- balanced: animal prices
Animal prices have been increased and linked to amount of meat they provide.
Domestic animals now cost about three times their meat price, so you can't
buy them with sticks and trinkets anymore.
- added: arrow breakage
Arrows may break from striking living targets or solid map tiles such as
trees, walls, boulders etc. An arrow breakage from striking a solid tile is
something you will notified about, but if an arrow breaks from striking a
living target you'll notice it only by having less arrows to collect from a
kill.
- balanced: arrow price
Arrows are now significantly more valuable.
- fixed: NPCs accepting spoiled meat in trading
- fixed: bugged animal icons on wilderness map
This was mostly about forest reindeers appearing as cups.
- balanced: firewood weight
Decreased from 2 lbs to 1.5 lbs.
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...to be featured in the next release - 3.14 final.
| QUOTE (Sami Maaranen @ Feb 11 2012, 09:58 PM) |
This was mostly about forest reindeers appearing as cups. |
Ha!
Also, i need to start trading my spoiled meat...