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 NES Godzilla Creepypasta, with images!
Pyrophonic
Posted: May 14 2011, 12:29 PM


Explosion Calliope
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QUOTE
Anguirus

HOLYSHITHISISAWESOME.

I ended up listening to his theme from Godzilla Unleashed out of fitting awesomeness.

QUOTE
Does it taste good when you bite a woman?

Ah, questions for the ages.

This just gets cooler and cooler as it goes on. Keep it up!

I also like Not-Baragon. PHALLIC OBJECT.


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"Woe upon the doomed fool who fails to stay off the grass."

"CHRISTMAS FAIRY!"

"I'm sure there's SOME way of having sex with General Grievious. We just need a bit of old-fashioned ingenuity."
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ScutigeraColeoptrata
Posted: May 14 2011, 04:10 PM


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This really does keep getting better. The new monster sprites are especially impressive, and I love how closely you've mirrored the look of NES sprites while subtly changing a few details here and there to make things disturbing.

I am really looking forward to seeing where this goes.


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"Despair is the Disk One boss of the game of Life."
-Chupacabra


Check out my website! http://www.lucidstillness.com/
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Chupacabra
Posted: May 14 2011, 07:55 PM


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UNFORGIVING COLD is eerie as hell.

Not-Baragon is absolutely awesome, keep up the good work!


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user posted image

You're a real Pollyanna Chup. - ScutigeraColeoptrata
outhouseinferno: chup's species came here when the teenaged ufo drivers threw their used condom out the airlock
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Cosbydaf
Posted: May 15 2011, 05:04 AM


Cosmic Horror
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CHAPTER 4 PART 2

Before getting into the battles, I'll describe the 3rd level type: The Arctic.

The Arctic is exactly what you'd guess from the name, an icy tundra with a few watery segments.

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The music reminded me a bit of "Northern Hemispheres" from Donkey Kong Country, in 8 bit form. A very dangerous sounding song, it made me think about being trapped in a tundra and freezing to death.


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There were two new enemies in this stage. The first was a creature frozen in a block of ice. They block your way and you have to use the heat beam to thaw them out of the ice. They look a bit like a smaller version of Not-Gezora, only without the eye.

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When freed, they do a strange crawling movement and push you backwards. It doesn't cause any damage but it's a bit annoying.

After dealing with the Iceman, I kept walking for a minute or two and came upon a water segment. I jumped in, and this time I managed to get a screencap showing how the water splashes when you jump in. Dunno how they programmed that, but it's pretty impressive. Another interesting thing is how the screen changes focus when you go underwater.

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Here you can see the other new enemy, a little thing I call "Spike Walker". They walk towards you and explode randomly(or instantly if you attack them), sending spikes in every direction. The spikes don't do much damage but they did get me dangerously close to falling into a pit a few times.

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Oh, speaking of the pits: Down into the water, the game has a platformer element: bottomless pits. There weren't any of these in the original game, since it was strictly an action game, but the pits were a neat addition.

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After getting back on land, I encountered a very unexpected miniboss: Maguma, the Walrus Kaiju. I know this game had some obscure monsters to begin with, but wow. Not that I'm complaining, it's a pretty cool cameo for an unappreciated kaiju.

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Maguma's fighting tactics were very simple, he had a freeze beam, and he could charge into you. Not very challenging but certainly more entertaining than the Matango miniboss in the original game.

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One really interesting thing about Maguma is that he doesn't die when you defeat him, he turns tail and retreats. This was the first time I had ever seen an enemy monster change direction, let alone retreat. I tried to chase after him, but he dissapeared after I got in the water. Poor bastard.

And that does it for the Arctic. I'll talk about the Manda fight next.

I forgot to mention before, but the music that played during the new monster fights is re-used from themes actually in the games.

So far the themes have been:

Titanosaurus: Gezora's music
Biollante: Hedorah's music
Orga: Baragon/Moguera's music
Manda: Varan's music
Spacegodzilla: MechaGodzilla's music


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As for the fight, Manda was a fairly crafty opponent. When it realized one tactic was ineffective, it would immediately change to a different one.


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Manda used quite a few tricks, like spitting fire, biting, and the most irritating of all, constricting.

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It doesn't mercilessly drain your life down like Gigan's cutter, but it was by far Manda's strongest attack.

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One last thing to note (that I found pretty cool) was that the Atragon showed up during the fight to help me out. Manda crushed it with ease, but it was still cool.


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QUOTE
dodoman1 : They had a massive bone in their penises that let them mate for hours at a time


QUOTE
Gravespunishment: GRAP A MONKEY LIFE
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IcyBowser
Posted: May 15 2011, 05:09 AM


Whoops
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MOOOOOOOAAAAAAAARRRRRRR


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Cosbydaf
Posted: May 15 2011, 06:01 AM


Cosmic Horror
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CHAPTER 4 PART 3

After I slayed Manda, I played through an Arctic level for health power-ups and then it was on to Gigan's replacement. When the fight started, I was very confused, because there was nothing there. I thought this was going to be like the Titanosaurus "fight" in Pathos, but just about the time it would have been going back to the map, a piranha appeared onscreen.

