Well, since you said that, i think i will express some of my
personal opinions/prefrences on those things.
CrouchingGood tips for crouching are, crouch when spraying, as it will control your recoil very well. Make sure when your using the most beloved ak and spraying try this; after the first two shots, crouch and pull down to the legs and lightly keep pulling down, sounds completely fucktarded but works. On the other hand, crouching makes YOUR head's hitbox seem to expand about 2x, as you will be very easily headshotted while crouching. Use good judgement when crouching and just make sure that you dont crouch when your bursting, or DEFINATELY not while fighting someone long range because you will almost definatley get headshotted, unless they suck.

.
WalkingWalking is all based apon the situation. Okay, your playing dust2 as a ct. You're watching B, and your teammates let you down and all die. The terrorists plant at A and you're still inside B, just about to rotate. Here's what you do in this time of situation: run until your sure they can hear you, which is when you start walking, choose your way (ct spawn to a, or short a) walking is good here unless your on a time restraint, walk until you can pick on of or are spotted.
Okay heres another situation, say you've planted the bomb, as your team gets killed by one CT and your the last one, hes running at you, you should NOT make noise, so he has to check every single spot you could possibly be. In a situation like this you should delay as long as possible, walking behind stuff, as long as you don't become visable or heard until the last second is very very very helpfull and stressfull to your enemy.
NadesWhen useing HE Nades, one thing many people dont know is HITBOXES STILL APPLY!!!! I've even seen about 2 nade headshots. I know your thinking "WTFBBQ?!!1", well think of it this way. The nade is exactly the same as a gun as far as damage goes. When nading try to get it to blow up around their chest area, or even head as this will do the most damage. I've gotten a 96 dmg nade once by the grenade blowing up RIGHT in the guys face (was sextreme). Also, remember to use nades as a TEAM in scrimmages, matches, or even pubs. Because one single nade will not kill anyone unless they are already weakend, your know saturday sunday...wait..uh....anyways ya nade as a team.
When flashing, try to get it in the air or next to a wall so they cant hide from it (air is preffered).
When smoking, you need to double smoke in alot of cituations because most people (who know this fact) use 16 bit because it makes spoke very transparent, I can even awp through smoke, aswell as use any other gun.
Ending/NotesTheres are my personal opinions that i find to be solid. As always, I will add more as people ask for other topics of help, or one springs into my mind. I'm about to post a thread on how to make sprays for those nubs out there than want to know how to, and possibly movies, but this wouldn't go in the newbie forums because you need basic knowledge on demo commands and demoes period.
Also, I mind as well post this, which i have also posted at the CS Banana Forums (its stickied on the CS Clan Forum)
Newbies Who Want To Start A TeamAnyone with ample players can create their own team. Skill, character, and reliability are foremost importance when forming a team. Teammates must be able to follow and trust each other completely in order to work as a unit on the Net.
A teams homepage is their buisness card. Among other details, it reveals the results of the teams's matches plus the names and roles of each member. A typical webpage comes complete with links to pages of allies or opponents, connecting it with the thriving community.
Roles to fill in each team:WebmasterThe net expert designs and mantains the home page, regularly improving and updating the site in agreement with the team. This job requires extreme dedication.
Scheduler The team manager checks league schedules, looks for opponents to challenge and arranges for the precise date, time and server for matches. He or she is also responsible for a smooth progress of matches and tournaments and communicates relevant information to the team. A job that requires nerves of steel, spare time and considerable diplomacy.
LeaderNo matter how democratic the decision making process, each team needs a chief commander. This member not only leads the game; he or she also often coordinates all activities and events that concern the team.
StrategistThis counter-strike expert scrutinizes all maps, analyzez key positions and suggests uses and weapons for all players. He or she knows every map the like back of his or her hand and has gathered experience with all types of weapons and maps.
RecruiterAt least one team member should constantly look out for new talent. This person should regularly visit the websites of other teams. If the skills and the chemistry seem just right, the potential new member is invited to scrim. with the team.
Coachthis position can be assumed by any of the team's specialists by conveying their vast knowledge and experiance to their teammates.
Ending/Notes 2This is not in any way directed to FYM, or any of the other clans on these forums. I hope this helps some people who are thinking of starting a clan, or for people who are deciding whether or not to join a certain clan.
MY FINGERS HURT<3 Rent a Cop