Aero

Group: Members
Posts: 29
Member No.: 24
Joined: 26-January 07

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Real Name: Draike Taran Mutant Code Name: Aero Age: 18 Gender: Male Height: 5'6" Weight: 132 lbs Nationality: Japanese
Power: Using his breath, Draike can send out air through his limbs to his hands/feet (or at least, 90% of the time), although he currently has little control on keeping his powers supressed.
Appearance: Draike has long legs and fingers, along with a thin body to match. His attire of a denim windbreaker, a plain t-shirt, and jeans go well with his long black hair, his bangs covering his eyes. His eyes are a cloud-gray and sometimes give the illusion that there is a storm swirling in his eyes. Most of the time, he keeps his hands in his pockets to try to conceal his powers. An acute person would probably notice Draike's concentrated look in his eyes on breathing shallowly.
History: Draike was initially raised on the streets of Kyoto, forcing his mother to take care of him and herself, driving her to the point of stealing. Leaving a 3-year-old Draike hidden in the bushes, his mother escaped the authorities. Draike wasn't found for another 4 hours until one of the residents of the house found him. The person was a servant and brought him inside, where the master of the house took care of him from that point on. Draike called him father, as he had none to call before. His foster father was a tai-chi master and called himself an 'elementalist of air', signifying his opinion towards air. These ideologies were based around the fact that air was a powerful element, as we need it to breathe and therefore live. However, it was able to cause harm through its violent windstorms and tornadoes. Towards your personality, if you were aero-aligned, you were calm yet your temper was released all at once; flow and precision was more powerful than brute force. This was how Draike was raised to believe, and he learned surprisingly quickly for one who first lived hungry and on the streets. Draike was also trained in archery and fencing. Archery helped control your breathing, related to the flow of the arrow passing through the air. Fencing helped with precision and accuracy, not to mention it helped his reflexes and counter-attacks. This was combined with his father's form of tai chi, helping Draike create a well-rounded personality, if limited by his type of studies. This training lasted for 10 years, honing Draike's ability to know what to say and when to say something in public. His peaceful calm was augmented through piano lessons started by the woman who found him. Overall, Draike lived a normal life, filled with school, family, and extracurriculars to challenge him.
That was until Draike found himself cornered by one of the local gangs in an alleyway. Age 15, outnumbered and having little space to maneuver, Draike decided to fight it out as best as he could, even with the wooden bats/clubs that the gang wielded. He breathed in deeply to calm himself down and pushed out with his arms against a charging adversary to try and hit a pressure point; the gang member was pushed backwards by the force of air behind the attack. Taking advantage of the gang's surprise, Draike ran away as fast as he could, not stopping until he reached the door outside his home, not noticing that his stride increased with his newfound abilities. Inhaling and exhaling slowly, Draike tried calming himself down to try and figure out what just happened. He tried persuading himself that he just got lucky with the strike, but the word 'mutant' ran around in his head like a pinball. Draike's inability to keep his panic under control caused a rug to kick up and a couple pots around the door to fall and break, drawing the attention of his adopted father, who pressed against Draike's pressure points to knock him out, in a way calming Draike down and causing the bursts of wind to die down.When Draike woke up 2 days later, he was summoned to the breakfast table, where his father admitted that he had suspicions of mutant powers growing inside of Draike. His theories were based off of Draike's displine to the training and the results of the training. Further personal training sessions were undertaken to prove this. His father's suspicions proved, Draike was then taught to breathe shallowly without needing air all the time, allowing him to act normally around the household without knocking things over. 2 years later, Draike received a special, custom-made rapier from his father. The rapier was made in resemblance to a collapsible TV antennae with a handguard and hilt. If whipped out quickly, the rapier would extend, a lock mechanism inside the handguard would stop it from closing unless needed to collapse. A safety cap was attached to the end as to not poke people with its sharp point. Sent on a retreat in a nearby forest, Draike trained alone to fully master his archery skills and his proficiency with his new rapier. In the forest, Draike tried teaching himself acrobatics while in the low tree branches, resulting in a multitude of bruises and cuts, but in return, Draike was able to control his powers in a way that allowed him to control his movements in midair (only subtle ones though).
