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OOC: alright before I deciede to launch this on the rpf boards I wanted to give everyone here a shot at it first... Although you rank will be determined by your current statues in the sith order....
IG: Darkness and light the very foundations of the Universe. Since the beginning of time these two forces have battled against each other. Like the jedi and sith neither has given any ground. Yet there is a single item that could forever break the balance. This item had once been known as the Stone of Enlightenment and the very symbol of the jedi order.
It is believed that this very stone had helped form the first incarnation of the jedi order. Yet it was also believed that this stone had also given birth to the first dark jedi. The stone like the war of light and darkness has been rumored to move from side to side. In later years the sith had renamed the stone and hidden it forever.
Its new name was one that only the sith would know, for it was called the heart of the sith’ari who the sith believed would one day posses the stone and once more recreate the sith order as it should be.
In many legends it speaks that this stone has been pasted from Dark Lord to Dark Lord with each Sith Lord adding his/her own dark energies to the stone itself. That is to say until it was hidden in a place where time and space have no meaning, sealed in tomb on a world like no other.
Now the stone awaits one worthy enough to claim it once more. This place is where the darkness of every beings heart slowly takes form and only the strongest may find it. In this place you may find many great wonders but once you enter it forever will it dominate your destiny.
****Welcome one and all. This rpg is in truth a free for all duel. Your character may be from any time period that you wish him/her to be from and I am even willing to allow SOME canon characters into the mix. Every character MUST be approved before you are allowed to post. If you have any questions Please PM me or another GM/ Mod. There is to be no OOC’S except by the GM, Co-GM, or Mod.
Character Sheet Name: Faction: Form: Powers: Armor: Lightsaber: Rank: (your rank is determined by the amount of post you have made while on the boards…if you wish to be a lower rank then I will allow it but no one can be higher) Rank 0= Untrained Force sensitive 0 post or more (5 points) Rank 1= Padawon/ Adept 250 posts or more(10 points) Rank 2= Jedi/ Apprentice 500 posts or more (15 points) Rank 3= Jedi Knight/ Sith Marauder 1000 posts or more (20 points) Rank 4= Jedi Master/ Sith Lord/Lady 5000 posts or more(25 points) Rank 5= Grand Master/ Darth Lord/Lady 10000 or more(30 points)
Points are determined by your rank and may be applied into any “form or ability” (Maximum points in one form/ ability is five) 1 point= learner 2 points= average 3 points= skilled 4 points= expert 5 points= Master (for force powers each point allows a user to use that force power twice)
Lightsaber forms Shii-Cho Makashi (Must have 2 points in Shii-Cho) 3 points for 1 Soresu (Must have 1 points in Makashi) 3 points for 1 Ataru (Must have 1 points in Soresu) 4 points for 1 Shien and Djem So (Must have 3 points in either Makashi or Soresu) 5 points for 1 Niman and Jar'Kai (Must have 1 point in All prior forms) 6 points for 1 Juyo and Vaapad (Must have 7 points in any other form/s) 7points for 1 Triangle Form (Must have 2 points in any other form/s) 4 points for 1
Lightsaber Styles (Ability to use and have. Each lightsaber may have up to 3 crystals) Single Duel Double Lightwhip Other
Armor (For each point of armor you add you may cancel/absorb one attack that would have struck you.)
LIGHTSIDE ABLITIES Force Flash (1/2) physically blinds a character for one turn.
Force Blinding (3) physically blinds a character for one turn as well as blinds there force senses
Force Light (4) weakens a dark siders ability to draw upon the force
Wall of Light (5) will remove the use of all dark side abilities for up to 3 turns.
Force Defend (1/2) weakens the effects of force powers against oneself
Force Body (3) this force power allows a user to negate the damage of a single physical attack
Force Protection (4) though the force you have learned to become nearly unstoppable. No force or lightsaber can do you harm for one turn.
Force Absorb (5) you are able to not only negate the effects of a force power but can even use the power of others to replenish your own powers.
