Title: Let's Wipe Off The Dust
Description: And bust out somthing new...
ACDM_orc - April 3, 2007 08:32 PM (GMT)
Dungeon
This AoD will be like my others, fluff-based. So create a character from any of the Warhammer Fantasy Battle Army Books and a little background about them, their height, personal appearance, special attributes and whatnot, and we can get this thing rolling. Once we get six or eight people, we can let the fun begin!
The only things I'm telling you about the AoD you're about to enter are:
-It takes place in a dungeon
-There are many dead things
Good luck, and if you have any questions, let me know :)
-ACDM
EDIT: Forgot to mention, there is no points limit, but magical items will not work like they would normally. You can even make up our own items if you would like, but you need to have a detailed description.
Grom guttrippa - April 5, 2007 07:16 PM (GMT)
ACDM_orc - April 5, 2007 07:19 PM (GMT)
Also, you may want to be specific about your questions. I may not know what four consecutive question marks indicate.
-ACDM
MorkaisChosen - April 5, 2007 09:13 PM (GMT)
Oooh! Ooh! I'm in!
Tzeen'I'aqshy, Exalted Champion of Tzeentch
Listen, ye mortals, and tremble at the dark tale of Tzeen'Iaqshy, the Changing Flame. Born in the weakling South to a noble mother, he showed great magical aptitude for the magic of the lore of Life, and was taken into the Colleges of Magic. However, our dark lord whispered in his dreams and showed him another way, not of balance and equilibrium but of might, power and majesty.
His soul was sold, and his magic grew daily. Finally, the petty Witch Hunters discovered his bargain, but he had already left, fleeing to the North on a mighty Disc he created with his magical abilities. The first tribe to cross his path were the Firewalkers, a Kurgan band dedicated to the Changer of the Ways. Challenging their master to a magical duel, he showed his powers and took command of them for the glory of Chaos. At the climax of the ceremony where he took command, he was transformed from a robed figure to a mighty warrior of Chaos encased in rune-encrusted armour, and his gaze has turned back to the land from whence he came...
Tzeentch Exalted Champion (so all magical AND hitty! Woohoo!) with Chaos Armour (blue banded, silvery-blue steel) mounted on Disc of Tzeentch. He has a familiar that takes the form of a mutated, monstrous hand that normally rests on his shoulder. He is armed with a halberd that burns with a blue fire, granted to him by Tzeentch.
I'll try to think of something interesting for the halberd to do... At the moment I'm tending towards the old "Its touch brings insanity" idea...
No particularly big mutations, but an accomplished Tzeentch Wizard with the experience gained from studying the Lore of Life, so mutation-type spells are a BIG speciality. Enjoys turning people into Spawn.
Vladimir Deathblade - April 6, 2007 10:44 AM (GMT)
Hmmm... sounds interesting... however, I feel a vampire lord may be a little too powerful to be interesting...
I'll work out a character (probably a Blood Dragon count) and post him up for ya. NJot just now though, I ned to work him out first!
MorkaisChosen - April 6, 2007 06:28 PM (GMT)
Right, I've thought about that Halberd a bit, and I've come up with something...
The Claw of Insanity
This dread weapon was created long ago by a mad Empire Wizard who had spent too long poring over forbidden tomes. He imparted into it a portion of his soul, and it became a receptacle for his knowledge, skill and madness. Though the weapon was supposed to have been destroyed, the mind within it must have managed to rescue itself, somehow. It disappeared, occasionally surfacing in the hands of a cult leader of Beastman champion, but it finally met its match when it was discovered in the hoard of a yound Dragon slain by Tzeen'I'aqshy. The two of them now fight as one, the spirit of the long-departed wizard changing all that the weapon touches into horrific new forms. There is no doubt about the master in this alliance of evil, but sometimes, the whispering voice of the lunatic sage can distract the Champion from matters at hand.
Basically, a big halberd that occasionally turns people into, like, Spawn or horrors or something.
Grom guttrippa - April 6, 2007 07:40 PM (GMT)
ok, sorry. so, you just make a character and play as him? any character? What is this in the first place? is this a roleplay? if so, how does it work? will i ever stop asking stupid questions?
