Taris - Energize!Last we left off, our hero escaped his beloved ship as the Sith turned it into space dust. The
Endar Spire was a decent tutorial level, but there are so many questions left unanswered. Perhaps on this small, backwater world we'll finally get some. Er, I mean get some questions answered. Why are you looking at me like that?

Oh, and by popular demand, Scar grew six inches overnight. I really didn't mean for that to sound dirty, honestly. I just mean I changed his appearance to make him taller. Yeah, moving on...


Hey, we're sleeping on the job again. Dreaming, too.

Huh, this is interesting. Two Jedi fighting. Well, one Jedi and one Dark Jedi. Wait, could this be the almighty Bastila Shan we've heard so much about? Hmm, and that's definitely not a Republic ship they're on. Bah, I guess we're not getting any answers just yet.

...and we get up again.

It's actually the same animation from when we woke up on the
Endar Spire; they just changed the camera angle. Also, it seems BioWare screwed up, since half of that little clip actually took place on the
Ebon Hawk.



Right. I'm Scarface Jackson, by the way. How did we get here?

And that's enough of that. The next part of the game is so dull that I'm not even going to bother with it. Instead, I'm going to talk about a little thing we writers call exposition. Basically, it's the stuff the audience doesn't know that they need to know. With any book, movie, game, etc that is driven by plot, there is bound to be a ton of information the audience needs to process as soon as possible. So, how do you get that across?
Well, what Carth is doing is called an exposition dump. Yes, it's as bad as it sounds. This is a very standard scenario: One character knows everything, and the other knows nothing. So Character A tells Character B the situation, allowing the audience to take in everything they need in order to move on to the next chapter of the story. It's a very common method, and to be honest it's exposition at its worst. It's almost always painfully dull, often encyclopedic in nature, and oftentimes the audience ends up knowing more than they want--or even need--to know. And when Character A is one of the major characters of the story, it throws out a perfectly good opportunity to establish their traits early on. Just because all the stuff Carth spins out sounds like it came from Encyclopedia Galactica 117th Edition, we immediately start to hate him. If Carth had some of the hilarious lines that Atton has in K2, or if he were a personal enemy of the player like Atris, the exposition dump could have gone a whole lot smoother.
But enough of that; I've already told you everything you need to know in the last update. In fact, you can pretty much figure everything out from the opening crawl. In any case, we'll need Bastila's help, so we're off to look for her.

But before we go, there's a footlocker in our little apartment here. Let's check it out.

Hey, our friend Mulletman from the
Spire's left us a nice, shiny present! Oooo, Regeneration 2, nice.
There's a slight chance I may have used KotOR Tool to make these items. Hey, there's no VP regeneration in K1; sue me. 
Now, let's blow this joint.

Aww, do we have to?


Meh, the text doesn't match the vioceover. There's a comma missing too.

There was a patrol here just yesterday, and they found nothing! Why do you Sith keep bothering us?
Also, that Duros was supposed to be a Bith at one point. They even recorded voiceovers, but no Bith ever talks in this game for some reason.

For the life of me, I couldn't get a screenshot of him actually shooting the guy, and I was too lazy to record video footage. Thank you, Corel Painter.


That's how we Sith deal with smart-mouth aliens! Now the rest of you get up against the wall before I lose my temper again!
Typical Sith behavior. I don't even get why is he just randomly shooting aliens in the first place.

Hey, what's this? Humans hiding out with aliens? They're Republic fugitives! Attack!
Meh, voicover doesn't match again.

Two of them turn around immediately, allowing us to shoot them in the back. We're still one level behind Carth, but not after we get some XP for blasting this guy. I'll level up in a bit.

Poor Ixgil. He should never have talked back to that Sith. Thankfully you were here to step in and help us, human. This isn't the first time the Sith have come in here to cause trouble for us, but hopefully it will be the last.

Won't someone come searching for this patrol?

Don't worry about the bodies. I will move them so it looks like they were killed elsewhere. That should throw the Sith off the track. With any luck, they won't be bothering us again for a while.
He's not lying; the Duros and the bodies just disappear when you come back. They do this with something called a boolean. Basically, there's a two-dimensional array (2DA) file that has a list of all sorts of conditions--for instance, whether the Duros and the bodies are there or not. The boolean can be set to either 1 or 0--on or off. Some can triggered more than once...I can't think of anything in K1 at the moment, but in K2 there's a boolean determining whether or not Vogga is sleeping. The way the Aurora/Odyssey engine is set up, everything is local. So if you leave the area and return, everything is reset...unless there's a boolean telling it otherwise, of course.
But enough of my technobabble. It it looks like we're going to be living here for a while, so let's go meet the neighbors.