His nickname, Aero, represents his ability involving air and his skill in archery (through pronounciation).
Personality: Draike has a calm, relaxed demeanor and difficult to provoke. He tries hard to do things in a peaceful way, although he knows when and where to fight if necessary. Draike has great respect for natural environment and wants to preserve it in a way that satisfies everyone. A general loner, Draike is very polite and friendly when he wants to be, also more able to concentrate on a target/task due to his disciplined life.
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Weapons: Bow-Arrow, Rapier
Attacks:
>Name: Breath Arrow -Element: Wind -Level: 2 -Description: As Draike nocks an arrow, he inhales air, holding it in as he aims the arrow. He fires the arrow as soon as he begins to exhale. The air stream is meant to guide the arrow towards its target, although it weakens the attack damage. -MP Cost: 10 -Damage: 20 -Special Effects: More accurate than usual; accuracy decreases with distance
>Name: Stinger -Element: None -Level: 2 -Description: Brandishing the rapier, Draike strikes at the opponent multiple times, mainly aimed at the midsection. -MP Cost: 0 for first 2 hits; 10 for 3-5; 20 for 6-7 -Damage: 10 -Special Effects: It can hit a max of 7 times
>Name: Air Blast -Element: Wind -Level: 2 -Description: Inhaling, Draike pulls in his hands in front of his chest, palms outwards. Exhaling, he pushes his palms outwards, forcing out a blast of air. It is aimed depending on which direction he pushes out in. It can sometimes be used on the ground to shoot him 3 ft into the air. The last effect is that it can knock lighter objects over/at something (ex. an empty trashcan). -MP Cost: 5 -Damage: 15 -Special Effects: Can be used a maximum of 2 times in a row
>Name: Aero Dart -Element: Wind -Level: 2 -Description: Draike appears to pinch nothing and flicks his wrist at someone. The person, assuming the attack made contact, would feel a thin rush of air pass his/her skin (assuming it is aimed at the head). Touching the area, a thin cut would be made. Can also cut clothing (limited to normal cloth). -MP Cost: 1 for the first 3; 5 for the next 3; 10 for last 2 -Damage: 5 -Special Effects: Can be used a maximum of 8 times
>Name: Arrow Shot -Element: None -Level: 2 -Description: Draike fires an arrow without the air boost. The lack of guidance gives the arrow more power and is faster to use. -MP Cost: 0 for the first; 5 for concentrating on the next shot -Damage: 25 -Special Effects: Unlike the Breath Arrow, which takes more time to do, Draike can shoot 2 arrows consecutively given the space needed to fire.
>Name: Kick-Off -Element: None -Level: 1 -Description: In short, Draike kicks off of something, be it a person or a wall. If a wall, then it will normally be followed by an overhead kick downwards at someone. If off of a person, it is possible to kick someone else after jumping off but uncommon. -MP Cost: 0 -Damage: 20 if the head is hit; regularly 15 -Special Effects: None
Note: For all attacks that can hit multiple times, each hit can be dodged separately(Speed/Mutant Power allowing it)
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Defense: 3 Speed: 6 Skill: 7
HP: 217 MP Level: 238 Mutant Character Level: Control Mutant II
RP Sample: As Draiken walked through the streets, he kept his hands in his pocket, feeling the air blow through his pockets. He breathed more shallowly than one would normally breathe, keeping his pockets from bulging/leaking out too much air. Sighing, he raised his head to the wind, glad that it was able to conceal his abilities more easily. However, it also meant that he should probably get back home soon. Dashing into a nearby alley, Draike ran through to the other end, his breathing increasing the length of his stride. Before jumping to grab the wall around his home, Draike held his breath in case someone was watching him; the last thing he needed was his foster father getting in trouble for housing a mutant. Now to find some spare gloves to keep his hands from getting out of control...
OOC: If the rapier is too far-fetched, I'll change it asap.
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