ACDM_orc - April 6, 2007 07:54 PM (GMT)
This is a fluff-based Arena of Death.
Okay, the basics are this: you can make for example an Orc Warboss and equip him how you might for a WHFB game--to win. The things that are going to try and kill your character (your warboss) are things of my creation. I will put your character in a situation, and for most of it, you will not have a say. But I do give you options of which doors you want to go into or if you want to do anything special. Then after all of that, I write a mini-story for it and then comes another round. It is not like roleplay, it's like... being a part of a book where you are responsible for the outcome :)
If you want to participate just mark up a character exactly as Morkias has done and leave the rest to me :)
-ACDM
Gnobbo Khan - April 7, 2007 02:57 AM (GMT)
I like those kind of books. Though, I can always turn back the pages and start over if I die or something...... I'll post sometihng up later. Probably an innocent gnoblar...
whereismygumball - April 7, 2007 04:41 AM (GMT)
Conqua-otta of Tlaqua - Oldblood in the Stars
Ancient as the magnificent shrines of Tlaqua, Conqua-otta begrudgingly trudges through the jungle lit by the Old Ones eyes that litter the blackened skies. He knows they watch him constantly and he seeks their approval. Quieting the sneaking campaign of the many enemies that have thrown themselves against his races' lands is his life's duty. However, he knows that the Old Ones have plans larger than this for him. Coming across a plateaued clearing in the jungle, overlooking the steaming night's jungle, Conqua-otta beseaches the Old Ones once more. They blink and revelation hits him. He is brought to his knees and his heavily blessed armour falls naturally away. Blood is still caked on his hands and beneath his fingernail, he notices, as his heavy maul rests besides him. He allows the message to be retrieved. He is to be tested...
Conqua-otta is a Saurus Oldblood that hails from Tlaqua. He was spawned there and has served as a leader for the roaming and guardian armies of the area. However, he is denouncing his position to go on a quest set upon him by the Old Ones, or so he would believe. He is brutishly enormous, even for a Saurus Oldblood. Age is of no consequence to this hero and his scales are turned to something of an opal reflection. Donning nothing other than his Slaan enchanted crushing maul, which resembles something more akin to a huge shaven log with spikes, and a scaled shield, he delves deep into the jungles hoping to prove himself worthy of the Old Ones final blessing.
The Great Unclean One - April 9, 2007 08:32 AM (GMT)
I'm in as well. :)
Goatsy The Beastlord (I know the name and fluff sucks)
In the Empire, legend grew of a monster in the dark forests. A monster which was said was impossible to kill. A monster which spread disease wherever it went. A vicious spawning of Nurgle.
Goatsy is lurking around in the shadows near a particularly large Herdstone, listening, alert. He passes his mighty blood-covered glaive from hand to hand, testing its weight and its feel. He wonders about the lightness of his armour - it encases his rotting body in chainmail and plate but it seems to weigh nothing. He knows the secret of this mysterious glaive; knows how to acheive a sort of immortality. Blood is the key to gaining more praise from the Lord of Decay. This is Goatsy's soul purpose in life - to please the Father.
He's a Beastlord of Nurgle with the Slaughterer's Blade (which still counts as a GW even if it's mundane), Armour of Damnation and Rune of the True Beast.
MorkaisChosen - April 9, 2007 09:29 AM (GMT)
Oh, this is gonna be fun... Tzeentch and Nurgle, eh? Mwahahahahahahaaaa!
The Great Unclean One - April 9, 2007 04:07 PM (GMT)
Pfft, even if we're working together, Nurgle still owns Tzeentch.
MorkaisChosen - April 9, 2007 05:02 PM (GMT)
You will never change. Your obstinacy, your inadequacy... Your very being denies any possibility of adaptation and improvement. Nurgle can never get any better than his current power, yet Tzeentch is constantly renewing himself in a more potent form... How can you call us inferior when you can never improve your own failings?
