Is it okay if I add my army introductions here? <_<
If so, here it goes. :D
Ogre Kingdoms1A. I had thought about starting an Ogre army for looong before I really started the army. I had read the Ogre forum and every chunk of fluff piece I found about them... I got my army from Maelstrom in last November. At the moment I have a 3000 points army of Ogres, fully painted (I even got a painting award in one tourney :yarr!: ). I've had very good gaming experience with my Ogres, I have played ~ 20 games with Ogres and ~ 15 of them had been won! :D The army's fluff is cool, the nice models are easy to paint and it's pretty fast army to play (very good, as my other armies are greenskins and undead).
1B. I'll list the pros and cons about the army here. :)
Pros:- pretty unique army, with great, convertable models
- the army is very cheap to buy
- the Ogre units are very fast, tough and killy
- Ogres got huge boost in 8th edition... Stomps, ranks of three, attacks from two ranks...
Cons:- big models, some people dislike painting them (but I don't :D )
- the gaming style might get boring if you play many games with Ogres in a row (I recommend this army as your second army)
- lack of shooting and armor saves
1C. In 2400 points army people normally have a Tyrant, a Slaughtermaster, a BSB, a couple of Bull units and a unit of Ironguts. Some Gnoblars and Gorgers are played too, and some people like to have an another wizard, a Slavegiant and/or a couple of Scraplaunchers.
2. The units. Here's something about the units.
Tyrant. 10/10
Must choice for games of 2000+ points. Pretty tough and strong killer, people like to arm him either in a killy way (Thundermace or Tenderiser) or in a ninja way (Glittering Scales and Fencer's Blades). I prefer the killy way with the Thundermace.
Slaughtermaster. 10/10
Must choice always when you have a Tyrant (and you should have him in every 2000+ points game IMO). +4 to cast and to dispel is just so cool, and the buffs are very important for Ogres. Usually people give him Talisman of Preservation and possibly a Halfling Cookbook (soo good).
Bruiser. 10/10
He must be the general of your army if you don't have a Tyrant, otherwise he makes as a good battle standard bearer. That's why he should be used in every game! Usually people give him a banner (Rune Maw, Banner of Eternal Flame or Dragonhide are all good), but sometimes they equip him in a supportive and defensive way. BSB is must for armies which have Mawseeker big names here and there.
Butcher. 8/10
Good support caster, though not an absolute choice. People take him usually just for carrying a Dispel Scroll and possibly other cheap magic items (Ironcurse Icon for an example), but he makes well if you do not roll well on your Slaughtermaster and he can't cast anything else at this turn.
Hunter. 3/10
He's not very good choice, because he's a loner. And because he's a loner, he'll get shot by a cannonball in a no time so I don't recommend him. Good choice? No. Cool choice? You bet. Some people might have some success with him in bigger games (possibly team games) when opponents have other, more important things to focus on, but he's pretty easy to kill anyway.
Bulls. 10/10
Bulls are good basic units. People like to use units of 6-9 Bulls with bellower and banner (champions are over-expensive extra attacks), depending heavily about the size of the game. In 2400 points I like to use two units of 9 Bulls. About the other equipment, well, it's about taste after all. Some people (like me) like to leave armors and ironfists at home and go with naked unit, but some people like them, especially if they know they are going to face Strength 3 opponents. Additional club is not an awesome choice, either go with armor and ironfist or go by naked. Bulls in a horde is a pretty good investigation, but it's about your own play style... Two fighty units or one very fighty?
Ironguts. 9/10
These guys are good too. One unit of 6-8 works well in 2400 points, I don't recommend taking more Irongut units because they tend to be very expensive, and so will be a horde of these guys. Just like Bulls, a bellower and a standard are good choices, champion isn't too good if you are not going to use a deathstar. As the unit can take a magical banner, it's absolutely worth of taking. Banner of Eternal Flame or Rune Maw are the most famous choices (I like both of them, but prefer Rune Maw).
Gnoblar Fighters. 9/10
Gnoblar Fighters are good because a couple of reasons. They are cheap and they are cute. That's it. I recommend taking as much Gnoblar units as you can, as they are so cheap and flexible. Gnoblars are used either in units of 20 or 50 (40 is played with ETC-comps). Units of 20 are taken because of Rune Maw. Rune Maw should be in every Ogre list, so having a good bunch of Gnoblars where to redirect the spells is always a good idea. The unit of 50 is just for tarpitting enemy. The unit goes in 5x10 formation and tries to hold a dangerous enemy unit as long as possible. In the unit of 50 a groinbiter might be useful but not when you have just a sacrificial unit. Don't try to use Gnoblars as a meat wall for Ogres against shooting, as Gnoblars don't give cover at all and they just slow down the Ogre unit behind them because of the M4 and the possibility to start bickering.
