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Newz: Current Competitions: Warmachine Conversion Competition and Bloodbowl Tournament.

 

 7x40 Is A Mass O'horde
stashman
Posted: May 9 2012, 09:50 PM


Boss
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Group: Members
Posts: 851
Member No.: 3,000
Joined: 29-June 06



Or is it just bad??? I Will be trying out this, what I think is an awesome list. Give me some inputs and tell me if you have used this "kind" of list (more than 5 units of 40 models) or know some one that did. Here is my 3000 pts list.

Give me GOs and NOs smile.gif


Characters

Black Orc Warboss, 263 pts
General; Heavy Armour; Shield
Sword of Strife; Dragonhelm; Talisman of Preservation; Ironcurse Icon

Savage Orc Great Shaman, 290 pts
Level 4 Upgrade; Hand Weapon
Fencer's Blades; Lucky Shrunken Head

Orc Big Boss, 132 pts
Battle Standard Bearer; Hand Weapon; Shield
Armour of Destiny

Night Goblin Shaman, 110 pts
Level 2 Upgrade; Hand Weapon
Dispel Scroll



Hammer Units

40 Black Orcs, 510 pts
Musician; Standard Bearer; Armed to da Teef; Heavy Armour
Banner of Eternal Flame

40 Savage Orc Big'Uns, 460 pts
Musician; Standard Bearer; Hand Weapon; Extra Hand Weapon; Warpaint

40 Squig Herd, 270 pts
(30 Squigs; 10 Herders)



Anvil Units

40 Orc Boyz, 300 pts
Musician; Standard Bearer; Hand Weapon; Shield; Light Armour

40 Night Goblins, 185 pts
Musician; Standard Bearer; Nets; Shield



”Flank” and Range Units

40 Orc Arrer Boyz, 300 pts
Musician; Standard Bearer; Hand Weapon; Bow; Light Armour

40 Goblins, 180 pts
Musician; Standard Bearer; Hand Weapon; Short Bow; Light Armour; Shield

This post has been edited by stashman on May 9 2012, 10:18 PM
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Morten C
Posted: May 9 2012, 10:21 PM


Warboss
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Member No.: 5,542
Joined: 1-November 09



I like the out of the box thinkin Stashman, but I'm afraid I mainly have NO's. well, it might work against some armies, but I think it'll get hammered in most cases.

here is few things to consider:
- It's very slow. nothing with more than movement 4. Unless your opponent just strikes you head on, your not gonna fight any combat you want. chaf will ruin your day.

- It panics! You have three expensive units that are ItP, otherwise, your opponents only need to take down 10 models in a round of shooting/magic and there is a risk your entire flank collapses.

Overall I think you'll experience that your opponent strikes your weaker units, while distracting your dangerous hordes, and then outnumber your last three hordes, if he even bother to kill them. He can most likely win the game by killing the "support" units.
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nevets2021
Posted: May 10 2012, 12:08 AM


Snotling
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I used to run my entire Orc army in units of 40, so here is what i got to say.

What is your general trying to do? Be survivable? or Killy?
Maybe try a 1+ rerollable AS build along with the 4+ Wardsave. Your opponet will have a terrible time trying to kill you.

You also might want to plop him on a Wyvern.. That many units becomes hard to keep in the LD bubble. So the increase could help you get your army across the board and then stay there.

Your anvil units will get completely decimated.

Need to have many more bodies to soak up shooting, magic, and the type of damage a G.W. horde of Dwarf warriors, or whatever G.W. horde you might face. As it stands now 1-2 hits from a cannon or template and whatever anvil capabilities those units would of had will be gone. The minimum I would use is 60 goblins and about 50 Orcs.

What purpose does 40 black orcs serve as a hammer that 3 units of 12 would not? If you want them specifically to kill 1 or 2 monters with Regen then id lower them to about 25. If your planning on fighting a heavy wood elf tree list or you just want them to be a wrecking ball than push them up to 50.

If neither than multiple small units would better serve you for killing....hitting them in the flanks and being hammers while your anvils are being anvils ofc.

Do you put bows on all your units because you want shooting? If so you will not be pleased. 1 Shot from a rocklobba, hell one from a doomdiver quite possibly will equal all the wounds caused by your bows over the span of the entire game.

What flanking action could arrer boyz and goblins do? They are slow, and not threatening.
Boarboyz, Wolf riders, Giants, and Anakaroks would be far better flankers for the increased movement and threat they bring to the flank, aswell as the back field.

The Savages same issue with the blackorcs.. are they really a hammer? or do you want them to go head to head with your opponets? if so beef them up to 50 or run them in smaller squads so they can be more effective at combo charging, and flanking.


Sorry if it comes off as harsh, but I have done the Many 40 man units with no calv, and it is just not strong enough this edition.


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Snikpik
Posted: May 10 2012, 12:11 AM


Warboss
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Group: Global Moderators
Posts: 2,221
Member No.: 5,376
Joined: 1-July 09



With that many horde units you better pray that a, the table is big enough and b, that there isnt much scenery. In my opinion 1 or possibly 2 units at a push should be horded otherwise you will run out of space.
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Mrmox42
Posted: May 10 2012, 11:24 AM


Goblin
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Joined: 20-February 12



A different solution, for sure.

By all means, try it, but as already mentioned, the list will most likely suffer if you meet an even barely decent opponent.

It may scare sub-par opponents, and it will undoubtably look amazing on the board.

Try it, and let us hear.

But you need to be clever to use this list, its not all going to be 'roll forward in a big bunch and kill everything ahead of you'.
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stashman
Posted: May 10 2012, 12:17 PM


Boss
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Group: Members
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Member No.: 3,000
Joined: 29-June 06



OK, thanks for feedback.

I usually play Ogres and Wood Elfs and Warriors of Chaos.

If 40 savage big uns and 40 black orcs are not Hammer units, WHAT ARE? :-)

And with almost 10K painted I will try someyhing new (I'm going to make 40 savage orcs with bows and the 40 unit with goblin "Weedguard" (shield+bow) or push it up to 72 (12x6)
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BorkBork
Posted: May 10 2012, 12:51 PM


also known as Bonapork
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a whole load of hordes is actually how i envision a true orc army, so i love your idea.

Unfortunately, on the table (if it fits) i doubt it will work. I think the strength of the current orc book is the amount of exellent small cheap support units. Without the support our hordes lack the staying and hitting power to win.
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