The Great Unclean One - April 9, 2007 05:34 PM (GMT)
Tzeentch is constantly renewing himself because he's never as good as the rest of the Chaos Gods and as he's still changing, he's obviously not yet found a way to be as good as them. ^_^
ACDM_orc - April 9, 2007 08:07 PM (GMT)
Chaos in general sucks :P
Get more people to sign up :P
-ACDM
Grom guttrippa - April 9, 2007 08:35 PM (GMT)
Errr.. this sounds fun, so ill give it a try:
Dathug da big toof'the warboss
Dathug da big toofd, as he was known, was an exeptionally brutal and muscular orc, even by black orc standards, however, the warlord in the waagh saw him as a threat, and had him go march to a battle with his best troops. it was a suicide mssion, however Dathug was too dim to realize this, and took it. he is the sole survivor, but he leaft the battle remarkably whole aand well equiped
ok, i don't understand how the items work. items from the army book or invented items?
i apologize for my annoying questions.
ACDM_orc - April 10, 2007 01:55 AM (GMT)
| QUOTE (Grom guttrippa @ Apr 9 2007, 08:35 PM) |
| i apologize for my annoying questions. |
Nah, man. It's cool. I wasn't trying to be mean or anything :)
Thanks for signing up ^_^
-ACDM
Chris - April 10, 2007 01:31 PM (GMT)
Fellar the Ruthless - Mercenery Captain
Felar's carrier started when he moved southwards from Nuln towards the city Tilea, to seek fame and fortune. He quickly made a name for himself with his skills with the black powder, both with cannons, pistols and handguns, seemingly to use these things came near instinctively to him, and he could calculate how the wind, length and any other factors would have on a bullet or a cannon ball within seconds of thinking.
He quickly learned what his services was worth, and he gave himself the self-appointed title "Master of Ballistics".
After a few years of mercenery activity, Fellar had gathered a small group of merceneries, numbering about thirty handgunners, three cannons and a hellblaster volley gun imported from the empire at a rather large sum.
He drove his soldiers hard, he could make them march many miles with only scarce rests and breaks, and he often resorted to a whip. One day one of his own soldiers decided that he was better at leading the small mercenery band, and tried to kill Fellar.
Bitter battle ensued, even though Fellar was better with a gun than with a sowrd, he was a deadly swordsman after the years of experience. The soldier was a rookie and was easily beaten, but the surprice attack costed ellar his left eye and a rather large piece of his nose.
As a punishment, he hadnt killed the man completely, he bound the man to a barrel filled with blackpowder. He then whipped the man near senceless, with a three tailed whip with spikes going inward.
He then ordered the rest of the men to move out of range, and then shoot the barrel with his handgun, both the barrel, the man and a rather large piece of the surroudning scenery exploded. After that he was extremely "respected" by his men, and he gained the title "the Ruthless", this time not self-appointed. One of the things that made the men call him "Ruthless" was because that he nearly never showed any signs of pity, empathy or anything similar.
Lately Fellar and his men was hired by a renowned, but insane, Imperial General. Sadly the Generals intention was rather far fetched, to make an expedition into the middle of the Badlands to obtain some kind of fictional artefact and relieve of a family curse rubbish with only two hundred men. Every single man of Fellars men died during the hopeless expidtion, and after that Fellar decided that this was far to much work for what he was being paid, he deserted.
Sadly he also lost all his money, and had to repay an old dept after a wager some years ago. If he cant pay the wager, the consequences will be very high because the bet was with a cultist of Chaos.
Fellars appearance is rather shabby looking, with several patches, holes and rifts. His left eye has been cut out(by himself, after it was made unable to be used after a fight), he is armed with a experimental handgun of Nuln, lots of pistols, a rusty and bloodied shortsword, and a longsword he found ina temple during his adventure in the Badlands.
He's a Mercenery Captain with a Experimental Handgun*, Brace of Pistols, Hand Sword, Old Shiny Sword**.
*A handgun he bought by a black market dealer while in Tilea, it was recently "bought" from the Engineers Guild in Altdorf, and it has several upgraded mechanisms compared to your average handgun. Among other things, it have a very accurate scope, able to pick out a target from several hundred paces. Its fire mechanism is also rather peculiar, since it is able to hold half a dozen shots at once, making it able to fire at a near extreme rate...if it doesnt clinch.