Hmm, I like that placeable. Too bad it doesn't show up very often. I don't even think it's in K2 at all...I could be wrong, though.

Howdy.

I know it's really none of my business, but you look like someone who might need to purchase one of those new teleporters. They're the latest thing, you know. Very high tech.
Larrim's our first merchant, the first of many. His items are crap, though.

What's so special about teleporters?

When you use one it surrounds you with a radiant aura-particle mesh that sends you to any location. Pretty handy in a getaway.

Ah, so
that's what was happening back on the
Spire. I told you we'd be getting some answers.

This is our first side quest of sorts, and it seems we haven't quite finished the nightmarish tutorial yet. This one is so we can familiarize ourselves with the rapid transit system, which was created in order to replace another system that the developers thought was a bit too convenient. It involved a droid that would let you use a swoop bike to transit to any module on the current planet. There was even some dialogue with Carth recorded, in which he explains how to activate the droid.
Anyway, they thought that was too convenient (it sort of is, to be honest), so they replaced it with a "return to Hideout" (or "return to Ebon Hawk" later) function; when you do that, it heals you, to make up for the lack of VP regeneration. If you don't do it now, you get a message later on in the game telling you to. Please don't ask me how I know that. Anyway, let's give it a try...



MY BRAAAAAAAIIIIIIIIIIN!

Return to hideout! Return to hideout!

Fine. Killjoy.



I'm sorry. I was just investigating the area.

That's no excuse. You can't just go around barging into people's apartments because you're curious! But at least you're more polite than that pig, Holdan.


Just one of Davik's men who can't keep his hands to himself. But all he got for his trouble was a nasty scar from my vibroblade! Too bad I'm the one still paying the price.
That has side quest written all over it. We better inquire further...

What do you mean?

I... I don't want to talk about it. I'm in enough trouble already. Besides, I don't know if I can trust you.
Meh, figures. This is where Persuade comes in handy. Too bad it isn't a class skill for...oh wait, we picked Scoundrel, so it is! Hooray for class system abuse! Seriously though, it doesn't make any sense. As charming as he is, Han Solo doesn't talk his way out of a dirty situation; he just takes aim and fires. Then again, I don't think Soldiers or Scouts would be the most persuasive of people either, which is why Persuade should either be a class skill for all or none. None would suck, so I'd make it all. And later it will be available to all classes, but by then you can just talk with your lightsaber. Doesn't make much sense, does it?
Anyway, where was I? Something about Persuade?

[Persuade] You can trust me. Maybe I can help.


Holdan's a spiteful little Hutt-slug. He went and put out a bounty on my head for what I did! That's why I'm hiding out here.
Yup, definitely side quest material, but if we say we'll help, she'll probably whine and moan until we do. And maybe we just want to double-cross her and turn her in ourselves. So let's shut up for now.

I'll be going now.

Good. I don't much like strangers in my home.
Schutta. Actually, if we'd promised to help her, she'd be more friendly at this point. This is done in a similar way to booleans, only it's local instead of global, so there's no need for a separate 2DA. Anyway, we'll decide what to do with her in due time. We have someone else whiny to talk to until then.
But before we go, let's steal all her stuff!

Nice. Anyway, as I was saying...

Actually, I don't, but I want to get his personal side quest open as soon as possible.

Me? Well, I've been a star-pilot for the Republic for years. I've seen more than my share of wars... I fought in the Mandalorian Wars before all this started. But with all that, I've never experienced anything like the slaughter these Sith animals can unleash. Not even the Mandalorians were that senseless. My home world was one of the first planets to fall to Malak's fleet. The Sith bombed it into submission, and there wasn't a damn thing our Republic forces could do to stop them!

You're talking like it's your fault. Like you failed somehow.

Carth is so angry that he tries to pick his nose with his blaster.

I'm sorry, Carth. I didn't mean to upset you.

I know. Don't worry about it. I just... must not be making much sense. You probably mean well with your questions. I'm just not accustomed to talking about my past very much. At all, actually.
Fine, fine, I don't care. I asked for your name, not your life story.

