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| Aelita |
Posted: May 9 2012, 01:57 PM
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Group: Members Posts: 6 Member No.: 1,812 Joined: 8-May 12 |
This might be a bit long... it's the life of my first successful character. That is to say the first one that lasted more than like 8-9 days. I picked the "Want to be a Fisherman" start.
Anezkaala of the Kuikka-Tribe grew up with her uncle, who often took her fishing. After an unfortunate incident leading to the loss of an entire catch, she was forbidden from fishing again. Anezkaala knew it was her uncle's fault for refusing to make a sacrifice to the guardian spirits of the water. Because of this she began to hate her uncle, and her resentment only grew over the years as their relationship deteriorated. One day Anezkaala found herself holding a hand axe, standing behind her uncle. Striking him in the head with it, he died instantly. With her uncle dead at her feet she grabbed her uncle's fishing equipment and fled before her crime could be discovered. Over the next few weeks she wandered south until she entered Driik territory. During this time she lived in a series of temporary shelters, fishing and trading with the Driik. Then one day she noticed a nearby Njerpezit camp. She stared at it in the distance, a pondered the situation for a while. After some thought, she decided it would be prudent to migrate far from it. She suspected the islands off the coast would be safer. The next day she procured a punt, and departed unto the southeastern islands. Landing on an island at the edge of Driik civilization, she immediately fell in love with the site and started work on a cabin. She labored on the cabin for so long she lost track of time. She suspected she had spent an entire month on it. In the following weeks she living peacefully in her new home, engaging in hunting as well as her usual fishing, and began preparing for winter by trading with the locals for dried food. While on a hunting trip she spotted a strange man wandering the mires very close to her home. She greeted the man and learned that he was a trader from a foreign land looking for furs. Having no furs she wished to trade, she promptly returned home. Over the next two weeks, the man lurked in the mire. Whenever Anezkaala passed through the mire, she found the man pacing back and forth. She avoided him wondered if he had gone mad. Instead she occupied herself with her search for game and set up pit traps, hoping to capture reindeer. One day, when checking her traps, she found that a reindeer had in fact stumbled into her pit trap. It had fallen in and apparently died from injuries it sustained in the fall. She set down a pike in offering to the spirits and quickly got to butchering it. She brought the the meat back home and gathered up some cord, and began smoking the meat. After hanging most of the meat, she found to her frustration that she'd run out of cord. Instead she resolved to roast the last of the meat. After cooking it she picked it up and carried it out to the cellar. Just as soon as she finished storing it, and had turned around, she was greeted with the sight of the strange man from the mire. He was at her door. Before she could take more than a few steps, he opened her door and wandered inside, and went straight for her valuables in the corner. Anezkaala ran into the house, and attacked him in anger, bringing down her axe into his shoulder. He fell to the ground in pain. She struck him again, hitting him in the neck and his blood emptied onto the floor in front of her fireplace. After gathering up his goods and placing it among her other valuables, she looked over the body. She stared at it for a bit before taking out her knife. Soon she was looking at man's flesh as it underwent the smoking process, hanging by cords made from the man's own clothing. Days later she came across a trio of foreign traders. She stared at them with a wicked grin, looking them over them, gleeful over thoughts of murder. She crept up to one of the sleeping traders, coveting his goods... as well as his flesh. Anezkaala drew her knife and swiftly cut the sleeping man's throat. She grabbed a warhammer from the dead man and approached her next victim. As she approached, the second man awoke and rose to his feet. To her surprise, he had no idea that she had killed his associate, who was lying dead just a few feet away. Before he could make that realization, she struck him with the blunt end of the warhammer, shattering his skull. The third and final man was awake, and aware that his fellows were dead. A long, drawn out duel ensued. Anezkaala with her warhammer, versus the trader with his shortsword. After her victory she hauled the loot and flesh back home over several trips. On her final trip home she wandered past the pits where she captured the reindeer the other day. In a hurry to get home and paying little attention to where she was going, she fell into her own trap pit, fracturing her knee. She crawled home, where she spent the next week healing and pondering her newly discovered passion for murder. Where would she get her next victims? After she was back on her feet again, Anezkaala searched high and low for accomplices to help her carry out her new plan. After much searching, she tracked down two demented hunters. They accepted her offer of human flesh for their services. Well armed, and thirsting for blood, they set out to the west to terrorize the islanders. The three of them landed on a small island with a single homestead. Only one family lived there.They approached the house and walked up to a man who was standing outside. She greeted with the point of her warhammer. It went through the man's face, for an instant kill. The rest of the family came running out of the house. She was certain they didn't stand a chance. It was the man's wife, an old man, and three children. They had only a fisherman's knife between them as a weapon. In the melee that followed, she took a child's foot to the face. She blacked out. When she finally came to, she awoke to a scene of a massacre. The three children, the old man, and the woman lay dead. Just as before, she stripped the bodies of everything, even their flesh. She butchered the old man, she butchered the woman, but then she came to the children. She readied her knife, but then she hesitated. It didn't feel the same. She tried to shake the feeling and began stripping them of their flesh. She began to to feel sick. She left in sadness and regret over what she'd done. The three of them returned to her cabin to smoke the meat. On the way into her house, she noticed some mushrooms growing. She stared at the mushrooms blankly. She was a little hungry, so she picked a few mushrooms and a couple of them before forlornly entering her house and beginning the smoking process. The next thing she knew, she was sick. Very sick. She knew it must have been the mushrooms. She immediately left for the nearest town and visited the local wise man. He couldn't help her. She laid down in the wise man's house, knowing that she would soon die. She wondered if it was justice for the things she had done since that day when she left home. Anezkaala regretted the things she did in life, but was at peace with her death. |
| psibomber |
Posted: Jun 27 2012, 11:33 PM
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Group: Members Posts: 1 Member No.: 1,784 Joined: 4-April 12 |
It's been a long time since you posted this but I just wanted to say I read it and I enjoyed it ^^!
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| Aelita |
Posted: Jul 4 2012, 08:58 PM
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Group: Members Posts: 6 Member No.: 1,812 Joined: 8-May 12 |
Thank you, it's nice to know that somebody enjoyed it.
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| misterpython |
Posted: Nov 30 2012, 06:35 PM
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Group: Members Posts: 2 Member No.: 1,827 Joined: 31-May 12 |
Great story, you write well. I would have enjoyed reading an even longer version with more detail.
Why oh why does cannibalism make this game so much easier? My most successful characters are cannibals. I really think there should be some sort of penalty or at least some drawback to becoming a cannibal. I think maybe a detriment to trade, prices for things rise as more people can tell you eat human flesh. Possibly after you've eaten one of the members of a village they become agro to you. Or maybe the gods get angrier with you and you have more "mishaps." At least you cant skin people, that's something. |
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