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Newz: Current Competitions: Warmachine Conversion Competition and Bloodbowl Tournament.

 

 Huge Daemon Problems.
Cornwall
Posted: May 12 2012, 12:43 PM


Goblin
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So I met Demons of Chaos for the second time last night and my opponent went completely to town on me.

2500pts

2 Hordes of 40 Bloodletters with Herald
Lore Master with Light Magic making the Bloodletters and extra -1 to hit
Army BSB giving all units within 12" (bloodletters again) steadfast Ld to stop me getting overkill bonuses for impact hits etc

2 Juggers to combat chaff
3 Flamers

and a couple of small units of pink horrors to spam their sig spell.

I took an all goblin force and got completely hammered despite using wolf riders to keep one of is bloodletter units out of the game for pretty much the whole duration.
I took 4 goblin warbosses with my 40 night goblin busses and 3 out of the 4 got instantly killed with killing blow.

Can anyone suggest an army comp that would be able to compete with this?



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Squigkikka
Posted: May 12 2012, 02:40 PM


Waaagh!
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His army is utter and pure filth, so there's no shame in losing against it.

Trolls are normally a very strong unit against Daemons. They hit hard, they don't care about KB and they have regen which is quite good.

The biggest problem comes in 2's for em:

1. Flamers will do a lot to soften them up (this can be countered by using mounted characters with 2+ ward vs flaming)

2. The Khorne Heralds can take weapons that have fire on 'em, which really screws over trolls (again, this can be sort of negated by including a character with a 2+ ward in the unit, but we're already running short on those aren't we tongue.gif)

Do NOT take the Warbosses, they are too vulnerable to the Killing Blow.

Things I'd recommend overall

- Mounted characters with 2+ ward vs flaming (to hit flamers and khorne heralds with flaming)

- Lots of chariots to kill off daemons before he may strike. There's a lot of T3 out there after all. Pump Wagons could work good too.

- Trolls are amazing if you can counter the flamers and flaming heralds.

This post has been edited by Squigkikka on May 12 2012, 02:49 PM
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rothgar13
Posted: May 12 2012, 03:33 PM


Boss
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O&G struggles against Daemons, especially if you insist on running all-Gobbo (that said, it's not the nastiest list I've seen - if he had run a Slaanesh Ld-bomb along with that Khorne pain train, THAT would have terrible). As a matter of fact, Daemons and VC are the main reasons I think all-Gobbo is subpar - it's incredibly hard to pull a game out against either of those armies. As to what you can do...

As was mentioned above, Trolls do well. I'll also say that you should consider River Trolls to be an option (if you have the points for them), because one of the few limitations Bloodletters have is that they only attack once. That -1 to hit can be a big deal in later rounds. Pack in about 9 or so of them, though, because if they hit a Horde in the front, they're going to take a licking before they get to swing back.

It would be a good idea to fight fire with fire and bring some Squig Herds. As Squigkikka mentioned, they're only T3. A Rock Lobber can also help for that same reason. When sending the Squigs in there, make sure you get Itchy Nuisance off - 6-dice it if necessary, but you NEED to at least go at the same Initiative.

This post has been edited by rothgar13 on May 12 2012, 03:34 PM
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mickkk666
Posted: May 12 2012, 05:35 PM


Flying goblin
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Goblin big bosses on wolf/gigantic spider with dragonhelm or dragonbane gem works great against flamers. I can testify that hehe.

Rock lobber is not very effective, since daemons have the big bases. Against a bloodthister or keeper of secrets is a different story biggrin.gif.

Squigs are a good choice too, but try to make flank charges, so they receive less attacks back. Hammer-anvil is a good way to go against them.

This post has been edited by mickkk666 on May 12 2012, 05:35 PM
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Cornwall
Posted: May 13 2012, 10:40 PM


Goblin
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Thanks for the advice! As I don't own an Arachnarok (yet) I should be able to find plenty of space in my rare allowance for River Trolls. I've got 5 or 6 painted up so I'll give them a try.
I'm toying with the idea of an Orc Warboss on a Wyvern, however I don't think I'd be able to keep him alive without a 4+ ward save and a spell shield so he'll be just under 400pts with the sword of striking. Flamers would be a problem to him, so a couple of goblin characters on wolves with respective 2+ ward saves should be a given.

A Rock Lobber can still hit 9 Daemons so I think it's still the best thing we've got at range to deal with Bloodletters. Also 85pts shouldn't be that hard to make up in dead letters.

Dropping the warbosses will give me back quite a few points to play with, and I think I'd go for an Orc Shaman to try and get some more offensive magic. Also maybe the toad scroll as Daemons can have loremaster on L2's so are unlikely to need to be a very high level. I'm also going to hunt for a space for the wizarding hat as I'm pretty disappointed by the lack of proper buffs in our magic sets.

Thanks again


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Malleus
Posted: May 15 2012, 10:00 AM


Goblin
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I had a similar experience last night, I encountered this;

Keeper (level 4, siren song, torment blade)

Herald of Slaanesh (siren song, torment blade)

Herald of Nurgle (BSB, Greater Icon of Despair, Noxious Vapours)

6 furies

25 demonettes with FC and siren standard

25 demonettes with FC

25 plaguebearers with FC and banner of seeping decay

fiend

fiend

bloodcrusher

bloodcrusher

5 flamers

Now for the rematch he said I could tailor my list towards him and see how the book fares, thoughts?
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sgu97bjd
Posted: May 16 2012, 09:03 AM


Ard Toof
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That's going to be quite a challenging list to play against. Daemonettes will carve through goblins and squigs like butter so I would put your faith in orcs as the backbone of your force. Also avoid anything that requires Ld tests like trolls and savage orcs as the-2 penalty will severely hamper them. Take as many rock lobbers, archers and chariots as you can as they should have no problem targeting the low T troops. There are some good little waaagh spells to help as well like itchy nuisance, vindictive glare and curse of the bad moon. If he's definitely not taking bloodletters then cheap goblin characters will help. Protect the general and BSB as much as possible. You could try deploying a very wide unit of gobbo archers in front of your entire line as not only can they shoot they will prevent the use of siren song on any of your key units until the archers are taken out
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