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| Warlord Ghazak Gazhkull |
Posted: Jul 18 2010, 01:53 PM
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Motm july 2005, the goblin mad mod, WAAAGH!! ![]() Group: Global Moderators Posts: 14,147 Member No.: 1,643 Joined: 22-August 04 |
Hi,
well since we are now in a new edition I think it would be a good time to make a new ultimate tournament army topic for an 8ed list. For the moment most of us don't have many games under their belt with the new book, I for example none .But we can already start debating what should be in our ultimate tournament army. Let the debate start Cheers, G |
| Mr. Ironfist |
Posted: Jul 18 2010, 03:17 PM
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![]() Green mean machine ![]() Group: Members Posts: 520 Member No.: 4,680 Joined: 17-August 08 |
First of all - Very nice to get the post started
![]() Well as said many times a battle standard is worth gold in 8th. So first of all we could discuss how to field him. 1. As a combat potential BB with ATDT, some decent armour but no magic banner 2. As a Spirit totem wielder in a NG unit (with nets) behind your lines. 3. The gamblers edition. Magic banner and in front line. This will be rarely seen i think. I think I'm going for number 2 mainly since magic has become devasting and those 3 additional DD are simply awesome. This post has been edited by Mr. Ironfist on Jul 18 2010, 03:18 PM |
| Draig |
Posted: Jul 18 2010, 03:29 PM
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![]() Animosity Boyz ![]() Group: Global Moderators Posts: 4,829 Member No.: 1,921 Joined: 20-December 04 |
Does depend on how things settle down, but Lobbas will see a little more use now I think. A pair wouldn't be uncommon, possibly backed up by a pair of chukkas and even a DD. There is going to be no shortage of targets to aim for.
My BSB will be front an center with magic armour. Skulking at the back doesn't seem right to me, plus hsi potential as a combat force is useful. This post has been edited by Draig on Jul 18 2010, 03:30 PM |
| theorox |
Posted: Jul 18 2010, 04:20 PM
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![]() Decidedly Average ![]() Group: Trial Moderators Posts: 4,896 Member No.: 5,753 Joined: 21-April 10 |
A Warboss with good protection
A BSB with good protection An orc Great shaman A backup shaman with the Staff of Sneaky stealing 2 or more units of 35 or so Orcs Nightgobbo supportunits with nets (unsure on numbers) Possibly some fast Cav to to different stuff, less versatile now though... Arrerboyz, probably. They seem really good to me! 2-3 Lobbas 2-4 Chukkas 3 Boarchariots Wolfchariots? At least one unit of 6-8 trolls. 1-2 Doomdivers That's about 3000p, wich some people seem to think will be the new standard... Theo |
| Draig |
Posted: Jul 18 2010, 04:46 PM
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![]() Animosity Boyz ![]() Group: Global Moderators Posts: 4,829 Member No.: 1,921 Joined: 20-December 04 |
With the relaxed restrictions on Special and Rare I think a lot of people will be tempted to overdo the support choices (artillery, chariots etc...) which we have previously had to choose very carefully, and leave themselves light on infantry. My first pass at an infantry list without characters (2,500) looks roughly like this:
2 Blocks of 30 Orcs 20 Arrer Boyz 50 Night Goblins with Spears and Nets 2 Units of 21 Night Goblins with Bows 5 Wolf Riders 5 Spider Riders 20 Black Orcs / 10 Boar Boyz to taste 2 Chukkas 2 Lobbas Chariot 6 Trolls Doom Diver This post has been edited by Draig on Jul 18 2010, 04:46 PM |
| HiredgoonThug |
Posted: Jul 19 2010, 01:11 AM
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Orc ![]() Group: Members Posts: 718 Member No.: 149 Joined: 18-February 04 |
My 2500 point mixed list right now looks like this;
BO Warboss, Armor of Destiny, Obsidian Amulet, and an Enchanted Item (20pts or less) BO BSB with 4+ Ward and a 5 point enchanted item Lvl 2 Orc Shaman with Dispel Scroll and maybe an Enchanted or Talisman item Lvl 2 Goblin Shaman Staff of Stealin' 3 units of 30 Orcs Boys with shields and full command 2 units of 20 NGs with Shortbows and a fanatic 1 unit of 20 NGs with nets 2 units of 10 Arrers 2 Orc chariots 6 Trolls 1 Giant 1 Rock Lobba 1 Doom Diver @ 3k I'd upgrade the Trolls to Stone Trolls, maybe switch a unit of Orcs to Big Uns (or Savage Big uns with two choppas?!?! and a magic banner) or add another unit of Orcs. This post has been edited by HiredgoonThug on Jul 19 2010, 01:13 AM |
| doolan100 |
Posted: Jul 19 2010, 08:54 PM
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Goblin ![]() Group: Members Posts: 237 Member No.: 5,760 Joined: 28-April 10 |
i think 2 lobbas will always be a good idea but im thinking units of 15 orcs will be good choices hanging onto the edges of the larger units just behind the line to flank charge as fast cavelry just became to expencive to do that job.
