attraction during the late nights at Gathers, her private tent ofte filled with men for the strange and alluring dances she would perform.
Eris is surprisingly unspoiled, but feels she deserves the finer things in life. Eris is stubborn, most notable for her smooth easy flirting and drive to get what she wants. Her conscience does not trouble her about the people she may hurt in getting to her goal. For Eris, the ends always justify the means. She is, however, selfless in her generosity for those in need, her money often going to help anyone in need among her family or in her travels. Because she lives outside of Hold or Weyr laws and morals, Eris is always a shock to the system for those that do. She enjoys this, and plays it up however she can to use to her advantage. Considered on the level of a princess among her people, she has tact, reserve, and poise, but only uses them in situations that work best to her advantage. She is an opportunist, and while strong and dedicated to those that know her as such, she has no problem acting weak or foolish if she gets to her ends.
Because of the ways of life of her tribe, Eris has a deep love for runners and music. She loves social gatherings, and will often invite groups to sit with her around a bonfire if she can get one and play instraments, or dance. But Eris's deepest connection comes from nature, from the animals and plants that grow in the world around them. Eris has never lived within any walls just as so few in her tribe have, and is highly claustrophobic. Her athletescism from birth makes her something of a ball of energy in most people's eyes, when truly she is just conditioned to be at constant movement. She despises thread with a passion, as to her it is simply another thing that destroys the natural world around them, as well as keeping all her famiy in the caves they use for protection from the worst of elements. She has no use for prudishness, and makes friends best with men or girls that aren't afraid to get dirty.
History:Raised in tribe of displaced general barbarians in the more abandoned areas outside of the weyrs and holds, Eris grew up in a very strange hierarchy bred by dissatisfied ex hold and weyrfolk. The men and women that created the tribe were fed up with the social order of the typical Pernese, and decided to band together in the south, creating a social order of their own. The ancestors of this band of petty criminals and overly spirited women bred runners for the band’s trading and travel. The Viking-esque band slowly blended and adapted to become their own people, instead of cast offs from the holds and weyrs. The gypsys of Pern on runner back, the band was always a neutral party in the business of weyrs or holds, often offering their hands in helping those down on their luck, despite their natural distaste for hold or weyrfolk.
The disappearance of the other weyrs had given the holdless band the gift of freedom they’d so desired, the lack of thread making their travels much more free, and their numbers grew fantastically.
A band known for the exceptional harpers in its midst, the men and woman of the surviving band are epic storytellers, a trait passed on to the children of the tribe. As the band passed its leadership from man to man, Eris’s father eventually took the leadership. Being the leader’s daughter, along with being raised in her particular group, Eris has enjoyed many freedoms that regular hold girls wouldn’t. Her father’s only daughter among numerous sons, Eris fast became one of the band’s most treasured young women. At ten turns old, Eris’s father used his position as the band leader to ensure his daughter’s future, enlisting the aid of the band’s women to teach her to dance and educate her, teaching her to read and giving her an occupation to rest on. Eris learned to ride and began her life as a teenager dancing in gathers like many of the holdless girls would. Her natural beauty made her easy to spot in a crowd, and as she grew older, she began a more risqué method of attaining income, dancing privately for lonely or particularly unsatisfied men at feasts late into the night. The sensual dancing and torment of her perfect body made her a constant demand for gathers or lonely men, and Eris found herself well paid for her skills, using the slight income to purchase anything she needed.
It is only now that her family has realized that not all the dragonriders are gone have they approached the weyr, intent on offering their help. While the weyrs are not their dearest friends, they are certainly not enemies, and the tribe's leader is interested in forging new relationships with the weyrleaders of Benden, and encouraging the blood of his free thinking family into the weyr's hierarchy.
Pets: Runner Temper
Sample Post:
(Eris loses her hatchling on the sands)
Eris half gasped, a short sound that punctuated the feeling of love as Urath turned beautiful eyes on her, and then suddenly, the world spun crazily, and the blond's heart hitched as a flash of gold suddenly tangled with what Eris could only, for a blinking moment, have considered her heart.... Urath's scream was like a wound, and Eris couldn't remain upright, stunbling forward as the green lay in the sand. The blond could feel shuddering hurt start, crawling forward to pull the green body seeping ichor onto the white robe as she bent over it.
No... this couldn't be it... Not like this...
She ignored the gold that moved back to Tarvis, not caring in the least... Normally she'd have celebrated Tarvis's amazing fortune but right now... Now it hurt even to be here. Everything hurt, and for a brief terrifying moment, Eris wanted nothing more than to turn, to run as far as fast as she could blindly back to the forests. This is what came from being here without invitation, from not being a normal perosn like the rest of these people here. It meant dreams in reach cruelly crushed painfully into nothing... and to have the only creature that she'd ever felt true love from, even for the briefest moments moment, lie dead and bleeding in her lap. It was like suffocating, like dying again and again without any end.
She was aware of the tears, but unaware of the hand on her shoulder as A'syr approached from behind, the low voice dark against ears that wanted nothing of the world around her.
"Eris... you'll get mauled... you have to move."
"Don't... touch me..." The usually happy voice was a hiss, a warning, as the pale fingers stroked green hide with a tremor that hadn't been there before. A'syr stepped back as if he'd been bitten, looking behind him at Jerandith, who hung his head in silence.