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| Gakumerasara |
Posted: May 7 2009, 06:38 PM
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![]() grameramera Group: Admin Posts: 4,323 Member No.: 2 Joined: 13-January 04 |
bug fix: admins lose guide status on login (Locke) *o
bug fix: create new keys despite item limit (Exophus) *o bug fix: renamers can't rename new characters (Nabutso) *o dead players no longer count toward threshold (Kumog) *o access Domain Options while dead (Locke) *o May 16: bug fix: revoking all citizenship removed chancellor (???) *o bug fix: monster icon converter doesn't work for multitiles *o bug fix: WLC countdown when internal limit decreases (Nabutso) *o bug fix: manually revoking offline chancellor's citizenship did not clear chancellor position *o players able to designate spawn point as any domain in home domain's hierarchy *o - set spawn point by traveling to desired spawn point and using D.O. *o - lord: changing home by itself does not cause spawn point to change *o - player spawns at home in the event of hierarchical separation *o - if lord changes home to separate hierarchy, home = spawn *o several rendered icon states for border tiles (Nabutso) * 37 new monster icons (Solus, Quinto, and Exophus) o returning to New Banian via Argo costs 500 gold o updated monster stats, etc (Kaji, Exophus) o reduced the size of the GM island arena o relocated Leamaia to the northwest o dragons immune to staus spells o new area south of Argo (Ezao) o reduced the size of Diadel o May 17: map fix: tiles lacking density near Argo (Ezao) o bug fix: guard captains without face icons (Zen) *o bug fix: unable to download OW PC icon (Oondivinezin) o bug fix: Repair EQ/All removes imbuement animation (Deylin) *o bug fix: new character names added twice to name list (Zapthunder) *o bug fix: certain generic NPC types not added to default intro list *o clicking self while under confuse-type status has no effect (Dean) *o extra name availability check immediately prior to starting game *o reduced Seagull strength (Kaji) o May 18: bug fix: guard text in Argo (PcP) o bug fix: faulty Crab definition crashed GM spawns o bug fix: disrupted Parry/Defend => retained defense *o bug fix: losing leadership of parent domain disrupted spawning at remote domain *o Parry and Defend have % chance to draw monster aggro (Garral) *o mercs no longer attack hostile non-enemy PCs (Deshawn) *o removed level 20+ stat boost for all mobs o Confuse wears off due to damage (Garral) *o increased Armlock damage 40% (Garral) *o consolidated damage display systems *o stat changes to King Crab (Garral) o May 20: bug fix: pass leadership to non-party-member (PcP) *o bug fix: n/e/s/w rendered roads lack underlays (Dean) * added alert message for attempting to build in mobilized domain o insufficient MP no longer primes Attack (ScouSin) *o reduced Confuse MP cost & fizzle rate (Garral) *o cooked eggs more effective than lettuce (???) *o prime abilities despite insufficient MP *o removed redundant backup on reboot * insufficient MP messages removed *o - MP bar flashes instead *o May 22: bug fix: brain tile out of view => click ineffective (Zen) *o bug fix: chancellors unable to specify construction (Deshawn) *o blocked guards move players and cause graves to respawn (Locke) *o reduced effect of Rabbit/Cheetah suffix (Garral) *o reduced iron staff recoil ~50% (Nabutso) o May 25: map fix: non-dense pillars in Water Temple B1 o map fix: gaps in Leamaia surrounding area (Marcus) o bug fix: losing spawn point domain didn't reset spawn point (Solus) *o swapped Vorgardia forest monster sets (Marcus) o doubled pathfinding max path length (Baram) *o reduced heavy armor shielding rate (Zekion) *o reduced Fast effect 20% (Dean) *o May 26: bug fix: increased pathfinding distance applied to all mobs except PCs (Baram) *o reduced prof needed to maintain Sleep for multiple hits (Ignotus) *o increased pathfinding distance applied to guards/soldiers *o icon checkers can recolor players who've lost unique icons *o - target PC must be logged in *o restored mobility for Charging players (Tristan) *o icon checkers can delete unique icons (Garral) *o - target PC must be logged in *o May 27: bug fix: Charge halts after 2 steps *o bug fix: Filch cooldown overrides Mug (Oondivinezin) *o This post has been edited by Gakumerasara on May 27 2009, 10:37 PM -------------------- ScouSin: Damn you Gaku! Damn you and your; "Be patient, and if you don't want to, tough, because I'm going to be all mystical about it!"
Sajai: i met the girl of my dreams and we hung out all day and then i said 'baby... ffo is going to be up soon...' and she said '... will i... ever see u again...' and i said 'no' |
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