Great, another whiner. This guy has the Generic Old White Guy appearance. We'll be seeing a lot of him. Funny thing is that you can claim to not remember him, saying you're not good with faces.

Sorry, I didn't know.

Well, alright then. No hard feelings.


Hmmm.... you look like an off-worlder. What happened, you get stuck here because of the quarantine? Can't see any other reason someone would want to rent that old apartment.

I want to ask you some questions.

Don't know how much I can tell you, but seeing as how you're new here I guess I can try and help you out.

Where can I get some equipment?


Just keep following the apartment complex ring until you come to the elevator. It'll take you out to the Upper City streets. From there just head south a ways. You can't miss it.

I'll be going now.

I should get back to work anyway. I'll probably see you around - I'm here most of the time. This building doesn't clean itself, you know.
He really does sound like a crazy old man, because he's either mumbling so that you can barely hear him, or screaming at the top of his lungs. Whoever the voice actor is, he's brilliant. Anyway, let's head out. Carth wants to go on a shopping spree. Yeah, he's like that, if you know what I mean.

Speaking of which, now that we've talked to Carth, we can level up. I'm not going to bore you with the details, and we only get some skill points anyway. Moving on...

Ah, this is Taris. Hey, I can see our escape pod from here. Anyway, Taris is actually quite nice, if your computer can handle it. It's huge, there are lots of NPCs walking around, and there are a whole bunch of street encounters. Taris is my favorite planet in the game...well, it's really the only planet I actually like in the game. Yeah, it's long and you're not a Jedi yet, but it's still nice, and it's proof of how polished games like this can be, when given enough time. And the funny thing is that Taris has a whole lot of cut content. I'd wager that there was as much cut that there was kept. I'll probably drop in a word or two about it here and there. Anyway, Carth is our walking tour guide for the planet.


From what I hear, the wealthy live on the tops of all the tall towers. And if you're poor, you live down in the shadows... and it gets worse the lower you go.


...and from over here, you can see BioWare's shoddy skybox.

Let's stop at the local clinic. We may have some kickass bling thanks to Mulletman, but it won't be enough if we get into a serious brouhaha.

Why does everyone keep saying that?


Do you require healing or medical supplies? I can treat almost any injury or ailment right here at the medical facility, except the rakghoul disease, of course.

Rakghoul disease? What's that?

The terrible affliction has plagued Taris for many generations. It is spread by the rakghouls, horrible monsters that live in the Undercity below Taris' great skyscrapers.


Is there no cure?

There is no antidote for the disease, though I heard the Republic scientists at the military base here on Taris were close to perfecting a cure. Then the Sith arrived. They overran the military base and now they refuse to allow anyone access to the laboratories inside. The Sith are keeping all the serum for the patrols they send into the Undercity.
I think that's a reference to cut content. At one point you could break into the military base before going to the Undercity. Presumably there would be a sample of the serum in there.

Oh, this has side quest written all over it too.

Meh, the first option is so idiotic, and as with the Dia quest, we want to keep our options open, so we just shut up for now. And come to think of it, we really don't need any medical supplies just yet. Yeah, I lied. I just wanted to open up this side quest.


"Lab Personnel Only". Psssh, yeah right.

What's this?

He gets real pissed.

Hey, I recognize those comatose dudes. It's the Jones twins--Mulletman and Bruce!

You... you recognize these soldiers? But how? Unless... unless you're a friend of the Republic.
Persuade time again! Actually, we could have just convinced him to show us the soldiers without breaking in. I don't think it makes a difference either way, except maybe this way we get a smigen more XP for unlocking the door.

[Persuade] I'm a friend of the Republic. You can trust me.
Actually, I think he tells you what's going on no matter what.

Since the space battle overhead, people have been secretly bringing in these Republic soldiers who crash landed on the planet. I had to take them in. What choice did I have? Their injuries are terrible, most won't survive. But at least I can make their last days more comfortable. And at least here they are hidden away from the Sith.

Well, for that you have my thanks. It's good to know that at least some of these men ended up in compassionate hands.
Carth chimes in here. If we had Bastila, it'd be her doing all the praising. If we had both, it'd be just Carth, since he comes first in the dialogue tree. That's how it works, and that's why certain bits of dialogue in the game are bugged. One character in particular really gets the short end of the stick.


Don't worry. Your secret is safe with me.
We could blackmail him, in which case Carth/Bastila would get mad (but we still could do it), though that'd be rude, and it's not really worth it.

