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  1. Pinned: Nov-dec 2014 | Suggestions And Replies
  2. Pinned: Oct 2014 | Suggestions And Replies
  3. Pinned: (2/2) Jul-sep 2014 | Suggestions And Replies
  4. Pinned: (1/2) Jul-sep 2014 | Suggestions And Replies
  5. Pinned: Development List
  6. Take Missile Weight And Effect Into Account
  7. Keep Trapped Animals Alive
  8. Physician Actions For Pets/owned Animals/companion
  9. Can We Get More Availability Of Fishing Poles?
  10. Consider Njerpez And Robbers To Always Be Hostile
  11. Improved Missile Use Awareness
  12. Order Companions To Attack Hostiles.
  13. Quick Differentiate Between Winter And Summer Furs
  14. Realistic, Balanced Yet Fun Weapon Class Changes
  15. I Was Wondering...
  16. Musical Instruments
  17. Stop Time-related Abuses
  18. Leveling Ground Tiles
  19. Robber Quest Adjustments
  20. Maslow's Hierarchy Of Needs
  21. Primitive Metalworking?
  22. Remapping Key Of Herblore
  23. A New Form Of Armor
  24. Salt
  25. Fish Sizes
  26. Improved Directions
  27. Grabbing Enemies Weapon When They Fumble
  28. Drop All/take All/except Something
  29. F6 Map Notes
  30. Village Water Well
  31. Art
  32. Custom Gods & Rituals
  33. Rapids Fishing Vs Spirit Satisfaction
  34. Minor Graphics Tile Issues
  35. Wide Screen Support
  36. Persistent World
  37. Introduce Village Recovery From Mishap
  38. Specific Reputation For Fulfilling Quests
  39. Now That There Is A 'credit' System....
  40. Seasonal Decay Of Buildings And Fence
  41. Finnish Food
  42. On Bow Balancing
  43. Superior Clothing
  44. Cold Box
  45. Using Animals For Hauling
  46. Better Use Of Screen Space
  47. Hard Mode For Char Generation And Slave Start
  48. Allow Starts In Njerp Region
  49. Crutches
  50. Grey Seal Stats?


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