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| Mr. Ironfist |
Posted: Jul 19 2010, 09:20 PM
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![]() Green mean machine ![]() Group: Members Posts: 520 Member No.: 4,680 Joined: 17-August 08 |
I think the list might need some hard-hitting.
What about a unit of say 14 (6*2 + spare) Savage big uns additional and butchery? I really like them. I don't know if it should be standard - probably depending on opponent etc - but I'm really fond of a savage great shaman with skull wand, 4+ward save, collar of corga and waaagh! paint. Now you can pass a LD test and don't need to charge (even re-roll with bsb) it's much easier to controll frenzies. That shaman can really take down some nasty things. Still decent magic offence. |
| Vorrt |
Posted: Jul 25 2010, 04:02 PM
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Da Golden Git ![]() Group: Members Posts: 286 Member No.: 5,034 Joined: 3-February 09 |
Here's my idea for our Lords and Heroes choices. Based upon a 2500 point army. All choices are subject to debate.
Lords Black Orc Warboss - 238 pts Sword of Swift Slaying Armour of Fortune (heavy armour with 5+ ward) Bigged's Kickin' Boots Shield Orc Great Shaman - 290 Lvl 4 Staff of Sorcery Talisman of Protection Night Goblin Warboss - 93 Martog's Best Basha Gambler's Armor (heavy armor, 6+ ward) Shield Total for Lords - 621 points Heros Black Orc Big Boss - 160 points Armor of Destiny (heavy armour, 4+ ward) Battle Standard Bearer Night Goblin Shaman - 135 Lvl 2 Staff of Sneaky Stealin Total for Heroes - 295 points. I know that I've got some room for heroes still. I'm still working on ideas for them. I really like the addition of the NG WB with Martog's (4 WS 6 Str 5 Init 6 attacks) |
| Viera |
Posted: Jul 25 2010, 07:58 PM
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![]() Goblin ![]() Group: Members Posts: 106 Member No.: 5,228 Joined: 1-April 09 |
Just to dip in here...
I have recently played a fair amount of games vs Green Skins, using a horde of zombies and a couple of Vampires. (No where near a tourney list, to put that into perspective I have 220 zombie models, not including grave stones I use as ghouls). Hordes of Goblins with spears are tough to beat up, especialy if they have Nets. However they do suffer from panic, and big units are hard to keep from being fank charged at some point. Also I faced a savage orc army. Due to the pure amount of attacks they can put out, even when losing 8 guys to my initial attacks, they can win combat easily. It's really quite frightenings. Cav is useful for flank charges, but dies quickly if they charge in the front. Unless of course your Chaos knights... but that's not part of the o&g list anyway, so nevermind. Anyway, those are jus ta few thoughts! |
| Shaggothlord |
Posted: Jul 26 2010, 12:13 AM
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![]() Goblin ![]() Group: Members Posts: 125 Member No.: 4,306 Joined: 30-December 07 |
Mainly only done 1500 with Orcs and Goblins (8th) but I ran 2 blocks of 50 Night Goblins and a 38 block of Orcs with an Orc Warboss and a Mork's Black Orc BSB. It did fairly well. To boost it up to 2000 I will add chariots and 2 Orc Shamans to ensure I have all 6 Big WAAGH! spells. Getting WAAGH! and Bash Em Ladz off is very useful, plus whatever spell that hits each model on a 4+ is very good in this edition as well.
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| ninjaska |
Posted: Jul 26 2010, 09:08 AM
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![]() Goblin ![]() Group: Members Posts: 127 Member No.: 125 Joined: 9-February 04 |
Oi,
Things, I think, are mandatory: 1. Great Orc Shaman+Orc Shaman: 100% guarantee to get Bash'em Ladz and Waaagh spel. 2. BOBSB, with Armour of Destiny or Armour of Silvered Steel+Iron Cursed Icon 3. Biguns Boyz with Mork Spirit Totem 4 6 trolls. (2x3) 5 Three Lobbas. |
| Vorrt |
Posted: Jul 26 2010, 12:59 PM
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Da Golden Git ![]() Group: Members Posts: 286 Member No.: 5,034 Joined: 3-February 09 |
Do we feel that a Dispel scroll is needed anymore?
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| Grumgore |
Posted: Jul 26 2010, 02:16 PM
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Snotling ![]() Group: Members Posts: 26 Member No.: 4,334 Joined: 12-January 08 |
Based on my experience, you can probably get by with one scroll in case your opponent gets a very high roll off for a game changer spell and they happen not to roll double 6. I am not sure there is any benefit to more than two scrolls. |
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| Mr. Ironfist |
Posted: Jul 26 2010, 04:19 PM
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![]() Green mean machine ![]() Group: Members Posts: 520 Member No.: 4,680 Joined: 17-August 08 |
You can't even have more than one scroll per army. But that said I would never go to war without one. So many insane spells out there. A spell can EASILY take casualties worth more than 25 pts. So yes I think we need it. I think an orc shaman with DS and the fire ball bound spell is a nice built. Fire is always nice to break regeneration and then add a foot of gork or something else. I think we should have a lvl 4 orc shaman as well. Not sure about the built though. Maybe 4+ward and power scroll. |
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