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Newz: Current Competitions: Warmachine Conversion Competition and Bloodbowl Tournament.

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 How Has Our Stragtegies Changed?, Change with the new books
mickkk666
Posted: May 22 2012, 02:52 PM


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QUOTE (rothgar13 @ May 22 2012, 01:52 PM)
I've seen a variety of styles of Ogres, from the Guthorde described by mick to an MMU style where you'll have a couple of units of 7-9 Ironguts with a character or two in each, along with your choice of support. I feel this is the army that Ogres can present that is the most dangerous - you can't apply the good ol' "redirect, redirect, combo-charge them" strategy when they have 3+ legitimate fighting units that can take most of our blocks to school.

I faced one exactly like that this passed tourny and it was pretty nasty! With my all-goblin list was a difficult match-up and I didn't knew what to do at the beginning. That's the only game I've lost last saturday, but not a big difference of VP.

Yeah, that's the idea, divert all you can, but is not so easy with 5 units with some characters on each. You have two options: 1) split up your force in two halves and put them on the corners, so he has to split up too or put all your force in one corner and divert all you can the distant units, while you get in charge of the closest ones.

This post has been edited by mickkk666 on May 22 2012, 02:55 PM
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Shimmergloom
Posted: May 22 2012, 04:20 PM


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QUOTE (rothgar13 @ May 21 2012, 11:46 PM)
See, now I'm just getting antsy with anticipation. Shame on you, Shimmergloom, and your wily ways! biggrin.gif

My first 2 reports are up. I should have #3 up in the next day or 2.
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Squigkikka
Posted: May 22 2012, 06:10 PM


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QUOTE (rothgar13 @ May 22 2012, 01:52 PM)
I've seen a variety of styles of Ogres, from the Guthorde described by mick to an MMU style where you'll have a couple of units of 7-9 Ironguts with a character or two in each, along with your choice of support. I feel this is the army that Ogres can present that is the most dangerous - you can't apply the good ol' "redirect, redirect, combo-charge them" strategy when they have 3+ legitimate fighting units that can take most of our blocks to school.

Well actually you can. 3-4 blocks isn't at all hard to divert.
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rothgar13
Posted: May 22 2012, 07:27 PM


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That's not the entire army, though. 2 blocks of Ironguts and your bog standard block of face-shredding Mournfangs clocks in at right around 1K, so you have plenty of army to support them. Throw in some nasty characters in each of those Irongut units, double Ironblasters, three Sabretusks, and some Gnoblars, and now you're approaching what you'd be facing in a game at 2500.

This post has been edited by rothgar13 on May 22 2012, 07:28 PM
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Squigkikka
Posted: May 22 2012, 09:52 PM


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Those are the only blocks you'd have to divert, though.

Ogre Kingdoms are strong and I think they have the upper hand on OnG to be honest. Their main weakness is diverters that are easy to kill, but on the other hand they are so cheap! Leadbelchers are crazy too.

I've got no real strategy for beating Ogres beyond Sword of antiheries, using skulkers and flanking with squigs, because SQUIGS are SO GOOD against Ogres. WS4 and S5, 2A means they even hit Ironguts on 3+! Amazing.
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rothgar13
Posted: May 23 2012, 03:01 AM


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I actually think the Ogres v. O&G matchup can go either way, to be honest with you. They don't like fighting Savage Orcs, and they also don't like fighting Squigs (as you said).

This post has been edited by rothgar13 on May 23 2012, 03:02 AM
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mickkk666
Posted: May 23 2012, 07:00 AM


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Yep, flanking with squigs is terrible for them and if you can cast sneaky stabbing, even better biggrin.gif.
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rothgar13
Posted: May 23 2012, 01:34 PM


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Just plain Squigs is enough to lay the hurt on them, honestly. They'll only get to slaughter them once the damage has been done. biggrin.gif
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