Welcome back; your last visit was on Nov 23 2009, 04:47 PM
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Rules and Announcements For every site, there are the rules, and Dunaar is no different.
This section includes rules, plot updates, backstory and announcements, including activity checks. Please check back regularly.
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Apr 12 2009, 12:09 PM In: Rules By: Shandeh |
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General Discussion Any random OOC stuff - stories, art, photos, games, polls, whatever!! Post what you want as long as it's within the rules.
Polls are enabled.
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Apr 15 2009, 10:51 PM In: Whut? O.O By: Shandeh |
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Studios If you want a studio, please send the administrator a private message.
Studio owners will set their own limitations and order forms and MUST NOT use copyrighted images in their work - sxc.hu and deviantart.com (check that it's stock though) are good sites, though there are several others.
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Apr 14 2009, 01:30 AM In: Character Pic Order By: Shandeh |
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Laryyn Glade Unclaimed mares come here for refuge, and sometimes in search of a stallion to claim them... However, as peaceful as the Glade is, it is far from a refuge... Stallions know that all the most vulnerable mares spend much of their time here, and some are less than honest...
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Apr 14 2009, 09:14 AM In: Into the glade. By: Eventer4Ever |
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Antikk Caves Mares come here to foal, but it's risky to come alone, and they are usually persecuted by their fellows if they have come without the foal's father. Stallions who have come without a mare are killed on sight, usually by other stallions.
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Skaarin Plateau The rocks are stained blood-red from generations of warring stallions. No grass grows here anymore and the greatest danger to any horse is the thousands of bleached bones offering chances to trip. Once bloody, it is also exceedingly slippery.
Fights will be played out and a staff member will choose the winner based on technique, the horses' stats and who godmods the least.
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Tanaarv Plains The communal area for all horses to meet and do basically anything. The plains are fertile and grassy for much of the year and a beautiful, clear spring feeds the stream that runs from the nearby mountains through the plains and out to the sea, bisecting almost the entire continent. On the Plains it is still a relatively small stream, but once it hits the forested areas, other streams join it and it becomes a rapidly flowing river.
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Jul 7 2009, 06:43 PM In: magic searches for a mate By: yellowfoal |
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Northern Ranges The northernmost quarter of the continent is covered almost entirely with mountains, valleys and canyons.
More territories will be added if maximum population of all herds is met.
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Apr 21 2009, 12:33 PM In: one leaves, two return By: Eventer4Ever |
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Eastern Woodlands Lightly timbered, though slightly lacking in grass. The East is the most sheltered quarter of the continent because of the trees and the fact that the prevailing winds on the continent come from the West.
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Southern Tundra The South is frigid for up to half the year, making it inhospitable at the best of times. However, for the resourceful, the Tundra is a niche not to be missed.
More territories will be added once the maximum population is reached.
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Western Flatlands In the westernmost quarter of the continent the land is very flat and every kind of flat territory from plains to swamps can be found.
More territories will be added once the maximum population has been reached.
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New Dark Orb skin created by Matt of the InkDrop Styles
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