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 Dxmtl Mutators
[MTX]-ßïátch
Posted: Mar 2 2007, 04:47 PM


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DXMTL Mutator Pack #1, by Smuggler
Version 1.01
May 7, 2002

Email: Domovoi27@Hotmail.com
Website: http://members.fortunecity.co.uk/dmv27/


HISTORY
-------
v1.01
Updated mPack1 to be able to remove more things.
v1.00
First public version.



DESCRIPTION
-----------
The Mutator pack contains 5 mutators for DXMP. NukeDeath (by Thomas Bladh) and FatBoy are mutators I have ported over from UT. The DXWeaponSelector allows the server host to select which weapons/ammo/items/objects will be allowed (ex: A no-geps server can now enforce no geps without any effort!). ModifyZoneInfo lets the host change things like gravity and friction. TNAGMapConversion replaces the normal Deus Ex weapons and ammo with TNAG versions. It then rotates them so that weapon racks, etc. will look correct. You must have TNAG installed as a server package if you want to run this mutator (if you don't use the mutator, then don't worry about it).

Only the NukeDeath mutator needs to be added to the ServerPackages - all other mutators are server-side only. You can change mutator settings in the 'preferences' menu without having to restart the server, but most settings will not take effect until the next map is loaded. If you ever want to reset a mutator to its defaults, either delete its entry from DeusEx\System\Mutators.ini or set its bInitialized variable to False.


Requires: DXMTL, TNAG (http://homepage.mac.com/photobloke/) if you want to run TNAGMapConversion
Deus Ex Version: 1.112fm or GOTY
Multiplayer: Yes
Single-player: No
Difficulty Settings: None
Known Bugs: None
New Graphics: No
New Sounds: No



INSTALLATION:
-------------
1. Extract and copy all of the *.u and *.int files to DeusEx\System
2. Open System\DeusEx.ini and find the [DeusEx.DeusExGameEngine] section
Add one line for the mod ONLY IF you want to use it.
ServerPackages=dx_nukedeath
3. You can now select the mutators in the mutator setup window and host them on your server.


DXMTL Mutator Pack #1, by Smuggler
Version 1.01
May 7, 2002

Email: Domovoi27@Hotmail.com
Website: http://members.fortunecity.co.uk/dmv27/


HISTORY
-------
v1.01
Updated mPack1 to be able to remove more things.
v1.00
First public version.



DESCRIPTION
-----------
The Mutator pack contains 5 mutators for DXMP. NukeDeath (by Thomas Bladh) and FatBoy are mutators I have ported over from UT. The DXWeaponSelector allows the server host to select which weapons/ammo/items/objects will be allowed (ex: A no-geps server can now enforce no geps without any effort!). ModifyZoneInfo lets the host change things like gravity and friction. TNAGMapConversion replaces the normal Deus Ex weapons and ammo with TNAG versions. It then rotates them so that weapon racks, etc. will look correct. You must have TNAG installed as a server package if you want to run this mutator (if you don't use the mutator, then don't worry about it).

Only the NukeDeath mutator needs to be added to the ServerPackages - all other mutators are server-side only. You can change mutator settings in the 'preferences' menu without having to restart the server, but most settings will not take effect until the next map is loaded. If you ever want to reset a mutator to its defaults, either delete its entry from DeusEx\System\Mutators.ini or set its bInitialized variable to False.


Requires: DXMTL, TNAG (http://homepage.mac.com/photobloke/) if you want to run TNAGMapConversion
Deus Ex Version: 1.112fm or GOTY
Multiplayer: Yes
Single-player: No
Difficulty Settings: None
Known Bugs: None
New Graphics: No
New Sounds: No



INSTALLATION:
-------------
1. Extract and copy all of the *.u and *.int files to DeusEx\System
2. Open System\DeusEx.ini and find the [DeusEx.DeusExGameEngine] section
Add one line for the mod ONLY IF you want to use it.
ServerPackages=dx_nukedeath
3. You can now select the mutators in the mutator setup window and host them on your server.

Attached File ( Number of downloads: 7 )
Attached File  dxmtl_mutators1_v101.zip (24.91 kb)
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