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|Guest||Posted on Jul 21 2012, 07:33 AM|
| So, there is no way to lure herbivores into your loop snares? No tasty turnip, no mouthwatering berries, no aromatic herbs will do the trick for bunnies and fowls? That's a bummer.
Also, I have found out that the spirits don't seem to mind (you still get the message "you feel comfortable") whether your sacrifice for a catch (fish) or a newly killed animal (meat) is spoiled or not, so there is another use for those.
|Pongo||Posted on Feb 20 2012, 06:50 PM|
| Shift D gives you the guilt message.
That's what I was talking about
|ethan||Posted on Feb 19 2012, 01:49 PM|
|omg COMPOST feature. Then again i dont think you'd put rotten fish in. Just searched-- Thoranius actually proposed it .here|
|Dark_Art||Posted on Feb 8 2012, 06:13 PM|
| Oh yeah? Do you shift-D your daily trash as well, huh? Well, do you?
Just kidding mate, I know its there, I use water as a garbage can only for realism's sake
|askot bokbondeler||Posted on Feb 8 2012, 06:00 PM|
|there's also shift+D|
|Dark_Art||Posted on Feb 8 2012, 05:56 PM|
| I think its a bug and somewhat of an exploit.
For disposal purposes I would recommend water - just ether throw or move the items into a body of water and its gone. Plus you'd be doing a favor to the fishies!
|Pongo||Posted on Feb 8 2012, 04:50 PM|
|I will start using it for that, I hate the nag messages you get when you throw it away|
|phantasm||Posted on Feb 5 2012, 07:27 PM|
|You can even start fire on pure spoiled food, so it is perfect fuel. I'm not sure if items you can't start fire on contribute to burning time.|
|Thoranius||Posted on Feb 5 2012, 03:36 PM|
|Hmm, I knew you could start a fire on a tile with wood and destroy the items left on the tile, but I didn't know they contributed to the burning time of the fire....|
|phantasm||Posted on Feb 5 2012, 04:18 AM|
Don't destroy it. It is good firewood!