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Title: Comments Thread.
Description: For all your wonderful feedback!


MsMarvelDuckie - December 7, 2011 09:38 PM (GMT)
I'm taking a page from Feral's book (no pun indended, m'dear) from some of those other sites we've been on, and creating a thread just for comments, be they good, bad, or just ugly. (See? I'm dating myself...)

So, without further ado.... Comment away!!

Ravenswald - December 21, 2011 08:59 AM (GMT)
Enjoyed your latest Darksong. So the king has a truth stone. Makes sense given the shifting loyalties of the Drow. Poor Lothir, left in the corner like a little boy while the adults plot.

Feral Female - December 21, 2011 09:32 AM (GMT)
Boy, I have to agree with Ser Raven on how frustrated Lothir must be right now! Nicely done entry, Ducks!

MsMarvelDuckie - December 21, 2011 11:37 PM (GMT)
Lol, thanks! It seems to be a recurring problem for him- just not aggressive enough, maybe. Or too worried about slipping up and revealing his real feelings to ever step up.... Tension can make a person somewhat hesitant, eh?

Feral Female - December 30, 2011 10:52 AM (GMT)
Very enjoyable new installment of Darksong, Ducks! The info about the various gods was quite interesting! Seems our young Drow neatly avoided a bullet there.

MsMarvelDuckie - December 30, 2011 09:54 PM (GMT)
Hee-hee! Yeah, he seem to be getting rather good at "diplomacy"..... ;) Then again, that comes with the territory for bards. :guitar: Question IS, how far will he have to go?

Gorvar - December 30, 2011 10:43 PM (GMT)
I know a halfling who can lend a hand with his quick tongue ;D

Excellent chapter there, we seem to forget two major gods are playing chess with Lothir's soul here.

MsMarvelDuckie - December 30, 2011 11:56 PM (GMT)
Ah, It seems someone remembers the sava game from Lady Penitant!!

Feral Female - January 13, 2012 09:39 AM (GMT)
A hearty 'well done' on that last issue, Ducks! I wish I could guess on the books, but I`ve never played D & D. =(

Ravenswald - January 13, 2012 11:15 AM (GMT)
I have been hungering for a new Darksong. More please. As to your question and because I could never disappoint a lady or a challenge unanswered my research has come up with the following:

Manual of Puissant Skill at Arms and the Tome of Bodily Health are/were actual D&D books that could be found in a dungeon or library in a game with advantages to fighters and anyone respectively.

While Arador the Tormentor is a character in D&D (if its the same guy) I couldn't find his journal as an actual printed book.

I couldn't find any thing on the dwarven tome Axe and Shield- Treatise on Tactics of War.

Gorvar - January 13, 2012 03:35 PM (GMT)
I wish i could get into D&D....

Anyway god chapter there dudette, though i'm afraid the inside joke was to deep for me.

MsMarvelDuckie - January 13, 2012 10:10 PM (GMT)
Ding ding! Ravens, you win.... a COOKIE!! Actually, only the first two you mentioned were actual books in the game. The Journal of Arador was a title I came up with myself, as was the "author". I'm not familiar with any actual character by that name, but I'm mostly a Forgotten Realms gal, so he could have been from Greyhawk ,or Eberron, or Spelljammer, or Dark Sun, or Ravenloft, or...... It just sounded like something a drow library would have. And the dwarven book was my own invention as well. I've come up with quite a few literary and musical works for this world, as well as inns, taverns, ship names, and lots of other stuff for added depth. In fact, we'll be seeing some of those songs later on. But very good research, compadre! I'm guessing you have the four volume set of Encyclopedia Magica? Or perhaps the Tome of Magic? Both of those books were listed in several sources on maigc items and such.

Gorvar- if you're interested, there are two good sites with on-line posting RP- both Candlekeep and Chosen of Eilistraee have RP forums. Both have free-play and structured campaigns (Candlekeep is mostly quiet right now, but I'm sure we can get it jumping again....), and Candlekeep has an "inn" for PC's to meet, chat, and swap tales of past adventures while they wine and dine. Chosen has a couple of "inn" threads, too.
( www.forum.candlekeep.com and www.eilistraee.com )

Gorvar - January 13, 2012 10:43 PM (GMT)
I'll look into it tommorow thanks!

Feral Female - January 18, 2012 09:26 AM (GMT)
Very enjoyable issue there, Ducks! I really like the relationship between those two gentlemen.

Gorvar - January 18, 2012 02:12 PM (GMT)
Loved it as always. Bit short sadly, but that's all really.

