Title: Maad's Map
Description: Can anyone see a use for this item?
Xam Dreadhowl - July 8, 2009 02:38 AM (GMT)
Hi,
Just wondering if anybody else has considered use Maad's Map?
I like the idea of being able to deploy a scout. But it seems pretty limited. My reading of the entry says you can place the non mounted character with the map and only that character as a scout providing you roll better than 2 on the deploy roll.
I have thought about giving Maad's to a character with the Skull Wand and having him behind enemy lines. But he would be a prime target and would need to be a lord to have enough points of magic items available to take both. It would be a very risky gambit and the payoff may not be enough. Same goes for using it with a suicide goblin. He could take the Map and the One hit Wunda but not the Brimstone Bauble.
It would be great to give to a NG on giant squig if it could be used by mounted characters, but not to be.
I like the idea of the map, but the limitations in usage seem to make it a waste of an entry in our magic items list. I dont think its the only one either.
Your thoughts?
Cheers
Mysticaria - July 8, 2009 03:35 AM (GMT)
I've never thought it was very useful. I just can't think of anything useful a lone character could do that would be worth it. Maybe... a scroll cady where the only forrest is in the middle of the board? but really, that's what they make spear chukkas for... to hide scroll shamans. Anyway, before I get off topic... I agree with you about it being a waste of an entry. The idea is there, but it's just not good. Maybe if you could make a unit scout, like some of the characters in 40k?
-Myst
The Mangler - July 8, 2009 03:58 AM (GMT)
Maybe combine it with the frenzied axe that gives an extra d6 attacks, on a black orc with the enchanted shield and heavy armour. Always kind of wanted to try this.
*Edit: This would have to be on a lord choice so you would be endangering your general, and the boys would have to catch up with him to use his leadership.*
Grupas - July 8, 2009 06:18 AM (GMT)
black orc with map (his T should protect him):
12 inch from enemy...
call waagh, move out of terrain
then charge:p
also gives you a fast marchblocker
kbolster54321 - July 8, 2009 10:24 AM (GMT)
| QUOTE (Grupas @ Jul 8 2009, 06:18 AM) |
black orc with map (his T should protect him): 12 inch from enemy... call waagh, move out of terrain then charge:p
also gives you a fast marchblocker |
Pick a soft target or one with a low number of models (like cavalry) and that works!
I also believe it's only 10 inches away but has to be out of LOS. It makes a difference becuase at 12 inches the plan only works 50% of the time becuase you would need to roll a 4 or higher to be in charge range first turn. At ten inches you odviously need to roll 2 or higher (which makes it like an all or nothing animosity check) If he makes the roll he fights. If he doesn't he's 5 inches away and chances are he's about to get plowed!
Another advantage to having this guy is you may be abot to game some advantage by taking away scouting locations from your opponet. With the number of shades units on the rise that could be helpfull.
Grupas - July 8, 2009 12:51 PM (GMT)
"Another advantage to having this guy is you may be abot to game some advantage by taking away scouting locations from your opponet. With the number of shades units on the rise that could be helpfull."
very good one; can't inmagine the numerous times they were deployed so that half my army couldnt march after the first turn (not to mention the assassin threat)
might be using it again after all :P
KramDratta - July 8, 2009 05:18 PM (GMT)
I usually have a Level 1 Gobbo (preferred due to no armour save default spell) shaman with Map and a dispel scroll. In the enemy deployment zone at our local club there is usually a forest/building close by.
If the opponent is not careful, he usually ends up with a wizard shooting magic missiles (at the end of the magic phase) at an elite (armoured) unit close by.
This usually forces him to use a unit to counter the goblin.
When he unit closes in I try to use the scroll and then hide in the forest. Since he is is on foot he ignores terrain penalties.
stashman - July 8, 2009 08:12 PM (GMT)
| QUOTE (The Mangler @ Jul 8 2009, 03:58 AM) |
Maybe combine it with the frenzied axe that gives an extra d6 attacks, on a black orc with the enchanted shield and heavy armour. Always kind of wanted to try this.
*Edit: This would have to be on a lord choice so you would be endangering your general, and the boys would have to catch up with him to use his leadership.* |
I have used this combo in amny games 3000 pts or higher.