**An old sword that Fellar found in an old Temple in the badlands, guarding the temple was a group of about a dozen creatures that had some of the forms of a man, but with green poison dripping from their hands, or rather claws, and with a sickish blue skin. They also appeared to be canniballistic.
This awoke Fellars curiosity, and he killed the single empire soldier that had also deserted with him, and threw him down to the cannibals.
The cannibals started to fight over the corpse, and Fellar managed to sneak into the temple. He didnt find much of value, mostly ancient scrolls and such, but he found a rather peculiar blade inside. It was richly adorned on the hilt, and the edge was canny. He sneaked out of the temple while the cannibals still fought over the empire soldier, and made his way for Tilea. He discovered that each time he even thought about selling the blade, his whole body started to hurt, and when he stopped thinking he felt almost a sensation of triumph. He got the suspicion that the sword had a will of its own, and he discovered that when he fought, it penetrated enemies defences with ease, and parried blows with equal ease.
Chris
ACDM_orc - April 10, 2007 07:19 PM (GMT)
| QUOTE (Grom guttrippa @ Apr 9 2007, 08:35 PM) |
ok, i don't understand how the items work. items from the army book or invented items? |
Sorry, I forgot to address this. You can use items from any of the books, or yes, you can make up your own. But I've got to be able to understand how they work :)
-ACDM
Grom guttrippa - April 10, 2007 07:41 PM (GMT)
I didnt think you were mean, i just always kinda write something like that.
ok, il give it a try.
Dathug carries the axe know as da axe of doominess. the axe, although at core an elven blade, has been converted, with countless layers of metal, into a rather over-sized choppa. its a miracle Dathug eaven can hold it.
MorkaisChosen - April 11, 2007 09:24 AM (GMT)
I think the kind-of important bit is what it does- hits more, hits harder, turns people into horrors, whatever your fevered imagination can create!
The Great Unclean One - April 11, 2007 09:56 AM (GMT)
Just so you know, I changed a magic item on my character.
Bye bye monsters, swarms and steeds!
ACDM_orc - April 12, 2007 09:01 PM (GMT)
Alright we've got 5 maybe 6 or 7 let's wait a few days and see.
-ACDM
Fikkle.da.Night.Goblin. - April 12, 2007 09:53 PM (GMT)
*always one to jump on a bandwagon*
Blaggard the Changer, Ogre Maneater for hire carries The Tenderiser and Gut Maw [from Ogre army book]
Blaggard was young by Ogre standards when his wanderlust caught him he headed west into the Badlands to find new things to see [and eat] during this time he encountered many tribes of warring greenskins were he would "persuade" the warboss to hire him [sometimes even DURING a battle], until he got bored or decided the other side was doing better. These acts earned Blaggard his title The Changer...
Soon Blaggard got bored of greenies and headed further west were he encountered humans and the wonderful world of pitfighting here he excelled in visciousness against all manner of foes from all corners of the known world.
But Blaggard's wanderlust caught up with him again, much to the annoyance of his manager [who Blaggard simply ate, along with his managers dog two servants and favourite chair]. Now Blaggard again travels looking for more excitement and food groups....and maybe the occasional fight.
Blaggard is BIG even by Ogre standards but not the brightest outside a fight [one too many blows too the head] his armour is apatchwork of many sheild and other peices from other races. He bears many scars and keeps his hair short so it doesnt get in the way...
whereismygumball - April 13, 2007 02:19 AM (GMT)
| QUOTE |
| But Blaggard's wanderlust caught up with him again, much to the annoyance of his manager [who Blaggard simply ate along with his managers dog two servants and favourite chair]. |
Genius.
Fikkle.da.Night.Goblin. - April 13, 2007 08:19 AM (GMT)
MorkaisChosen - April 13, 2007 08:57 AM (GMT)
The Changer's hand is upon you, Ogre... Feel the glory of eternal renewal!
Fikkle.da.Night.Goblin. - April 13, 2007 09:10 AM (GMT)
If it pays it can touch me..... :lol:
MorkaisChosen - April 15, 2007 10:57 AM (GMT)
I mean like a fatherly blessing on the head, granting you the power of Change. So yeah, paying.