Thank you for keeping my secret. I only wish there was more I could do, but medical science has only come so far.
Meh, all I'm hearing is failure.

I'm afraid there is nothing more anyone can do for these soldiers. Now, if you'll excuse me I should return to the front in case anyone comes in needing medical attention.
He says that, but he still leaves the door wide open. Someone forgot to set up a boolean.


Recognize him? The trigger-happy Sith we gunned down looks just like him. It's the Generic Black Guy appearance. Zelka was Generic Old Black Guy.

An offer? What are you talking about?

Zelka isn't the only one who wants to get his hands on the rakghoul serum. Davik Kang will pay you ten times what Zelka can if you can get the cure.

Davik Kang? Who's that?


You mean Davik's a crime lord?

I prefer to think of him as a role model. He started with nothing, and now he's got it all: credits, power, women. It's the Tarisian dream, right?
Hell, yeah.


Davik's interested in anything that can turn a profit. He could make a fortune selling the serum to anyone infected with the disease - not like Zelka, who'll practically give it away.

I'll keep your offer in mind.

Hey, hey, hey, I just said I'd think about it. No need to wave a gun at me.

If you find the rakghoul serum, just take it to Zax in the Lower City bounty office. He works for Davik. He'll pay you what that cure is really worth!
Like I said, definite side quest material. Parties A and B want Item 1; Party A is all goody goody, while Party B has cash. We'll decide who we'll give the rakghoul serum to once we get it. For now, let's get out of here. I believe I heard mention of a cantina.

Aww, ****, I was afraid that might happen. See, in K1 all the party members have backstories and will gladly talk your ear off for a time. After that they'll shut up until you get some XP and level up. Since there's a level cap of 20, ideally you should talk to them right after you level up, or else you might miss the opportunity. The screenshot above is the game's way of telling you that. Now, as I said before, I want to open Carth's personal side quest ASAP, so it looks like we'll have to talk to the buffoon again.

Is this a good time to ask you some more questions?

I guess I did say you could ask me questions later, didn't I? Is this really necessary?
Meh, someone's a bit pushy. Carth, like Atton in K2, is ten times better when your player character is female. Obviously Carth becomes your obligatory romance option (instead of Bastila), and so you get some really funny (albeit flirtatious) dialogue. There's even some spanking at one point. But because Scarface has a certain part that chicks don't, we're stuck with a whiny, paranoid control freak. Lucky us.

It is tempting, but we're going with option number one.

No. No, I don't have a problem with it, really. Go ahead and interrogate me.

Excellent. Soon all your secrets will be mine!
Couldn't resist it.


All my secrets are purely of the mundane variety, unfortunately. Nothing worth extracting, though you're welcome to try. Let me ask you something first, though. I've been going through the battle aboard the Endar Spire over and over in my head since we crashed.

Fair enough.

Like you said when we first met: Bastila didn't have time to use her powers.

True. Bastila is as powerful as they say... she's the one who defeated Darth Revan, after all.
That's not foreshadowing anything.


Hmm. I guess that no Jedi ability, no matter how powerful, makes up for being completely surprised and outmatched.

Yeah, yeah, yeah, we've seen first-hand how sucky Republic forces are. See, he's not all that crazy.

Come to think of it, it's more than a little surprising that you happen to be here, isn't it? Just what is your position with the Republic fleet, anyway?
He has a point there, too. Who is our mysterious hero? Does anybody know?

Meh, not this crap again. We get it, we get it, our PC is a shifty-eyed son of a murglak. Enough already! That's another one of those class-based thingies, by the way. I think there's only one left; Bastila will interrogate us when she joins our party. Figures, right?

A smuggler? I should have guessed. Isn't it odd, however, that a smuggler who was added to the crew at the last minute just happens to be alive?
What is
that supposed to mean?


No. Well... maybe.


Don't get me wrong, it just seems odd that someone Bastila's party specifically requested to transfer aboard happened to survive.

It doesn't make any difference. Go ahead and be paranoid.


The Jedi requested numerous things when they came on board... hell, they practically took over the ship, as far as I could tell.
I'm of the opinion that it was Carth's ship, though there are several subtle references to the contrary. Meh, whatever.

Considering your connection to Bastila and the Jedi... whether you know it or not... your presence here seems a little convenient. I'm probably wrong and this is probably nothing, I know. I learned a long time ago not to take things at face value, however. And I *hate* surprises.

What do you mean by surprises?

