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Newz: Current Competitions: Warmachine Conversion Competition and Bloodbowl Tournament.

Pages: (2) [1] 2  ( Go to first unread post )

 Squig Herds, hmm...
remyk
Posted: Jun 21 2012, 02:50 PM


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Heya lots of people say 2 me use squigherds! but i dont see how a unit of T3 I3 can work out how do you guys this about this.

ohh right only way i thought was in flank but how bug must i play em when i got a main block of savage orc's of 40 with 1 shaman and 1 warboss.

comment?
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Squigkikka
Posted: Jun 21 2012, 03:58 PM


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You can play them as big as you like, but if you want a unit that can go front to front with most others, 30/10 is a good sise. Or 27/9.

A horde could be 40/20 aswell.
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remyk
Posted: Jun 21 2012, 05:23 PM


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how about 20/10 to support flank of my deathstar.
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mickkk666
Posted: Jun 21 2012, 05:47 PM


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15/10 or 12/8 is perfect for flank support.

This post has been edited by mickkk666 on Jun 21 2012, 05:48 PM
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remyk
Posted: Jun 21 2012, 05:51 PM


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hmm sure? because i dont want them 2 bite my savage orc's or my trolls (those are my 2 main units 40 Savage orc's and 6 trolls)

but if you are sure it whould be great smile.gif

EDIT: how must i place unit 5x4 6x3 like that?

This post has been edited by remyk on Jun 21 2012, 05:52 PM
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mickkk666
Posted: Jun 21 2012, 09:39 PM


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I use them a lot, so I'm pretty sure tongue.gif. 5x4 for those sizes. If the unit is bigger, the frontal can be of 7 miniatures.
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Groznit Goregut
Posted: Jun 25 2012, 05:05 PM


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Not many things can stand against so many high S attacks. Sure, they will die a lot when people swing at them, but a horde of 30 Squigs could get a maximum of 40 S5 attacks at WS4 (when against another horde). Yes, they will lose some, but they will kill a lot, as well.

Not that expensive for what they bring.
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mickkk666
Posted: Jun 26 2012, 06:47 AM


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QUOTE (Groznit Goregut @ Jun 25 2012, 05:05 PM)
Not many things can stand against so many high S attacks. Sure, they will die a lot when people swing at them, but a horde of 30 Squigs could get a maximum of 40 S5 attacks at WS4 (when against another horde). Yes, they will lose some, but they will kill a lot, as well.

Not that expensive for what they bring.

The drawback is that you have a big frontal, so you reduce maneuverability and that's an important thing for squig herds, as their best point is to make flank charges. That way, they will receive less damage, deny enemy rank bonus and will do lot of carnage biggrin.gif.
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Steve D
Posted: Jun 26 2012, 09:47 AM


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You build them for what you want them to be used as. A frontal beat stick? Go horde as a minimum 30/10. As a flanker for charges? Smaller unit as suggested.

No one way is better than another, it depends how they fit into the rest of your list and how you anticipate using them. Even a super cheap unit of 12/6 in 6x3 as a flank holder is cheap, wont run away and can easily fight off any chaff that comes it's way.

Horses for courses. smile.gif
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Warriorinthedark
Posted: Jul 10 2012, 08:09 AM


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I field a horde 46 and 14? and they do very well! I was placing them on the flank and have them clean house outside supported by the ItP but recently I placed them in the center of my line and they did well against their match. WS 4 STr 5 in volume is AWEAOME! If they go crazy, then so what, they are squigs in a NG army and that happens sometimes!!
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Paksos
Posted: Aug 13 2012, 06:44 AM


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I always field at least one horde of squig herds. 30/10 and I aim it at the biggest scariest looking thing in the other guy's army. Immune to Psychology helps against fear/terror and against another horde (which is usually what this goes for) it throws out 40 Str 5 attacks. That's enough to win most combats and, even if you lose, you'll have done a hell of a lot of damage and then explode before you flee.

Seeing as this unit costs only 270pts (vs the 500+ pts of most elite hordes) I call it a bargain!

The other bonus is that a lot of people will leave this unit alone in favour of targetting your Savage Orc Big Uns or your Black Orcs...

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smokemeakipper
Posted: Aug 21 2012, 01:13 PM


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does anyone run their squig herds with night goblins in the front rank and then the next 2 ranks of squigs followed by plenty more night goblins?

elite units of elves would pretty much wipe out 20 squigs before they get to strike. if you can keep them steadfast id have thought youd put up a better showing against them even though you lose a lot of s5 attacks.

i run units of 10 squigherds currently as mini bombs and directors with just 1 squig in the back rank. for 35 points its pretty good.
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amplebob
Posted: Aug 21 2012, 02:05 PM


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@smokemeakipper:
I do like the squig bomb idea, and apparently as far as rules as written, the units are allowed to explode even if there are no squigs left. That's how its played on the uk tournament scene anyway...
As for putting them in the second rank, I do feel like there are situations where it is worth it. Against sword masters or warriors of chaos. The issue is the whole unit will go up in smoke a lot sooner.

In terms of how I run them, I've tended to go for the small horde, 30 squigs, 10-15 goblins. Its worked out pretty well, but I find people shoot the hell out of it nowadays...
I think the whole only initiative 3 issue can be countered by choosing the right enemies, or casting itchy nusciance...
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Malleus
Posted: Aug 22 2012, 01:21 PM


Goblin
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As already stated it really depends on what role you want them to have in your army to what size/formation the unit is deployed in (since no musician for swift reform)

Frontal Assault - obviously a large herd works well, I have had success with the following builds

30 Squigs, 20 Herders (10*5)
Pumps out an incredible 40 S5 attacks as well as having the numbers to last a few rounds of combat with SCR

27 Squigs, 18 Herders (9*5)
Slight reduction in attacking power 27 S5 attacks, lower cost (not by much) still has numbers to last a few rounds of combat

Supporting Herds - smaller footprint and cost, makes a mess of stuff in the flank

10 Squigs, 10 Herders (5*4)
15 S5 attacks into a flank is a nice thing to swing a combat your way (added to the fact these tend to support the ranks of a bus of 40-50 Night Goblins) most things tend not to stick aorund much. The beenfit of this formation is also that its typically too small for your opponant to send much in the way of missile fire at as he will have more threats to deal with

18 Squigs, 6 Herders (6*4)
More attacks but slightly bigger footage, this unit tends to be deployed on a flank and left to its own devices and chews through chaff units before making their way towards the centre of the enemy army for flank charges (Knights for example)
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polybus
Posted: Aug 22 2012, 02:48 PM


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The only problem I have with the 30/10 or 30/20 builds is that against higher init troops, they will fare poorly as they lack any squig bodies to deliver back at full force. 35/15 sounds a bit more flexible.

By the way, If you are against an opponent that doesn't use any wide footprint units, you could go like 7 wide squigs with Goblins on the sides to keep your horde rule without wasting squigs on the edges where they won't be attacking anyone. Just a thought.
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