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 Now have the camera avoiding walls!, Making more progress on the scripts!
StOrM3
  Posted: Nov 26 2004, 01:44 AM


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Group: Admin
Posts: 41
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Joined: 12-November 04



Welp, I tackled a couple more major obstacles today, I figured out how to make a multipurpose 3rd person camera, that will not enter the walls or ceiling or other models etc.. Also, figured out how to set the different push values for different objects so that some objects can damage the dozer and then some the dozer will damage and crush like buildings and people and cars etc.. This is a major break through, and I think it will not be long now til' I actually release the alpha test to the beta testers to play with and try to tear up.

Thanks to everyone whom has helped out, and especially to the 3DGS crew for making such an awesome manual, that I have used repeatedly to help convert and patch older scripts to work with A6.

Ken


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