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But it wasn't there for long. As soon as it appeared, the speakers emitted an ear-splitting screech, and Not-Gigan flew in and ripped the poor fish into pieces.

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Well, that's one way to get the player on their toes. That abrupt entrance scared the hell out of me and got my adrenaline rushing. Which in retrospect was a good thing, because Not-Gigan was one of the fastest, most unrelenting opponents in the game.

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Not-Gigan was tough, but my new skills with Anguirus helped to even the score. This was still an incredibly intense fight! Not-Gigan's attacks consisted of a some kind of blood laser he spews from his mouth, and a downward slash. I was expecting some hellish variant of the buzzsaw attack, but thankfully there didn't seem to be one.

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The Howl attack was invaluable in defeating him. I would have taken more screencaps of the fight, but I really had to concentrate.

After that, there was just one monster left to take down: SpaceGodzilla. As mentioned earlier, I used Godzilla for this fight.

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Spacegodzilla's fighting technique was rather frustrating, but admittedly a very clever idea.

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SpaceGodzilla would use his energy to create 2 flying crystals, which would reach the ground and become crystal spires.

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These spires not only block you from reaching SpaceGodzilla, but it also allowed him to constantly recharge to full energy, and blast you with a deadly fully charged Corona Beam until you broke the spires.

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SpaceGodzilla would eventually drain his own spires of energy until they shattered, but if you waited for that to happen you'd probably lose a lot of life. Heat beams actually seemed to re-energize the spires, so you had to use physical attacks.

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When you finally got close enough to hit SpaceGodzilla, he was no pushover. When I punched him, he hit me back just as hard. SpaceGodzilla does everything in his power to knock you back to the left corner of the screen, so he can create more spires.

By the time this was over, I only had about 5 life bars left. But it didn't matter, because I didn't need to fight anymore. I needed to run.
user posted image

Here we go again. I decided right then that I really wanted to see the end of this game. As terrifying as these levels could sometimes be, I had to beat them to get though.

I decided that no matter what happened, no matter what the game showed me, I was going to get to the end. And I also made sure not to say a damned word while playing a chase level from here on.


For this chase I tried out Anguirus, since his roll attack allowed me to move faster than Godzilla or Mothra. The chase started off like the first 2, except there was a river of blood below the ground. I was beginning to get the hang of it, and the extra speed from the Roll helped me get an edge on the red monster. Especially since I didn't have to worry about a power limit, and could keep rolling endlessly.

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Like the previous levels with water, the ground inevitably reached a stop. So I rolled off into the blood. To my surprise, the hell beast didn't follow after me, it just stopped at the edge of the ground and grimaced. "I guess it can't swim" I thought to myself.

So I went "underblood" and continued moving. There wasn't anything around, but I knew something was up. The chase wasn't going to end that easily, could it? Surely something else had to show up. And sure enough, I heard the bellowing roar, sounding slightly different...


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..And the monster was following after me in a new aquatic body! I had no idea it was a shapeshifter. After it reappeared, the chase started to get into the difficulty I had expected. Being submerged slowed me down, putting me and the beast at about the same speed. The only thing that would keep me alive was fast thinking and reflexes.

I encountered some bottomless pits, in which mines floated up from. I assume that if you hit one, it would damage you and knock you back. Considering how fast the red monster swims, hitting the mines would be instant death, so I went through great effort to avoid them.

But that wasn't all I had to be wary of. Halfway through the chase the hell beast revealed yet another surprise: a tentacle formed of intestine and tipped with a clawed set of jaws burst from it's mouth, trying to pull me in and devour me. I only barely avoided both the tentacle and the mines, but I could tell the beast was getting desperate, because the chase was nearly over.

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And about a minute later, I had spotted a bit of ground that served as the exit. I leaped with all the might I could muster (without breaking my controller). The beast screamed with rage and jumped out of the blood river in one last attempt to drag me down, but I escaped it's grasp. This time.

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I fell back on my bed and took a deep breath, satisfied with yet another successful escape. Now I was headed to the 5th world: Entropy.

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*Note: The story is now halfway done. 4 more chapters to go!*


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QUOTE
dodoman1 : They had a massive bone in their penises that let them mate for hours at a time


QUOTE
Gravespunishment: GRAP A MONKEY LIFE
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ScutigeraColeoptrata
Posted: May 15 2011, 06:26 AM


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You have really perfected the Godzilla sprites, as these ones mesh utterly seamlessly with the normal sprites. The game play improvements all would have made the original better as well (except for all the hellish imagery. Maybe).