Force Stun (1, 2) This force power causes a character to be “stuned”(meaning there reactions are slowed” for one turn. Force Stasis (3/4) this force power temporarily deaden the senses and perceptions of a targeted enemy for one turn. Force Stasis Field (5) This power temporarily deadens the senses and perceptions of everyone within its field for one turn. The field is a ten foot meter around the user of this ability.
Force Mend (1/2) you are able to heal minor wounds of others with the force.
Force Heal (3) though the force you are able to completely heal others or heal minor wounds for yourself.
Force Revitalize (4) allows the user to completely heal oneself from all physical injuries
Force Enlightenment (5) this power allows it’s user to enhance any defensive Force powers a Jedi was most skilled in, pushing them to the highest degree
Force Trance (1/2) while in a Force Trance you gain one force point per turn but are unable to react.
Force Hibernation (3/4) While using this ability you are able to heal minor wounds and gain 2 force points per turn.
Morichro (5) allows the user to slow the blood, heart, and other functions of another being forcing them to enter a force trance.
Force Orb (1/2) Using the force you are able to create an orb of physical water to attack with.
Ray (3/4) by manipulating the energy of the force you are able to create small shields or even laser like blast.
Plant Surge (5) allows the user to manipulate and control plant life around him/herself.
Force Fog (1/2) creates a small fog that hinders the vision of others
Manipulate Weather (3/4) Allows the user to create small uncontrollable storms. (Whirlwinds, tornados, and thunderstorms)
Alter Environment (5) a Force power that involved various techniques that allowed the user to manipulate nature to their needs.
Breath Control (1/2) Allows the user to hold their breath for X amount of turns
Remove Poison (3/4) slowly removes poison form ones system
Cure (5) Will remove any illness, or poison from ones system
Force Pull/Push (1, 2) allows the user to push or pull small/medium objects.
Force Whirlwind (3) allows the user to push large objects or alter the air currents around an opponent, turning it into a small maelstrom.
Force Wave (4) Allows the user to move huge objects or knocked back anything within the power's blast radius.
Force Repulse (5) Allows the user to hurl nearly anything away or to themselves.
DARKSIDE ABLITIES Force Shock (1) A darksider with this ability has the ability to send a current creating minor damage but must be touching their target.
Force Bolt (2) Like Force Shock this ability deals minor damage and last one turn but can be done from a small distance away
Force Lightning (3) The user can deal medium amount of damage and can last two turns.
Chain Lightning (4) This attack targets multiple users or can cause even greater damage against a single being,
Force Storm (5) Though the force you are able to create a terrible storm that will attack every around you. This storm will nearly kill every opposite but will also weaken the user greatly.
Force Slow (1, 2) By This power clouded the target's mind, causing them to slow down both mentally and physically
Force Poison (3) this power would slowly weaken another making them slower as time moved forward and even draining their life.
Force Affliction. (4) Affliction worked much like a fast-acting poison, quickly draining the target of their health and lasting even longer.
Force Plague (5) Like Affliction but effects everyone near by or can even be used to increase the speed of the poision.
Force Fear (1, 2) by influencing the mind of another you are able to make them fear you. This causes them to hesitate during an attack.
Force Horror (3, 4) by influencing their mind you resemble a monster like no other causing them to flee from you.
Force Insanity (5) This power can cause another to forever be disturbed by your image. They will do anything to get away from you.
Sith Alchemy (Alter Item/creature) 1 you are able to slightly alter the effects and properties of an item or creature.
Create Weapon (2/3) though the darkside you are able to create a unique weapon that will last only a single turn per rank.
Create Armor (3/4) See above
Create Creature (5) See Above
Sith Magic, Freeze/Hold Spell (1) this spell will leave a foe unable to defend them for a brief moment.
Spear of Midnight Black (2) This spell allows you to summon or forge an invisible spear from dark side energies which could be hurled at opponents. It deals medium damage.
Torture by Chagrin (3) This spell allows you to force your foes to relieve their worst moments in life.
Nightmare (4) this spell will cause your target to fight for their lives against the creatures of their dreams.
Thought Bomb (5) This spell when performed will nearly kill everyone within its range but at the same time remove all force abilities of every user. (Harms others but temporary strips everyone of the force.)