In one game against Empire he just died from a cannonball :yarr!:
But in my last game vs. Tomb Kings I was in a wood close to opponents chariots and a Tomb King on a chariot on his own. He was not sure about my items, but once I called the waaagh! (with another general) I rushed out of the woods and charged his Tomb King and killed him easily! I was on the edge of the wood so he shot some arrows from the chariots but it was a waste for him. Tying upp a chariot unit and a King for 3 turns, well he did his points.
Xam Dreadhowl - July 9, 2009 06:25 AM (GMT)
Hi Guys,
Some interesting ideas there. I may have been thinking too big. The idea of a cheap gobbo shaman flinging fireballs at expensive troops is very appealing. Placed well, he could force potentially significant changes to be made in an opponents battle plan.
Still it would be much nicer if you could use it on a unit not just a single model.
Hmm. Some cogs are turning now.
Cheers
Groznit Goregut - July 9, 2009 04:15 PM (GMT)
I think the most interesting way is how KramDratta uses it. As it is, it's just not that powerful. That's a bit silly when you look at the power levels of all the other armies. They should make it the whole unit is scouting and they shouldn't care about mounted or not. Being able to put a night goblin unit in the middle of the board or even on their own side of the board and fling fanatics at the enemy deployment zone is priceless.
The black orc is OK, but not really that great an idea (in my humble opinion). I would rather have the guy in a big infantry unit to keep it moving.
Warlord Ghazak Gazhkull - July 14, 2009 08:58 AM (GMT)
I used it on a savage orc with 2 choppa's, and it was good to take out small support unit, altough a model with 360° LoS and frenzy can be a little hard to control :P.
Greetz
G
Groznit Goregut - July 14, 2009 04:57 PM (GMT)
I don't have my rule book in front of me, but I just had an idea from Baldy Orc's thread. Can you have Maad's Map and the Pipes of Doom? I'm not sure if they are the same type of item or if the points would allow it. It might be nice to have a scout in the enemy deployment zone (or not far off). Turn 1, they can use the Pipes! If someone runs, chances are that they are going to run off the board. Not very sportsman like, but neither is facing off against Bretts!
Gorzahg - July 15, 2009 02:44 AM (GMT)
| QUOTE (Groznit Goregut @ Jul 15 2009, 02:57 AM) |
| I don't have my rule book in front of me, but I just had an idea from Baldy Orc's thread. Can you have Maad's Map and the Pipes of Doom? I'm not sure if they are the same type of item or if the points would allow it. It might be nice to have a scout in the enemy deployment zone (or not far off). Turn 1, they can use the Pipes! If someone runs, chances are that they are going to run off the board. Not very sportsman like, but neither is facing off against Bretts! |
good idea groznit but, the map and pipes are both enchanted items.
Badrug - July 17, 2009 12:01 PM (GMT)
What about BO Warboss w/ map, Armour of Gork (+1T), Akrit Axe (+1S, reroll misses), Shield?
Thougher but less attacks. Although, "Re-roll misses" axe balances the hit success ratio.
InsideReticle - July 18, 2009 06:03 PM (GMT)
I think the warboss with Basha's Bloodaxe would be a good combo at 3000 pts. and a nice gimmick at 2000 pts. There's really not a lot of use for the Bloodaxe otherwise, at least in my mind, since your character is going to get shot up. In this case though, you can only have a single character on foot scouting anyway, so it's a perfect fit.
Obfuscate - July 18, 2009 07:29 PM (GMT)
If it wasnt tactically the equivilant of throwing your Lord to the wolves then I definitely would. :) As it stands the map is nice in theory but a big no no for me.
Something for 3000+ but below that its suicide.
BigWaagh - July 24, 2009 11:26 PM (GMT)
I have actually had success with it with a Black Orc Bigboss who was also equiped with an enchanted shield. Put him 10 inches from Dwarven entrenched grudge thrower, called the Waagh in the first turn, and he raced out of terrain and got the charge.
Wiped out the grudgethrower in the first turn and then ran around the dwarves backfield annoying him all game. Joined combats, tied up a unit of thunderers which kept reforming (and therefore not shooting) trying to get him in their sights.
In my next 3000 point game, I'm thinkng of trying him with Basha's Blood axe and enchanted shield at the Warboss level, same tactic.
Although, I gotta admit, the annoying Level 1 shaman could be as effective in annoying the enemy.
Xam Dreadhowl - July 24, 2009 11:46 PM (GMT)
Cool, nice to hear it can work. I used it in my last game but rolled a 1. not that there was any terrain on his half of the board to hide in/behind.
Cheers