A bit of personal nightmare fuel are the 'ice men' creatures trapped in ice. From a young age I've been afraid of strange beings trapped, but inevitably awaiting freedom. I think this fear actually started after observing the way the Blaster Master bosses materialized:

http://www.youtube.com/watch?v=053K2mzuJyI&feature=related

Anyway, once again awesome work. I can't wait for the next part.


--------------------
"Despair is the Disk One boss of the game of Life."
-Chupacabra


Check out my website! http://www.lucidstillness.com/
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OuthouseInferno
Posted: May 15 2011, 07:24 AM


I cringed so hard my face turned into an asshole
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I think the red water makes the area twice as frightening. I kind of laughed at his new aquatic improvements and then the mouth attack made me have to respect it again.


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user posted image
"Tentacle rape is such an otherworldy outlandish experience that it is something more akin to a dream. It is like being raped by Satan, there is no shame to being raped by Satan since if it happens it is an ineveitability that was ordained by the universe. It is in short a purely physical experience."
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Cosbydaf
Posted: May 15 2011, 09:26 AM


Cosmic Horror
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One last little thing about Chapter 4: If you want to hear THE UNFORGIVING COLD music loop, you can download it exactly as it was intended here:

http://www.mediafire.com/?26130d5zbx9yy65

"How is that possible?" you might ask?

Well, the UNFORGIVING COLD levels where more or less an exact adaption of a nightmare I had last year (except it was in a first person 3d perspective, and no Godzilla stuff obviously).

I distinctly remembered the music from a Doom 64 song called "Eye of The Storm", except it was just the beginning vocalization looped endlessly.

So what you're downloading is, quite literally, the soundtrack of a nightmare.

Enjoy!


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QUOTE
dodoman1 : They had a massive bone in their penises that let them mate for hours at a time


QUOTE
Gravespunishment: GRAP A MONKEY LIFE
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xolta
Posted: May 15 2011, 10:16 AM


Wackey as propaganda.
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I love your new kaiju desings


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Curently banned for life for blockbuster and hollywood video
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cultistofvertigo
  Posted: May 15 2011, 12:47 PM


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Hmm... could've sworn I had an account here before, but whatever.

Everything about this is perfect. You've got this amazing game to start with, it's the king of the monsters plus every other random piece of machinery from any toho scifi/monster film you can think of in roles that make no sense in context (the atragon is tiny and a bad guy, they got mini markalites, the black shark, natarl ufos... etc.) and then and then and then...

And if it was just a straight story, it wouldn't work, but you go above and beyond the call with your sprites. My god. You nailed the game's style so well. One of my favorite things is that, on their own, all of these sprites would just be really good graphics for the NES, but put in the context you have them, it becomes obvious that the palette is a little TOO diverse... it's subtle but awesome. I'm even getting used to the transparency now. Like, that should have been your first sign of demon possession, but now I expect there to be water portions of the levels.

I'll admit, I'm not "actually" creeped out by it, and I'm kinda forcibly enhancing the experience by making a NON/TG playlist while reading this, but this is... amazing. Your own audio files are in there too, and you should definately keep that up, they are awesome.

So, yeah. If I can ever get near a scanner again I'll have to upload my fanart of "Bael" on dA or something. Also, I want a rom of this.

Oh, one last thing: are there spoiler tags? I'm certain I have this figured out, but I don't want to ruin it or make you change the direction just because of li'l ol' me. Because I really like where this is going.


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xolta: "cultistofvertigo your are some kind of mad genuis"

All Power Exchange Has To Be Negotiated!

Don't say that Tianyulong didn't change everything, because
TIANYULONG.
CHANGED.
EVERYTHING.

[Boyd Rice quote]

Can't is the cancer of happen.

These things too, are all a part of Architeuthis's plan...
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xolta
Posted: May 15 2011, 04:38 PM


Wackey as propaganda.
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Welcome arbord to the slimy ship ss bogleech cultist.


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Curently banned for life for blockbuster and hollywood video
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Pyrophonic
Posted: May 15 2011, 04:58 PM


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Greetings, Cultist!

I have to say, this just gets better and better! The Unforgiving Cold level is interesting and well done, Not-Gigan is just plain creepy, and The Hellbeast's new moves were a surprising development. I honestly don't think I can say anything that others have not. So I'll just say, keep up the good work!

EDIT:Aw crap, I forgot to mention The Arctic levels! They're just plain great.


--------------------
"Woe upon the doomed fool who fails to stay off the grass."

"CHRISTMAS FAIRY!"

"I'm sure there's SOME way of having sex with General Grievious. We just need a bit of old-fashioned ingenuity."
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Shadow Goo
Posted: May 15 2011, 05:51 PM


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I remember UNFORGIVING COLD from the dream thread! I imagine that would be pretty creepy just seven minutes of scrolling right with the faces and eerie music, expecting something horrible to happen....


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Rasec Wizzlbang
Posted: May 15 2011, 09:03 PM


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Finally sat down and read the whole thing.

Fucking awesome, Cosby.


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