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Group: Citizens of The Nether Lands
Member No.: 63
Joined: 11-February 08
Name: Elizabeth Vail
Build: Small and weedy
Only the very outer layer of the armour is actually there, the thin strands across her chest, the shoulder pads, the wings, Her thighs and the small part that covers her crouch (not the two side ones though) and her arms are covered. On her back the thin strands on her chest connect in a spiking deadlock, and the legs are the same as on the front. She does have a cover for her buttock, but her hair is usually coving it anyway. She usually hates going in public as she is semi naked and clothing is usually cut and torn and gets caught on her exoskeleton. The exoskeleton is not usually shiny, but a bright white, however when washed it will shine ever so slightly. Her eyes are a pale blue and her hair is blonde. Her wings are almost entirely made from her bone exoskeleton rotting bat-like skin then covers the spaces in between, fur and all. Her wings are far to heavy to be used in flight.
History: Liz was born into a daemonic 'family' neglected from her human needs. Living miserably she ploughed through her first ten years with relative ease, living in out of site from everyone. But as her years rolled on it became increasingly difficult, all the creatures in hell wanting a little piece of humanity, be it for revenge or other unsavoury reasons, with each year that passed she wanted out more and more, craving it, wanting it, needing it. Relief came in the form of a daemonic invasion on a distant city, either way it was her ticket out of there. When the invasions began she crossed through the portal, but disbanded the troops soon afterwards, joining in with the city of the Nether as if she were just another person. The Nether still is not perfect though, there are to many people for a shy woman like her.
Power: Exo-Skeletal Formation: Elizabeth has grown with the unusual addition of an exoskeleton, one that is formed from bone, She has no control over it apart from where it is jointed (Wrists, wings ect)
Bone Avatar After many years of neglect and the wrong kind of attention, Elizabeth has learned to control her bones, in the random mutating ways of the Unforgiven this has an edge to normal humans. Her bone structure and flesh move out of the way for others, meaning that any kind of bone can literally come out of any point of her body at any given time. Although The bone are created inside the body and leave no scars, and the usefulness of this skill, she usually chooses not to use it, preferring to keep her humanity and trying to look as normal as possible. However the complexity of these bone structures has increased expidentally, not only can she create new limbs and and other structures from bone, but she can also heal broken bones by replacing her old ones.
Weapons: Spiky num-chucks of death. The ball and the spikes are made from solid bone, although sounding fragile they are quite light and durable, coupled