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 Fire Emblem: Dragon's Fury
Altevin
Posted: Feb 14 2004, 07:30 AM


Fairy d00d!


Group: Fairys/God
Posts: 242
Member No.: 3
Joined: 23-December 03



This will be a Mini-game based on Fire emblem. The rules should be up soon.
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Super Mario
Posted: Feb 14 2004, 09:22 AM


Member


Group: Mud-Men
Posts: 19
Member No.: 28
Joined: 8-February 04



I think that post is spam im letting u off with a warning ok
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Altevin
Posted: Feb 14 2004, 11:14 AM


Fairy d00d!


Group: Fairys/God
Posts: 242
Member No.: 3
Joined: 23-December 03



QUOTE (tut @ Feb 14 2004, 09:22 AM)
I think that post is spam im letting u off with a warning ok

...Riiiiiiight
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Benandorf
Posted: Feb 14 2004, 06:20 PM


I RULE YOU ALL!


Group: WarMod
Posts: 249
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Joined: 22-December 03



It's okay tut, he is just posting about an upcoming one, don't worry. Also, if you delete any posts or topics, send me a PM with a copy of the post or topic you deleted.
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gelrog
Posted: Feb 14 2004, 10:04 PM


Bw'Kell General


Group: Bw'Kell/God
Posts: 315
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Joined: 23-January 04



Ill participate when its up.
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Super Mario
Posted: Feb 14 2004, 10:21 PM


Member


Group: Mud-Men
Posts: 19
Member No.: 28
Joined: 8-February 04



Sorry my bro was on my name cause it leaves me logged in. I will particapate.
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Altevin
Posted: Feb 15 2004, 10:23 AM


Fairy d00d!


Group: Fairys/God
Posts: 242
Member No.: 3
Joined: 23-December 03



MOVEMENT: Simply state you are moving to another area. The map should be up in a bit.

COMBAT: Unlike the Chaos war, this game revolves more heavily around group tactics. Players should try to coordinate their strategies for maximum effectiveness. I will try to provide descriptions of enemy formations during a battle.

LEGIONS: While an individual player can adventure solo, it is seldom a good idea. If you look at the classes below, it should be obvious that they are ment to work as a team and cover eachother's weaknesses. For this purpose, players can team up and form legions; small armies of multiple classes.
NOTE: As the sole exeption, the area immediantly around towns is generally safe fror soloing.

FAME: A legion that is constantly victorious in battle will gain fame over time. When a legion gains 100 fame, they may endeavor to become a nation by capturing a Castle. But beware, these castles are heavily defended. And when I say heavily, I actually mean
HEAVILY!!!!!!!<span style='font-size:8pt;line-height:100%'></span>
So think twice before launching an attack. Once a legion has gained empire status, they may use fame to buy a few weak soldiers. You can only gain fame from battles with high profile bandits, other legions & empires, and a few other groups.

WEAPONS, TOMES, AND ITEMS: For a player to fight, they need a weapon or tome, depending on class. Items also can have various helpful effects. All of these can be used a certain nuber of times before they are broken. These are listed besides their descriptions below, and I will inform you of how much wear it takes.

