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Da Warpath > Tactics > Flesh To Stone+ Vines= Gg?


Title: Flesh To Stone+ Vines= Gg?
Description: Lost to wood elves


nevets2021 - May 12, 2012 07:32 AM (GMT)
Well after playing 2 games against woodelves, I have new found respect for them.. or at least for flesh to stone which I feel cost me the game in the end. T7 elves sigh.

Well it was actually pretty funny getting a 2 flank charges off and losing 6-8 boyz per unit due to the shield of thorns crap, then to have them break and bend their choppas in the combat phase.

He ran a 50 strong horde of Eternal Gaurd filled with General/bsb for damage.

Would throw out Flesh to stone+regen on the every magic phase..(one or the other)

well honestly it was a crap luck game for me for the whole game lol

Treeman killed 10 Boar Boys in 1 turn.

Then killed my Giant first combat phase... charged it, starting yelling and and jumping and flipping the bird at him, while my Big Boss cheered him on... Then the Treeman turned to the Giant, totally poker faced, and twisted my giants head 180 degrees.



It did not help getting my Shaman killed at the end of the game, and all of the missed/ bad dice rolls for foot of gork (i think i killed more Black orcs with it than i did elves)

I dunno what do you guys do to combat a flesh to stone horde along with the touch me and you take 2d6 str 4 hits?


rothgar13 - May 12, 2012 03:40 PM (GMT)
How the heck did a Treeman kill 10 Boar Boyz in a turn? :blink: You do know he doesn't get Thunderstomps on Cavalry, right? And the Giant should have lasted at least one turn against the Treeman - unless previously Wounded (likely, given how much small arms fire a typical Wood Elf army packs).

This really illustrates why magic defense is important - bring Scroll caddies, make judicious use of dispel dice, all that jazz. Bring a level 4 Wizard of your own, and that way you decide which spells you let go off and which you don't. Then you run a unit of 40 or so Savage Orc Big 'Uns right down the throat of that Eternal Guard Horde and watch them melt. :D

nevets2021 - May 12, 2012 08:00 PM (GMT)
damn did not know thunderstomp did not work on calv :vomit:

and he just got lucky with the rolling vs the giant.. I believe treeman can do 6 attacks and giants have 6 wounds?

Im gonna probably do a rematch sometime tomorrow, gonna bring a lvl 2 goblin shaman with me this time, maybe an Anakarok and a Giant, and deff reread the core rules lol



:o

Craze_b0i - May 12, 2012 09:20 PM (GMT)
In my last game a unit of black orcs got mauled horribly by a horde of skink javelin throwers with poison and Toughness 6. Dunno if that makes you feel any better. :P

rothgar13 - May 12, 2012 10:35 PM (GMT)
Did you go for the AHWs in that fight? I guess you would have, since Skinks are so squishy you wound them on 2s regardless. Flesh to Stone will change that, that's for sure.

@nevets2021: No, the Treeman should not have instagibbed the Giant. It has 5 attacks, and the Giant has 6 Wounds. Unless the Giant hurts itself by falling on his arse or you pick up a Wound or two on the way there, the Giant should be guaranteed to last one round. In general, Giant v. Treeman is advantage Giant - you have better Movement, better Initiative, and the potential to either kill him outright with Thump with Club (good luck dodging at I2!), or to maintain a consistent offensive advantage with 'Eadbutt.

nevets2021 - May 13, 2012 07:43 AM (GMT)
:badgobbo: Man now I know... the battle would of been so different if I would of kept my giant, and my Boar Boys...

Well im gonna go in with a similar list, drop some of my MSU black orcs, and throw in an Anakarok

Ill try to get a Breport of the rematch probably up in a few days!


AND NO i dont feel good your black orcs got destroyed by skinks : ( that is depressing really really depressing... :mellow:


btw.. Thank you guys for your input I appreciate it very much


Craze_b0i - May 13, 2012 11:00 AM (GMT)
QUOTE (rothgar13 @ May 12 2012, 10:35 PM)
Did you go for the AHWs in that fight? I guess you would have, since Skinks are so squishy you wound them on 2s regardless. Flesh to Stone will change that, that's for sure.

No because he had already given them Toughness 6 when I charged.

*I had wanted to dispel it that turn but in the heat of battle I forgot. :blush:

doolan100 - May 14, 2012 11:06 AM (GMT)
love the combat description for the giant vs treeman. but treemen are badasses, 6attacks and then the strangleroot thingy.

ive been struggling with magic defence and am now puttin some work into it plus some offence! and remember the BRRB and army book are your bibles, know your self and know the rules and use the term "i dont think thats the rule here..." and produce said book with a satisfied look upon your face. :cheese:

Morten C - May 14, 2012 11:17 AM (GMT)
QUOTE (doolan100 @ May 14 2012, 11:06 AM)
love the combat description for the giant vs treeman. but treemen are badasses, 6attacks and then the strangleroot thingy.

