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Title: Wyvren?
Description: And how to use him


Johnny-Crass - June 8, 2012 06:59 AM (GMT)
So normally I would just search up an arttical on this badboy and just read up but the search engine seems to be down on this site :blink:

So what do people use him as and run him with. I know he is cannon bait but I have a solution for that so i was just wondering what is his Merits and what is his drawbacks.


Lets see how many answers we get before my good buddy Rothgar shows up :wub:

Squigkikka - June 8, 2012 09:37 AM (GMT)
The Wyvern is a relatively cheap way to get a S6 thunderstomp and a choppy Orc Warboss somewhere quick on the battlefield. They can pack quite a punch!

Generally when you use a warboss on wyvern you want to...

- Don't make the Warboss your General.

- A good save (4+ ward minimum) is the most important bit. Charmed shield is good here.

- Don't buy too much offensive stuff. A 20-15p weapon max to keep him as cheap as possible.

- A normal Orc Warboss is best. Black Orcs cost too much for little benefit, and Savage is risky because of ld test for charges and forced pursue/overrun.

carpet - June 8, 2012 11:15 AM (GMT)
I use mine in combination with a giant and an a-rok. Multiple threats!

mickkk666 - June 8, 2012 11:42 AM (GMT)
Try to protect him with buildings and trolls, so cannon balls don't kill it so soon ;).

Boogeyman - June 8, 2012 01:56 PM (GMT)
There are not so many armies with cannons...

rothgar13 - June 8, 2012 03:34 PM (GMT)
You called? :)

I personally have not used a Wyvern (mostly because that model is expensive, both in points and $$$), but O&G does have more options than most to keep him safe. In no particular order...

1. Screening. Thanks to units like Trolls, you can potentially hide your Wyvern out behind a block of Trolls that must be killed in order to let the cannonball through, which really drops the odds of getting blasted.

2. Other dangerous things. Since O&G has access to stuff like Arachnaroks and Mangler Squigs, enemy artillery can potentially have plenty of targets to keep it occupied, and you can't blast them all at once and expect them to drop. This way is very expensive, though, so you may have to go a bit lighter on the troops.

amplebob - June 8, 2012 10:24 PM (GMT)
Its just so difficult to field them now that cannons hit both the rider and mount. One 120 point cannon shot can take out your 300+ monster on turn one...
I think charmed shield is definitely the way to go, i'd even take ironcurse icon just to give your beasty a chance.
But i've not had time to field one with our new book in 8th edition, so I cant offer more than that. Its a shame, cause wyvern's can be lots of fun...

Johnny-Crass - June 8, 2012 11:49 PM (GMT)
Charmed shield only protects the rider though. Also with two spiders and a couple other big gribblies I think I can keep him alive.

Warbringa - June 9, 2012 01:02 AM (GMT)
I'm currently contemplating keeping my WB on Wyvern in my 2kpt list. It does lessen the amount of troops, but if played right, he can make up for it.

Some trolls or other moving up in front of him can help protect from some artillery.

His Inspiring presence of 18" is great!

I run him with Talisman of Preservation, Sword of Striking, Enchanted Shield and crown of command.

You basically figure the Wyvern is 160pts. So if you didn't have the wyvern, where else would you put those points? More NG's? Couple of Chariots? 15 Orc Boyz? Some chaff? etc.

After Round 1 once your army has moved up enough, with your General following behind, by round 2 you should be able to get him into combat and start doing some damage. Also while in combat he can't get shot at.

Either some friendly units will be able to join him or be ready to do so on Turn 3. An Arachnarok and the trolls hitting the same unit with him could do some amazing damage. 3v1 the enemy units while your other units are stirring the pot else where.

Thunder Stomp S6 is nice. Wyvern poison attacks are nice. 5 wounds are pretty good. I think all and all it's certainly worth the points. It's just whether that's what you want to field and how you plan to use it.

rothgar13 - June 9, 2012 01:45 AM (GMT)
The big issue I have is that in most games, it's either him or the Savage Orc Great Shaman, and frankly, I love me some Savage Big 'Uns. If I could take them both in a list (entirely possible at 3K), I think I'd consider him a lot more often.

Johnny-Crass - June 10, 2012 08:27 PM (GMT)
So I just bought mine so I will let you know! :yarr!:

staks - June 20, 2012 11:36 AM (GMT)
I'm constantly umming and arrring as to whether I should take the wyvern to our big Australian tournament (Convic) early next month. I do like the psychological pressure a flying monster has on my opponent but the release of the Ogre book and it's growing popularity makes me question whether it's worth the gamble. Ogres and Empire have plenty of players so their cannons really scare me. Even leadbelchers can make short work of the Wyvern these days, and the trolls can't help so much there.

I think if I was to take one I would want at least 6 trolls as one screening option, as well as the A-Rok as the second.

I played the wyvern last week and was quite underwhelmed by its power (or lack of). A thunderstomp is nice but the lack of a breath weapon really limits it's troop clearing ability so it can't go in against a 20 man unit without support. This is where dragons are king (especially a STR 4 breath weapon dragon) as the rider and mounts attacks, plus a thunderstomp, plus a breath weapon make short work of a unit.

I think if I were to run a Wyvern I would make sure my list ticked the following boxes -

* At least 6 trolls to screen
* An A-Rok or Giant as a second screening option so my deployment isn't predictable, especially for when facing dwarfs with a flaming cannon.
* A fast in your face list which provides multiple threats very early on so your opponent is feeling the pressure.

Despite him being a little overcosted, I would feel much better about fielding Azhag than a normal Warboss on Wyvern. Azhag has a good chance to roll up doom and darkness which can help dealing with steadfast units. This offsets the lack of a breath weapon to a certain degree.

Johnny-Crass - June 20, 2012 07:01 PM (GMT)
My 2500 list is looking like this

Wyvren Lord with defensive kit
Night Goblin with Wizard Hat
Two Lvl2 Orc shamans
BlOrc BSB
50 Biguns with Sword and Board
4 units of 20 night goblin bowmen
10 Boar Boys
6 Trolls
2 Aroks

Gruntfuttock - June 26, 2012 04:16 PM (GMT)
I try to bung him on a flank, and give my opponent multiple large threats to deal with, and after all, he can't shoot at everything (luckilly enough!!)

even with large blocks of boyz etc, 8 times out of 10 so far he's made it into combat with a few wounds left...


sandpeople - November 28, 2012 08:47 PM (GMT)
Anyone tried two wyverns? They fit in a 2500pts army and could do some serious damage! Personally i would like to try it. Preferably along with two arachnaroks.




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