CLASSES:
Cavalier-A mounted knight, can use lances and swords. 21 HP
*Paladin-A promoted cavalier. Can use all weapons. 32 HP
Knight-A powerful fighter. Well armed and armored, but veeeery sloooow. 30 HP
*General-A promoted Knight, can use axes and lances, it's armor is all but impenitrable, and (somehow) a little faster then the knight. 40 HP
Axemen: Uses (suprise!) axes. A little bulky. 19 HP
*Viking: Promoted Axemen. 25 HP
Peguses knight:A noble cavalier who rides a peguses. Swift, and awesome attack, but weak against archers. Uses lances. 15 HP
*Falcoknight: A promoted Peguses knight, can also use swords. 21 HP
Myrmadon: An exotic swordfighter from the east. 19 HP
*Swordmaster: Promoted Myrmadon. 24 HP
Nomad: A mounted archer. 19 HP
*Nomad trooper: A promoted nomad. 25 HP
Troubador: a mounted staff user. Decent speed. 16 HP
*Valkrye: Promoted troubador. Can use anima magic (see below) 20 HP
Wyvern Rider: A dragon mounted cavalier. Uses lances. 22 HP
*Wyvern lord: A promoted wyvern rider. 26 HP
Archer: ...An archer. Cannot fight at point blank range. 28 HP
*Sniper: A promoted archer. 22 HP
Mage: A powerful magic user. Uses Anima magic tomes. 18 HP
*Sage: A promoted mage with great magical prowess. 20 HP
Shaman: A user of dark magic from the elder days. 19 HP
*Druid: Promoted Shaman. 22 HP
Cleric: A staff wielding member of the same religious order as the monk. Slower then the Troubador, but slightly better magic. 17 HP
Monk: A wielder of light magic. 20 HP
*Bishop: A promoted Monk or Cleric. Uses Staffs and Light magic. 22 HP
Thief: A rouge with weak attack but great agility. Has numerous other skils, such as opening locked doors... 14 HP
Bard: Cannot fight, but can give teammated incredible bonuses. 15 HP

PROMOTION: When a character reaches level 10, they/their legion may either quest for or otherwise recieve a special item that allows them to be promoted. After promotion, they become level 1 of their new class.

Classes start with the first weapon on their respective list. (i.e. mages start with fire)

LEVELING UP: every 100 EXP

WEAPONS:
Iron lance: 40 wear, 100 gold
Steel lance: 35 wear, 200 gold
Heavy lance: 20 wear, 400 gold
Silver lance: 15 wear, 500 gold
Iron sword: 30 wear, 130 gold
Steel sword: 30 wear, 280 gold
Hand axe: Ranged, 25 wear, 200 gold
Iron axe: 30 wear, 160 gold

ANIMA MAGIC:
Fire: 40 wear, 200 gold
Thunder:35 wear, 380 gold

DARK MAGIC:
Flux: 40 wear, 200 gold
Nosforatu: 30 wear, 400 gold

Light magic:
Lightning: 40 wear, 280 gold

STAFFS:
Heal: 40 wear, 120 gold
Mend: 20 wear, 300 gold

I will inevitably modify the market and possibly the rules in the near future.
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Super Mario
Posted: Feb 15 2004, 10:25 AM


Member


Group: Mud-Men
Posts: 19
Member No.: 28
Joined: 8-February 04



I dont really understand that.
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Benandorf
Posted: Feb 15 2004, 03:58 PM


I RULE YOU ALL!


Group: WarMod
Posts: 249
Member No.: 1
Joined: 22-December 03



You forgot: P. Knights are strong to MAGIC! Oh, and the AxeMen and named Fighters.
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Falforn
Posted: Feb 15 2004, 05:17 PM


Diety


Group: Fairys
Posts: 276
Member No.: 18
Joined: 16-January 04



So, can we start now or next time we post? Who knows, this may keep me on this sight. :)
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Altevin
Posted: Feb 15 2004, 07:39 PM


Fairy d00d!


Group: Fairys/God
Posts: 242
Member No.: 3
Joined: 23-December 03



Nooo! don't leave! You can start now.
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gelrog
Posted: Feb 15 2004, 09:05 PM


Bw'Kell General


Group: Bw'Kell/God
Posts: 315
Member No.: 23
Joined: 23-January 04



I would like to be an Archer.
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viperguy
Posted: Feb 15 2004, 09:30 PM


Advanced Member


Group: Mud-Men
Posts: 40
Member No.: 19
Joined: 17-January 04



i will be a Myrmadon!
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Super Mario
Posted: Feb 16 2004, 08:24 AM


Member


Group: Mud-Men
Posts: 19
Member No.: 28
Joined: 8-February 04



ok i figured it out.

I will be a knight.
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Benandorf
Posted: Feb 19 2004, 10:31 AM


I RULE YOU ALL!


Group: WarMod
Posts: 249
Member No.: 1
Joined: 22-December 03



I'll join. I am benandorf the shaman! All bow down!
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