I mean I have to expect the unexpected. Just to be safe.


Look... it has nothing to do with you, personally. I don't trust anyone, and I have my reasons. And, no, I'm not going to discuss them. So can we just keep our mind on more important things?

You haven't heard the last from me on this.
Scar is getting a bit pissed off, for good reason. Seriously, we've just met this guy, and he's already accused us of conspiring with the Jedi and blowing up his ship. Come on!


We'll talk about it... but later. Right now I just want to get going.
So do I, you paranoid, shifty-eyed, orange-shirted son of a murglak.

Scarface needs a drink in order to induce some permanent memory loss. The crazy janitor said there's a shop by the cantina, so we can stop there along the way.

This looks like the place.

You guessed it--the Generic Black Woman appearance.

You looking to buy some supplies? My shop's the largest one in all of Upper Taris. Best selection on the planet. Whatever you need, I've got. Well, mostly.

Mostly? What do you mean by that?

The Sith confiscated all my heavy weapons. And they impounded all my ships and swoop bikes. But I've still got a real nice selection, if you're interested.

I want to ask you some questions.

Anything I can do to help a potential customer out. What do you want to know?
She's a lot friendlier than most people on Taris. Hell, she's a lot friendlier than most people on Earth, especially store owners. Seriously.


I heard a couple of pods crashed down in the Undercity. I bet the crash sites have already been stripped clean by the Sith though - unless the swoop gangs or Davik's men got there first.

What do you know about Davik?
We do seem to be hearing an awful lot about him. This is another exposition dump, by the way. This one is done a lot better, since it's optional, the dialogue is pretty well written, and the voice actress is very good to boot.

Oh, Davik's a legitimate businessman, if you get my drift: smuggling, slaving, extortion. Uh huh. They say he's a member of the Exchange - you know, the big intergalactic criminal organization.


I have to pay him a protection fee every month, but it's reasonable. And I get most of my inventory through Davik and his suppliers - I'm just smart enough not to ask where it came from, you understand?

Is Davik working with the Sith?


Davik stays out of the way, and the Sith don't bother him. The swoop gangs could learn a thing or two from this tidy little arrangement, instead of always going after each other.
I learned the hard way that once you ask her questions, you lose the opportunity to see her inventory.

I was wondering how you feel about the Sith?

Uh, heh. It's not smart to say bad things about the people in power, if you get my meaning. I just wish the Sith would ease up on the quarantine - they're killing my business! I can't say I like having them here in the Upper City, but it could be worse. And we're still a lot better off than the Lower City, what with those swoop gangs and all.
You have to exit the conversation and then talk to her again. Kind of annoying. Anyway, we don't need to hear about the swoop gangs just yet; someone else will fill us in on them later. For now, let's check out her supplies. I didn't mean for that to sound dirty either.


She's got a few items, but it's mostly stuff we already have. If we run out, we'll come back. The only thing of interest is this little bugger:

We might need that later, depending on which option we take with a certain side quest. So we won't buy anything here just yet either. Let's go get drunk in the cantina instead.

Here's the cantina. It's the first of many. Well, there are...four more. I think it's four, anyway. There's one more on Taris, and one on Tatooine, Manaan, and Korriban. Yeah, four. Anyway, here's an embarrassing story: The first time I played, I tried to use Security on the door to the cantina. When it failed, I walked away in shame until I figured out that the door isn't actually locked.


Nice place. There are lots of weirdos here.

Case in point. She does seem like my kind of girl, though. I'm a pazaak geek, in case you don't know. I actually made a deck at one point, but I seem to have misplaced it.

And of course she's Generic White Woman, one of several in the cantina alone.

Here's Generic Black Woman again, with Generic White Guy. We're going to be seeing a lot of him. Seriously, it's the most used appearance in
both games.

Who cares? It's Duncan and Gerlon fighting. It's not like we're going to miss anything good.

Shh! They're about to start, so quit complaining and just watch the view screen!

There's a zoom-in effect here that I can't quite capture in a screenshot.

This scene is wonderfully scripted. I think I'll let the pictures speak for themselves.




Uh-oh.

That's not good.

Ouch.


Well, that was quick, wasn't it? So I give you the winner... Gerlon Two-Fingers!
Nice match. Let's mingle for a bit.