Fikkle.da.Night.Goblin. - April 16, 2007 08:27 AM (GMT)
[lol dude i know but was reacting as character...well kinda i was more coherent]
MorkaisChosen - April 16, 2007 04:14 PM (GMT)
I was in character too. The voice of Change is eternally renewed...
Fikkle.da.Night.Goblin. - April 16, 2007 04:35 PM (GMT)
Alright den chaos boy if youz wantin me to fight for alongside ya den dats ok
[ooc tag team lol]
whereismygumball - April 20, 2007 01:03 AM (GMT)
Is this gonna go anywhere?
ACDM_orc - April 20, 2007 01:44 AM (GMT)
This will begin hopefully by the weekend. I'm actually out of town for the next two-ish days. Sorry for the delays.
-ACDM
whereismygumball - April 20, 2007 03:26 PM (GMT)
No problem, was just wondering if it died.
totality911 - April 30, 2007 05:21 PM (GMT)
Eyargh! Bad ACDM for not telling me about this, BAD! :P
If its not too late, I'd like to put forward this character.
Grayskull The Cursed.
Grayskull was once known by another name, his name was Rezzias Thunderfist. A norse barbarien he was an avid follower of Khorne, who, it was said, looked upon him with favour. He fought hard and slew many, and his axe and mace were always awash with blood. Man woman and child, he cared not. If they came before him, they died. During a battle with a rival warband of Tzeentch, he shattered a prized monolith of the god, in favour to Khorne. Tzeentch was outraged and showed his displeasure, striking Rezzias with a bolt of pure magic. Thanks to Khorne's gifts, Rezzias survived, but he was changed. His muscle melted off his body, and he became skin and bones. His head turned pure gray and looked more like a skull, hence his name. He lost his strength, unable to raise axe or mace, unable to don his armour. Suffice it to say, Khorne abandoned him, seeing no reason to dally with a fool who could not grip his weapons.
This abandonment hit the warrior hard, and he became a recluse, forsaking everything he had won in his gods name. He went into hiding, and trained himself daily to prove to his god that he was worthy of his attentions once more. It has been years since that terrible day. Grayskull has rebuilt much of his former strength, but still finds it hard to wield his old weapons. Because of this, he has two curved hooks attached to long chains which are then attached to his arms, fused into his bones by magic. Spinning these he can wield them like scythed blades, cleaving limbs from bodies and tearing flesh apart with but a flick of the wrist. These allow him to return to spilling blood in the name of Khorne who, grudgingly, has agreed to give the disgraced warrior another chance, a chance to prove his merit, or die, and have his soul ravaged for all eternity.
Grayskull is tall, but lean. His muscle though is tough, which serves as a kind of armour. Because of this, and the fact he still isn't strong enough to wear massive armour as he used to, he wears small pieces of chainmail over vital areas, but for the most part his chest is unarmoured.
His weapons are two scythe like hooked blades, attached to his arms via chains. These allow him great dexterity when destroying opponents, especially if used to strike at weak points like eyes or groins. Other than that he has his feet, hands and head as makeshift weapons. His Khornate gifts are made up of a tough, armourlike skin, eyes of pure black and small fangs jutting from within his mouth. Apart from this, he has no magical items.
LOT1LOE - April 30, 2007 09:00 PM (GMT)
I think this looks cool, but I have a few questions.
1. If you make a new piece of equipment, do you need to add stat information for it or just descriptions?
2. Are mounts allowed?
ACDM_orc - April 30, 2007 09:47 PM (GMT)
Mounts are not allowed, the places you will be venturing would scare them way anyway ^_^
Also, if you pick up a new item, I'll give you a brief description of what it does, but for the most part you'll figure out what everything is and does :)
I'm sorry this is taking so long, but everyone's after me to get stuff done and I've got exams coming up shortly. Keep bugging me about it and I'll kick it off.
-ACDM
PS - Totality, I thought you died! :wub:
LOT1LOE - April 30, 2007 09:49 PM (GMT)
I meant if we make a new one our selves to start with, not if we pick samething new up.