Title: My Zombie Orc Ideas
Description: I want to be involved too!
Lesser_orc - May 6, 2006 09:02 PM (GMT)
to mods:
There are so many places to input ideas for the zombie orcs, Is it okay if I put my ideas in one place?
anyways....
magic items
nab's 'ed (once per battle) (30 points)
Nab was never what you would call a "quiet" orc,
and (after a bad incident with a troll) the orcish necromancers found much improvement in what was left of him. his head.
once per battle, the character carrying nab's ed can throw it into a unit or character within 8 inches during the shooting phase, automatically hitting.
the 'ed gnaws and gnashes everything nearby, and causing d3 st4 hits, which count as magical. any units suffering casulties caused by nab's 'ed will suffer a painc check at the end of the shooting phase.
Rare units
weretrolls 72 pts each
m ws bs s t i a w ld
6 4 0 5 4 3 3 3 4
unit size 3+
Trolls are not usually affected by the curse of Lycanthropy due to their advanced regenerative systems. however, if a troll is exposed to too much waaagh! magic and necromantic energy, the curse can take hold on the troll easily, . the result. weretrolls
Weretrolls do not need the full moon to transmogrify them, due to their blood (and the curse being pumped around their bodies very fast when they regenerate. they are bloodthirsty, furry beings, with lupine howls and long matted fur, weretrolls are best avoided.
Frenzy
If weretrolls lose their frenzy, they become stupid for the rest of the game.
Fear.
Regenerate.
Thick fur
The matted, thick dry fur a weretroll give them 5+ armour save, but unfortunately make them very easily to set fire to. Every wound caused by flaming attacks does two wounds on a 4+
Deff diver 90pts
Deff diver m ws bs s t w I a ld
- - - - 5 3 - - -
zombie gobbo crew m ws bs s t w I a ld
4 2 0 2 2 1 2 1 2
one unit includes 3 zombie gobo crew and one deff diver.
though long dead , zombie goblins still get a slight kick out of throwing their undead mates into the sunset. the doom divers they use are rusted and decayed.
works the same as a doom diver, but with a 45 degree arc of sight, the deff diver cannot move ,enemy units suffering casualties from the deff diver have to take a panic check, and the crew cause fear.
the misfire chart for the deff diver as follows 1-2 something goes wrong and the deff diver can’t shoot this turn or the next , due to the zombie goblin crew being slow to react to what has happened. 3-4 part of the doom diver crushes a crewgobbo or one member of the crew falls apart. one crew member suffers one st5 hit with no saves of any kind allowed. 5-6 the old doom diver finally collapses upon all of the crew members. remove the deff diver and all its crew from the table.
more ideas on the way!. comments/ kind critisism apreciated!
Cunninglybrutal - May 6, 2006 10:18 PM (GMT)
Uhm, I think that you should have used the other threads, however, it is my turn to comment your ideas :D.
I do not like the idea of weretrolls, dude...why not just make them undead trolls? I like their special rules, though.
I find the nab´s ´ed item rather amusing :P!. The deff diver sounds nice, too, although it would be easily avoidable, me thinks?
Lesser_orc - May 7, 2006 09:19 AM (GMT)
lol :lol:
The only reason I picked weretrolls rather than undead trolls was because I liked the idea.
undead trolls on the way!
i was gonna put them all seperatly on different boards, but i didn't think i had enough ideas to put into them.
mabye no move, but 90 degree line of sight for deff diver?
fugga's grimy guantlets of crushin' magic armour 55 pts
Fugga was a powerful orc, and was one of the first to embrace undeath. his old spiked guantlets that were his trademark were lost long ago, but thankfully he got a replacement pair "from a spikey git". these ones seemed to be crawling with dark energy though.
1+ st, +1 a. gives the bearer a 5+ armour save that can be combines with other armour.
Mork-and/or-Gork - May 16, 2006 04:05 PM (GMT)
I like the head and weretrolls. I don't see the undead orcs and gobbos fielding the deff diver tho. They are already pretty sketchy with war machines anyway...
Grobzak - May 20, 2007 07:21 PM (GMT)
the misfire chart for the deff diver is pretty hard
the weretrolls are awesome. i'm thinking of converting the one from BFSP
Raddaatt - November 2, 2007 01:27 PM (GMT)
I like the idea of the weretrolls, but the rules are a bit beaardy, methinks. They are super trolls. Frenzy without the initial stupidity?! You :cheese: !