Well, treemen are easy to underestimate, simply because the model is old and thus smaller that usual monsters. They should be on Arachnarok bases really. They are 300 pts, have T6, and are just... well... monsters!

carpet - May 14, 2012 12:49 PM (GMT)
I've been playing my brother's high elves with a Life mage.

I've learned that it's best to just make sure you dispel throne of vines. Even if other stuff then gets through; T5 elves are a pain, but T7 are a nightmare.

rothgar13 - May 14, 2012 01:55 PM (GMT)
It has 5 attacks, people. Seriously, read the book before you comment. And the Strangle-root is S4, so it at best gets a cheap Wound on the Giant. None of that changes the fact that the big guy matches up excellently against the Treeman - I'd pit him against it any day.

mickkk666 - May 14, 2012 02:08 PM (GMT)
Yep, the giant is an excellent match up against the treemen. Even with the headbutt or the I test attack, the giant can kill the treemen with ease.

Squigkikka - May 14, 2012 04:52 PM (GMT)
Any Giant that survives the S4 shooting from half range GG that is, yeah. Terrible matchup for the Giant.

rothgar13 - May 14, 2012 05:31 PM (GMT)
Right, that's the main hangup. Still, he can be useful if you manage to fit a distraction or two in your list to draw the GG's fire. Better yet, find something that can engage them in combat and rip them to shreds. After all, they're just Elves. :D

mickkk666 - May 14, 2012 06:23 PM (GMT)
QUOTE (Squigkikka @ May 14 2012, 04:52 PM)
Any Giant that survives the S4 shooting from half range GG that is, yeah. Terrible matchup for the Giant.

Yep, but we were talking about giant and treemen, not glade guard :P.

nevets2021 - May 15, 2012 02:40 AM (GMT)
well rematch we played everything to the rules, checked what we were unsure etc...

and still I lost!

I brought a horde of 60 Blorcs with banner of flame

50 Big uns

60 Night goblins

Giant

Anakarok

2 Lobbas

He had 2 treemans

Dryads with wraith

spell Weaver

Highborn

4 treekin

and a big horde of EG

And some Waywatchers with noble

We had dawn attack (The one that you roll to see where to deploy your toops) and all of my hordes were forced into the right flank, with the most terrain.

His entire force was deployed in the center.

I blame the entire battle on just not being able to maneuver my forces ( the center had a huge ruined castle fort essentially creating 2 valleys) Mountains on the flanks, and woods everywhere.

If it means anything even after suffering multiple dwellers I brought him down to only his bsb, 4 EG and 4 way watchers... That and my Anakarok had a field day killing all his treekin, treeman, general, and dryads.

Giant preformed poorly... Rolled sweep with club and then rolled a bunch of 1s

Lobbas brought the pain to the EG horde..

And when he Blorcs finally made it they really did melt the faces of the Eg though they just held and held.

If the deployment was only a little different! le sigh. Still a good game tho!

Guess the whole moral of the story is don't underestimate them wood elves...

That and Dwellers though painful my big hordes seemed to hold up to it multiple times.



rothgar13 - May 15, 2012 02:46 AM (GMT)
Yeah... you were asking for that loss, bringing no chaff and gigantic blocks of M4 troops to a fight against Wood Elves. You need to bring complementary troops, which actually have a chance of catching him. You don't need that many guys to beat him in a straight-up fight. 40 Savage Orcs with a Lucky Shrunken Head Shaman and a beefy Black Orc Warboss can pretty much take on anything in his army, and then you can bring stuff like Trolls and Wolf Chariots to threaten him or divert fire from your main blocks (plus a medium-sized block of Black Orcs to bring the flaming pain to those Trees).

nevets2021 - May 15, 2012 04:13 AM (GMT)
By Chaff do you mean put in a throw away unit to take a dwellers to the face?

If so I wholeheartedly agree! And realize now that I need to add this element to my future force just for this situation of being bottle necked.

Though ask for the loss? I did not ask for my Giant to roll 1 sweep with club, a 1 for a hit, and 1 to wound.

If he would of rolled a 2,3,4 hell anything other than a 1 the EG would of broke or weakened to a point where they would not of been effective enough to finish off my Anakarok, or beat my Big Un's when they finally arrived with 34 bodies.











rothgar13 - May 15, 2012 04:28 AM (GMT)
Well, neither of you seems to be running very hard lists, as you seem to be bringing giant units, monsters, and not much of anything else, but in general Wood Elf lists will make you chase them around the battlefield while they pincushion you with arrows. The thing is, your army setup makes it very easy to pick on one unit while distracting the rest of the army, and winning the game on points. This can be done to you on a reproducible basis, and the sooner you insert more units and spread your force out a bit, the better off you'll be.




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