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 Things in Video Games that should DIE!one!1!
The Thousand Master
Posted: May 3 2009, 01:22 AM


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I myself am still waiting for an explanation for Bowser Jr.
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Cosbydaf
Posted: May 3 2009, 01:24 AM


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Maybe I'm alone on this, but I enjoy elemental levels. Sure there's not a lot of variety, but they still appeal to me, I enjoy the sense of atmosphere. But maybe I don't play enough games to see the bad examples.

One trend in games I really dislike is point-based progress, in which you have to complete some repetitive task over and over before you can get anywhere. That ruined Spider-Man 2 for me.

As far as Mario is concerned, I personally wish they would stop looking for ways to make it even weirder and stick to the game play that made the originals fun. Super Mario Galaxy was a good game, but it felt like it was missing something. I'd love to see a 3-D game in "Super Mario World" style. Or a non-crap sequel to Yoshi's Island.


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dodoman1 : They had a massive bone in their penises that let them mate for hours at a time


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Gravespunishment: GRAP A MONKEY LIFE
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dodoman1
Posted: May 3 2009, 01:33 AM


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QUOTE (scythemantis @ May 3 2009, 01:04 AM)

Those are standard though...forests and factories/high-tech bases are in every game as well tongue.gif

By "metal world" I meant something like DnD's plane of Acheron... just a bunch of metal chunks floating in space that you have to jump on and avoid getting hit in the head by. I don't know what I meant by "wood world"... maybe it was the same, but with... logs.


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The Thousand Master
Posted: May 3 2009, 01:54 AM


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The Sly Cooper series did some thing like where you had to jump from assorted flying machine parts while falling to Clockla's doom
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Xebelan
Posted: May 3 2009, 02:02 AM


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I actually like the stark barrenness and lonesome music of most ice levels. It's the same reason I can groove on a really well-done desert level. There's something about the atmosphere, if done right, that is relaxing. I do wish people would dig more on the mythic and scientific sides and throw some stuff up there that isn't, you know, shimmery and blue. Ice golems and animated snowfall, etc, get boring after awhile. Plenty of other things live in the coldy cold spots, including such wonders as fish with no blood.

Water levels are usually made of win simply for the sheer amount of bizarre creatures that show up in them. I even like the 3d ones most of the time. I just wish there was more variety in the kind of water you were swimming in-- like a 'navigate miles of sewers underwater' level would be awesome.


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The Thousand Master
Posted: May 3 2009, 02:03 AM


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I agree, like if they made a Mario where he is actually a plumber.
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Monster-Man-08
Posted: May 3 2009, 02:05 AM


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QUOTE (The Thousand Master @ May 3 2009, 01:22 AM)
I myself am still waiting for an explanation for Bowser Jr.

I've always assumed Bowser just used some magic and made himself a clone son. Not sure about his other seven kids.
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The Thousand Master
Posted: May 3 2009, 02:06 AM


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QUOTE (Monster-Man-08 @ May 2 2009, 10:05 PM)
I've always assumed Bowser just used some magic and made himself a clone son. Not sure about his other seven kids.

You mean the ones that appeared in like one game then got shipped off the the Mushroom Kingdom Orphanage?
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Cosbydaf
Posted: May 3 2009, 02:10 AM


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I hate Bowser Jr. He's such a punk, and he replaced the far superior Koopa Kids with no explanation.


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QUOTE
dodoman1 : They had a massive bone in their penises that let them mate for hours at a time


QUOTE
Gravespunishment: GRAP A MONKEY LIFE
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scythemantis
Posted: May 3 2009, 02:14 AM


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The Koopa Kids weren't Bowser's children originally. In the Japanese Mario 3, they were written as Koopa Troopa generals. Nintendo of America came up with making them "koopa kids" and Japan wound up adopting that later.

I think Bowser Jr. was meant to be an actual, younger Bowser when he first appeared in Yoshi's Island. Then for some reason they used him in Mario Sunshine as Bowser's son.


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The Thousand Master
Posted: May 3 2009, 02:18 AM


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Ah, much thanks to you for shedding light on Bowser's breeding habits.

Anywho anybody ever notice how much Super Mario Land (the gray one.) was totally awesome?
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Cosbydaf
Posted: May 3 2009, 02:20 AM


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QUOTE (scythemantis @ May 3 2009, 02:14 AM)
The Koopa Kids weren't Bowser's children originally. In the Japanese Mario 3, they were written as Koopa Troopa generals. Nintendo of America came up with making them "koopa kids" and Japan wound up adopting that later.

They have since appeared in Mario & Luigi, though.

Fascinating, I didn't neither either of those points.


Speaking of Mario, I think Tatanga should have been the final boss of Mario Galaxy. It would have been a great way to bring back an obscure chracter.
http://www.mariowiki.com/Tatanga


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QUOTE
dodoman1 : They had a massive bone in their penises that let them mate for hours at a time


QUOTE
Gravespunishment: GRAP A MONKEY LIFE
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acidonia
Posted: May 3 2009, 03:42 PM


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Having no Split screen Multiplayer in games just online.
This only really applys to 360 and ps3 games the latest offender of this is the 360 version of Virtual On that sells for $15 that has no split screen multiplayer when its a 2 player fighting game nice work there sega.

Online only demos on 360
You need a gold account to play them so yeah you have to pay just to play a demo thats free to download in the first place.

360s game sales for only gold Members
Two of the games in these sales was single player only so why do you need a gold account to buy them cheaper it makes no sence.

Capcoms Fighting game demos
Their last two the street fighter 2 Hd and Marvel Vs Capcom 2 you could only play the demos 2 players so needed two joypads to even get of the title screen.

Extra Game Content you have to pay extra for thats already on the disc.
Alot of games companys are to blame for this if people was'nt retards and bought it though they would stop doing it. Namco are the worst for this in soul Calibur 4 they extra DLC thats just more music that sell for $15 and its $5 just to be able to play as Darth vader thats already on the games disc.


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Rad
Posted: May 3 2009, 03:50 PM


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Indie games that get released on Xbox, but not on PC. It's the same damn company, and I want my fucking Castle Crashers


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Beelzebuzzer9
Posted: May 3 2009, 04:42 PM


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Lack of games on Xbox Live about killing things

I don't want another fucking puzzle!

No respect for the actual main Shin Megami Tensei games

I want another one where you explore a surreal, demon-infested cyberpunk post-apocalyptic world, and Kazuma Kaneko to do ALL of the character designs

Oh, and lack of license games on the Virtual Console

Back in the early 90's 85% of license games were awesome, like Mickey-Mania, Toy Story, Aladdin, Lion King TMNT, Batman and Robin, Power Rangers, any licensed game from Konami, hell, even that Pagemaster game was fucking awesome

And I want more imports, mainly more Goemon and Cho Aniki

And Rareware sucking Microsofts cock and putting out shitty game after shitty game

They need to go back to Nintendo
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