Gnoblar Trappers. 8/10
One unit of 8 is a very good choice. This doesn't cost even 50 points, and they can do all kinds of nice stuff. For an example, they can try march blocking enemy, baiting frenzied scary units, holding war machines and annoying opponent. 8 is a good size because it's not too expensive, and hey, the unit is going to die anyway, it doesn't need to be too expensive.
Yhetees. 2/10
The worst unit of the whole Ogre army book: Yhetees. Yes, they have -1 to hit and a bigger movement and strength value, but they are very expensive compared to things theycan do... Scale terrain is not so important because everyone can go in forests. I'd go with more Bulls, Yhetees are very expensive Ogres. I hope they'll get better in the next book.
Leadbelchers. 4/10
An another unit from Ogre book which is not a very good one... In a price of two Leadbelchers you get three Bulls. The cannons are very dangerous for the Leadbelchers but they hardly want to hit opponent. I don't recommend these guys, but if you still want to use them, take them in units of 2. On the first turn they march towards the opponent, next turn they shoot them and on a third turn do a support charge. A bellower is good as always.
Scraplauncher. 8/10
These are pretty useful things. A large pie plate on opponent's horde hurts bad, especially if you have multiple of them. Always when you take Scraplaunchers, I recommend taking two or three, one is just waste of points.
Slavegiant. 7/10
I wouldn't take him... He's very easily killed, expensive thing with no fighting potential unless you roll Jump Up & Down. But when you do, it's awesome. Giants can draw out enemy shooting out of your Bulls and Ironguts too. Some people have some good success with him, so it's always worth of trying him.
Gorger. 10/10
These guys are good ones. They are awesome when taking out enemy war machines and holding up Strength 3 units. I like to use two of them in 2400 points but they are useful in smaller games too.
Maneaters. 8/10
I've never used them, but I have heard some people have some success with them. They have use units of one(!) Maneater. The plan is here; take one Maneater and one almost unkillable Tyrant. The Tyrant joins the Maneater and they move in a train formation (Tyrant at the front rank). The Maneater cannot be hit and the Tyrant is almost unkillable. Maneater and the Tyrant hack 'n' slash enemies well, and even when they lose the combat, they are ItP and Stubborn with possible BSB re-rolls. Maneaters like to have great weapons and heavy armor.
As you can see, you need a help of the Ogre army book to understand all the things I explained, but at least now you know some basics of the army. :)
3A. When starting Ogres, I recommend the Army book and the Battalion set; they make as an awesome starting packet! After buying these a set of Bulls and maybe Ironguts are good choices. Characters then... A Tyrant, a BSB and a Slaughtermaster/Butcher are all good choices. After this you should get some Gorgers and other special units you like. :)
3B. If you want to get your army fast and cheaply, I give you some good information here. First of all I recommend you to search for cheap places where to get models. I recommend either EBay or Maelstrom Games (I got my models from there), you can get cheap armies from there. Some of your characters can easily be converted from Bulls/Ironguts, and a Maneater with some conversions works as a good Tyrant. Gorgers can be converted too (the models are pretty expensive :o ). Gnoblars which come in Battalion/Ogre sets can be used as normal Gnoblar Fighters, and Trappers are easily converted from normal Gnoblars. For an example, I'll list here what I bought to get my 2400 points army.
- an Army Book
- a Battalion
- a set of Bulls
- a set of Ironguts
- a Maneater
It's 180€ (or 155£) from GW, or 126€ (or 109£) from Maelstrom Games. After scratch-building one Bull and building a couple of unit filler for my Gnoblars, I got a Tyrant, a Slaughtermaster, a Butcher, a BSB, 18 Bulls, 8 Ironguts, 55 Gnoblar Fighters, 8 Trappers and two Gorgers. That's 2400 points. :lol: But this means you should like converting, but if you do, then there's no problem. :D
Finally I want to leave here a link to my army blog in
Ogre Stronghold. By reading the forum you can learn A LOT, believe me. :) But anyway, here's the link to my army blog if you are interested, and thanks for reading. :lol:
My Ogre blog- Cheers, Skarsnik. :D