Create a free forum in seconds.
InvisionFree - Free Forum Hosting
Welcome to Da Warpath. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Name:   Password:

Newz: Current Competitions: Warmachine Conversion Competition and Bloodbowl Tournament.

 

 What To Do After My Goblins?
xisor
Posted: May 29 2012, 01:51 PM


Snotling
*

Group: Members
Posts: 16
Member No.: 6,788
Joined: 6-March 12



Having built around 5k and painted half of that amount of orcs and goblins in last 3 months i think its time to start a fresh project to run alongside them. Still loving the army but just dont want to burnout by painting too many too quickly. Me and 3 friends are starting a tale of 4 gamers type project to build new armies and they are doing the following: Wood elves, savage orcs and lizardmen. Now i have spent a long time debating what to do and these are the ideas i have narrowed it down to:

Bretonnians - Would be using a lot of non GW minis if i went this route with perry minis for peasants and maybe fireforge knights. Struggling to come up with a theme i like for these though which is my biggest concern although an estilean or tilean style force using bret rules does appeal.

WOC - i have never really played an elite army for some reason i seem to always end up with 200 models in my lists so this would be a change of style for me. The potential new book on the horizon puts me off though as i have a feeling they will be everywhere in a few months.

Beastmen - One word Doombull. I love the model and love how he can wreck someones day but worried they are very similar in style of play to my orcs.

Vampires - I love the wights,banshees , spirit hosts but am not a fan of the whole fluff of vampires. If i went this way would be a wight or necro led force using lots of spirit hosts, skeletons and black knights plus a terrorgheist. Not sure how units of say 6 spirit hosts would work but if you didnt have magic attacks i guess it would really ruin your day. themewise would probably be based around a cursed empire village so statetroops ghosts walking through walls etc

So what do you guys think which idea do you prefer or do you have any other suggestions that i havent mentioned.

This post has been edited by xisor on May 29 2012, 02:02 PM
Top
theorox
Posted: May 29 2012, 02:12 PM


Decidedly Average
*

Group: Trial Moderators
Posts: 4,896
Member No.: 5,753
Joined: 21-April 10



I'd go with the Bretonnians or the VC, since they are so different from O&G. With VC you could make an entire Ethereal-themed army...that could be pretty cool. smile.gif

Theo
Top
xisor
Posted: May 29 2012, 06:24 PM


Snotling
*

Group: Members
Posts: 16
Member No.: 6,788
Joined: 6-March 12



ye those certainly the two i was leaning towards although do you guys think an etheral vamp army will win or lose depending on match uo more than any skill or tactics. For example if i draw daemons i will lose whereas an army with no magic attacks i will walk over.

One other idea i have is for a high elf force themed around attacking a shoreline. Swordmaster running onto the beach. Seaguard stood on a dock etc.
Top
Marukas
Posted: May 29 2012, 09:34 PM


Goblin
*

Group: Members
Posts: 136
Member No.: 6,431
Joined: 18-July 11



Empire is very good army if you want to refresh your brain from green color smile.gif empire have knights, artilery, ALL magic lores, good infantry... and lots of painting opportunities.
Top
DealsFor.me - The best sales, coupons, and discounts for you

Topic Options



Hosted for free by InvisionFree* (Terms of Use: Updated 2/10/2010) | Powered by Invision Power Board v1.3 Final © 2003 IPS, Inc.
Page creation time: 0.0629 seconds | Archive