Surely you understand what I'm talking about. I'd guess you've experienced many lonely evenings... something I'm hoping to avoid tonight.
Right, I think I follow. This guy's looking to get some...questions answered.
(Actually, he's looking for some dumb chick to give him money for a "backstage pass" to meet with the band. He'll only talk to you if your PC is female, in which case you can tell him to buzz off or be an idiot and give him money. Either way, he runs off, and one of his former marks comes in looking for him. Dumb schutta.

She'll tell the player what's up if they were stupid enough to give the guy money. It's little things like this that makes playing as a female PC worthwhile, you know. It's also little things like this that make Taris so great.)
Anyway, back to mingling.

I like, I like. And as Scorchy once said, we can check the Bith band and Twi'lek dancers off of our list of obligatory Star Wars clichés. That's #873, I believe. And it's something to drink to. I think the bar's in this side room...

Seriously, what's wrong with the way I dress?!

Order? I have no clue what you're talking about.

Er, right. "Careful, don't call her a brat!" doesn't really help in this case, Carth.


Why is the help here so incompetent? One word from Daddy and I could get you fired!


How dare you speak to me like that! Daddy's going to hear about this!

She runs off. Ok then. I think I've had enough insults for one day. We're outta here.

Hey, wait a minute. I don't remember seeing him when we came in. And if that surname sounds familiar, it does for good reason; good old George once planned to call a certain character "Luke Starkiller" back in the day. Since then, the name has made cameos in a whole bunch of Star Wars works, including the upcoming game
The Force Unleashed. But I'm not going to rant about that game today; we're sticking to K1 here.



What, you don't recognize me?
Er, you're wearing a full-body suit of armor. How the hell am I supposed to recognize you?

I'm Bendak Starkiller, the most famous blaster-slinger on Taris. Over 100 duels without a loss - every one of them a death match!

How come you don't hang around with the other duelists?

I'm retired now. Once death matches became illegal I just got bored with the game. I've got no interest in using stun blasters! There was nobody left to challenge me, anyway.


I want to ask you some questions.


I'll be going now.

Isn't he cheery? Someone should smack him around a bit...and maybe later, someone will.

There's still one guy I want to talk to. You might recognize him.



Just fifty credits and I'll sell you all my cards. I'll even throw in a free lesson to boot. It's a great deal, if you can afford it.

Sure, I'll buy your deck.
Trust me; it'll be worth it.

Glad to see you're interested in the grand old game. The rules are pretty simple. Here: I'll load them up into your datapad so you can check them out anytime you want.
That takes care of one of Taris' twelve side quest, actually. We finished the Rapid Transit System already, so that leaves ten real ones. Hey, it's like Hercules' "twelve" labors. Or Heracles, rather. Damn, now I'm just getting geeky.

Anyway, moving on...

Good luck: I hope the game's as good to you as it was to me. Now, is there anything else I can do for you?

I'd like a Pazaak lesson.

Well, here we go. Basically, pazaak is the Star Wars version of blackjack (or 21, if you call it that). There's also a Star Wars poker called sabacc (though it's very blackjack-like as well), which, as all Star Wars geeks know, is how Han got Lando's ship. It's also how Lando won Cloud City. Anyway, the goal is to reach 20 instead of 21, and we have some special cards to help us out. Right now our cards suck, which is why we won't be playing for credits just yet. Anyway, we pick ten, and then are randomly given four out of those ten when we start playing. We only get four per match, so we have to spend them wisely. Each match consists of several hands; the first to win three hands wins the match.

The tutorial is annoying, but effective. In the first round our opponent hits 20, but we're able to play a side deck card in order to tie.

In the second hand we get a natural 20, and our opponent busts.

Come the third, it's our turn to bust.


This time we strategically play a side deck card, winning our second round.

...but it doesn't work so well this time. So it all comes down to the final round...

We get ridiculously lucky, winning our third hand. And that means we win the practice match! Yay!
We'll be having more fun with pazaak later. That red-headed fellow next to the pazaak groupie is a player, and we'll be whooping his professional butt in due time. All in all, pazaak is a fun game, and it's a nice little addition.
But aren't we supposed to be finding Bastila instead of playing a hand of pazaak? Kebla said that most of the escape pods crashed in the Undercity, so that's where we're headed. Trouble is, we're going to need some sort of disguise in order to get into the Lower City, since (in case you weren't paying attention) the Sith are guarding this place like a fortress. Seriously, they're even staking out the cantina. So what should we do? Shall we try sweet-talking some off-duty Sith in the cantina? You decide!