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Pages: (3) [1] 2 3  ( Go to first unread post )

 White mages
Darknova
Posted: May 29 2009, 11:12 AM


Imp Fodder


Group: Members
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Joined: 22-November 08



i believe that wm's are over powered on the defencive side with fog barrier and heavy armor which then makes them take absolutly no damage from melees at all
so my suggestion is knock back the ability they can use armor a few teirs and nerf the fog and barrier spells
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Argonus
Posted: May 29 2009, 11:22 AM


Garland's Bitch


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Barrier is suppose to reduce damage a lot, but based on it's level it can only take a certain amount of damage before it wears off So if you hit a WM with barrier on enough it'll break exposing it's soft, fleshy innards.
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turbotc
Posted: May 29 2009, 11:29 AM


MadPony Rider


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This is same basic argument that Black had against fighters. Beef up + temper + charge and whatever sword was used at the time. I cant really believe you posted this. I havnt tested this combo with people attacking....

but I do have to say this is a way less legit argument then Black's (even that was doomed from the beggining). Considering not every ww has barrier or wears heavy equipment. The only thing that is common is fog.

WW is a support class. They are suppose to be able to stay alive to support who are in the front lines. And face it when fighting there is no way to stay away from being hit. They have crappy offense which is why they have defensive spells.

You also have to rememeber this combo in no way affects magic defense. And yes barrier wears off once a certain amount of damage is taken....at level 40 dont remeber what barrier was at above 50, but tyr could take it off with a couple swings.

This post has been edited by turbotc on May 29 2009, 11:39 AM
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mrcs5
Posted: May 29 2009, 11:41 AM


GrImp Master


Group: Development
Posts: 66
Member No.: 1,219
Joined: 10-June 08



Geez, people just make it sound as though everything is broken and instant win when in all reality thats not true at all. It took 20 armor prof to even wear leather for me... and at 32 armor prof best i can wear is still chain. What would be the point in entirely taking away defensive capabilities on class that is supposed to focus on two things, stay alive, and keep the party alive.


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Dean
Posted: May 29 2009, 12:02 PM


╚u╚


Group: Development
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Joined: 12-July 07



+enchant resist etc


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Locke
Posted: May 29 2009, 12:06 PM


FFO's Janitor


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As was already stated, white mages are designed to take a ton of damage. However, if you know what you're doing, they can't exactly kill you.

You can just, like, you know, wear light elemental armor, or get someone with fear/mute, or someone with dispel. You really shouldn't fight the best defensive class in the game one on one unless you can massively destroy their healing abilities.

Likewise, for the most part, white mages aren't that great solo, but if they're supporting a party, they can be way more deadly than if alone.

tl;dr: Stop whining when you can't figure out how to fight someone yourself.


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user posted image
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Garral
Posted: May 29 2009, 01:47 PM


The Faggiest Coordinator of Terulia


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In short, they don't need a defensive debuff. White Mages are pretty much the most survivable class in the game next to Red Mages and Fighters.

They're also the weakest offensively. Use this against them.


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Valentia
QUOTE (Arcadian @ Jan 30 2009, 09:59 PM)
Do any of you have a user posted image of your own? It looks like you all just used my user posted image collectively, and then pat each other on the back afterwords. I'm glad I stopped hanging out on Ventrillo, or else I would have ended up a tool as well.

I get the joke though, but fail to understand why it makes sense inside user posted image
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ScouSin
Posted: May 29 2009, 05:43 PM


The Motherlander


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Joined: 14-January 04



Barrier is fine how it is. It's easily breakable, and to get it to a point where it matters, you have to prof it highly.

The heavy armor white mages wear? Hold on ONE MINUTE. Firstly, note it takes insane experience for a white mage to wear even BARELY decent heavy armor. Second, note you have to have insane armor level to wear heavy armor at all. It's just not worth it to me as is, even. Especially since wearing heavy armor means you can't use mage armor appropriate to your armor level (which will easily DOUBLE your spell strength, and give much-needed magic defense).

Fog...fog is amazing, but keep in mind I'm speaking from max prof fog. And as someone said earlier in the thread, NONE of this has any effect on magic defense.

What the original poster fails to realize is that everything he is saying that is imbalanced is something that is at max proficiency, or otherwise much higher than it should be.


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Saro: I guarantee you that if RPing starts being enforced, the player base is either going to drop significantly or grow significantly more retarded. Either way, it's significant.
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Me: Can you explain to me how I ended up playing FFO again?
Game Hunter: I was just as surprised as you were when I saw it.
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Raidon
Posted: May 29 2009, 06:31 PM


Bikke's Bane


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Just thought, but, healer roles are generally fragile. Do you know why? It's because as long as they're alive, the party they support is very difficult to defeat. They're fragile so that they can be targeted and killed first.
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Cea
Posted: May 29 2009, 07:15 PM


Eternal Ruler of FFO.


Group: Members II
Posts: -3,663
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Joined: 7-July 06



QUOTE (Raidon @ May 29 2009, 05:31 PM)
Just thought, but, healer roles are generally fragile. Do you know why? It's because as long as they're alive, the party they support is very difficult to defeat. They're fragile so that they can be targeted and killed first.

This is a good point and I'd like to see them weaker too but let's face it, if we try to debuff them it will go terrible wrong and they will suck. It's hard enough to find a good WM as is. tongue.gif

So yeah, hate the fact they are harder to kill than a Knight but don't know about a nerf...

I remain neutral for now...


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QUOTE (Gakumerasara @ May 25 2009, 10:49 PM)
sounds like a personal problem.

user posted image
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