Drain Knowledge (1/2) this ability allows the user to learn the targets force ability or skill but only one/two point/s.
Drain Life (3) though the force you are able to take the very life energies of another to heal yourself.
Force Drain (4) by using the force you can actually refill your own force abilities by draining the force from another.
Consume Force (5) by draining the force of another being you can heal yourself and replenish your force powers from those around you.
Force Scream (1, 2) you voice is a destructive weapon dealing minor/medium damage. This attack is cannot be blocked.
Force Destruction (3, 4) by focusing your hate into the palm of one’s hand you are able to create an orb that will consume nearly anything it hits. (Deals major damage)
Deadly Sight (5) your very sight can cause others to die. They are slowly consumed by an invisible fire from your eyes. (Major damage)
Force Pull/Push (1, 2) allows you to move Small/medium objects
-Force Wound (3) You are able to break small vessels and weak vessels in the body of others. This allows you to deal medium damage
Force Choke (4) By using the force you are able to slowly remove the life of another by choking the vessels of a being.
Force Crush (5) Your power is great and you are able to crush nearly any vessel or even the bones of your foes.
Universal Force Abilities Force Speed (1/2) allows you to move twice/Four times as fast as normal
Knight Speed (3/4) allows you to move six/eight times faster then normal
Master Speed (5) allows you to move ten times faster then normal.
Force Sense (1) you are able to feel the force presence of others around you
Precognition (2/3) you are able to see a single second or even two before it occurs
Force Vision (4) you are able to see events before they happen. (GM post only)
Force Sight (5) you can actually see the force presence of others allowing nothing to escape your sight.
Force Jump (1/2) allows you to jump twice/Four times as normal
Force Leap (3) allows you to jump six times as normal
Master Jump (4) allows you to jump Eight times as normal
Master Leap (5) allows you to jump Ten times as normal
Force Suppression (1/2) this power allows you to negate the effects of a single force ability for one turn.
Force Breach (3/4) this power when active would negate all force powers used against you for one turn.
Sever Force (5) this power allows you to remove another beings ability to call on the force for X amount of turns.
Empathy (1) with this ability you can not only feel the emotions of others but influence their emotions.
Battle Mind(2) This power alows you to enhance your chances of striking your opponite.
Force Valor (3) This power allows you to increase or decrease the moral of those around you.
Battle Meditation (4) by focusing you will being into that of others you have the ability to increase/ decrease the skills, powers, and moral of those nearby. Yet while in this state you are unable to defend yourself.
Force Meld (5) by focusing your mind with that of your comrades you are able to increase the abilities of yourself and those around you. While in this state you may even protect yourself from others.
Force Stealth (1/2) though use of the force you are able to create a field of silence around yourself making your movement unnoticeable. You may also learn to use this form to leave no evidence of your passage to others.
Force Cloak (3/4) By manipulating the force you have gained the ability to become nearly invisible to the naked eye. Upon refinement this ability may even full droids and sensors.
Art of the Small (5) You have learned to shut out the force entirely and have gained the power to be invisible in sight, sound, and from the force itself. This power last X turns.
Force Illusion (1/2) by manipulating the mind of others you have know how to create false images of others or may even make yourself look like another being.
Force Phantom (3/4) though the force you have learned to create realistic Illusions of other creatures and beings. These phantom creatures must be connected to beings force energies. Any damage the creature gets you will receive half the damage, unless you have learned to connect it to another beings force energies.
Doppelganger (5) You are able to create an identical being of yourself or another. This being can do everything you can and can even full sensors, droids and ect…
Enhance Sense (1) this ability allows you to see, feel, hear and even listen to the force greater then normal.
Enhance Armor (2) this ability allows you to make your armor stronger than before.
Enhance Weapon (3) this ability allows you to make your weapon stronger then before.
Enhance Force (4) this power allows you to enhance any force power you currently know.
Force Weapon (5) By channeling energy into the weapon, you are able to strike and do more damage than the weapon's simple appearance would suggest. This weapon could even destroy another beings weapon if enough power is added. (If Force weapon is used in addition to a lightsaber then the other beings lightsaber would prove too weak to block such an attack.)
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