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Trial + Error
, Stat system, templates, etc.
Member No.: 405
Joined: 4-July 11
There's 3 basic stats, HP, Tai, and Chakra. The more HP the more or harder the hits you can take. Tai will be used to deliver the attacks and avoid them, doing either will drain it. Lastly chakra is the currency for any jutsu used.
Weapons use Tai when thrown and Tai = damage. You have to be able to dodge things logically for it to count, If you can't figure out how then you take the hit. Deal damage first than subtract. You can do dodge-counter for 1 tai and one sub per a match.
No Genjutsus, Sharingans, Immortality, instant kills, or multiple lives.
New Stat system that we will like to display.
-I walk out of the woods into an wide field of grass but surrounded with more trees.- Awe man ...definitely lost. -With my burgundy motorcycle-like jean jacket and black pants I walk around the field with my hands in my pants pockets sighing- ugh...tsukereta. -I sit down on a boulder in the middle of the field to rest..the only rock in the area. Cloudy day as the clouds cast a shadow over my and cool me down-