MsMarvelDuckie - January 19, 2012 11:07 PM (GMT)
Short? Odd, it was longer than the previous part.... Don't worry, I'll have more up soon. And yes, it looks like he may have found a mentor of sorts. Ah, but the best part is coming up soon!! We'll see what transpires with his little private "war".....

Ravenswald - January 27, 2012 10:10 AM (GMT)
Well I'm glad to see your hero is showing such common sense and practicality. So many heroes in stories are too stubborn to do the most obvious and logical thing to avoid disaster. Glad to see yours is more realistic. Well done.

Feral Female - January 27, 2012 10:44 AM (GMT)
Ser Raven said it all! Well done, Ducks!

MsMarvelDuckie - January 27, 2012 09:59 PM (GMT)
Thanks! It just seemed like such an obvious thing to do, really. If you think someone might come snooping around looking for something "illegal", you stash it! (Been through enough inspections where I had to move or get rid of stuff to pass, so I know whereof I speak here. And no, not for anything illegal, just stuff that might be considered "violations" which can apparently include even stupid things like burning candles......)

Ravenswald - February 8, 2012 10:29 AM (GMT)
Another good episode of Darksong. Its a wonder the Drow are a threat to anyone with all their petty hatreds and backstabbing and spying. Then again it probably explains why so many go off to attack others. Safer than being at home!

Feral Female - February 8, 2012 12:58 PM (GMT)
Well done issue of Darksong, Ducks! Ser Raven said it best!

MsMarvelDuckie - February 8, 2012 11:41 PM (GMT)
Um, Ravens, doesn't that technically make them a threat to EVERYONE?! just an observation. But I get ya! Yeah, I enjoyed this little bit- thought I'd toss in something a little "off-beat" here. And show just how deviant some folks can be, especially in a city with no rules. ("Don't get caught" doesn't actually count as a ruel, IMO....) Well, unless you consider doing something not approved of by a vindictive spider-demon goddess as against the "rules". that is.... :twisted:

Ravenswald - February 10, 2012 12:38 AM (GMT)
Absolutely. If they weren't so consumed with one upping each other they probably could have swept over the world like the Mongols (not sure which D&D world you've set this in or if its your own).They have all the advantages of the other elves plus no morals, much higher birth rate, no morals, militarily advanced, no morals, magically enhanced, no morals, and um did I mentioon no morals? All they really lack is unity and a united cause that will keep them together for more than a few seconds before plotting their leaders downfall and their own personal aggrandisment. You've captured all of that quite well.

MsMarvelDuckie - February 10, 2012 11:58 PM (GMT)
I take that as high raise indeed, Ravens! And in case I have not already stated it- could have sworn I did- yes, this is my own world. It is (loosely) based on ideas from several of the "canon"/"official" D&D settings- notably Forgotten Realms (the BEST D&D world EVER!!! For those who haven't yet, check out some of the FR tales by Ed Greenwood{the creator}, Elaine Cunningham{expert on all things elfy}, and R.A. Salvatore{drow mogul}) as well as Greyhawk, Eberron(D&D/steam-punk/Indiana Jones vibes!!), Spelljammer, and even the Council of Wyrms settings. I threw in a bit of Ravenloft and Dark Sun bits too, just for the fun of it. But the world itself and the geography, history, and people are all my own.

Ravenswald - February 11, 2012 01:07 AM (GMT)
I did think it was your own world but yes I have detected a lot of Forgotten Realms. I agree that yes that was the best of the created realms (and this from a man who started with the very first D&D series way before AD&D was even a twinkle of the eye). Salvatore was definitely the best in articulating the Drow culture well that is next to your good self. Keep up the great work.

Gorvar - February 11, 2012 01:42 PM (GMT)
Same, keep up the good work!

MsMarvelDuckie - February 14, 2012 11:06 PM (GMT)
Wow, Ravens- you really ARE old school! Sadly, I came to the game a bit later- just a couple of years before 3rd ed (around 1997-98, FYI). Have loved it from the beginning. I still have all my old 2nd ed books, and pdf's of those I never managed to buy. And enough 3rd ed stuff to keep me going until the nonsense that is 4th gets swept under the rug. (I just pretend it never happened....) Thanks for that high praise, guys. If this keeps up. my ego might not fit through the door.... Yes, there is a bit of the FR in here- rightly so, since it was one of the two worlds that first got me into the game and the fantasy gaming genre- the other being Dragonlance (got tired of constant dragon wars, though...)

I blended some of my fave elements from BOTH worlds for my elves, and for my drow in particular. In point- the "Dark Banishing" I use is similar to the ritual used in Krynn that determines if a particular elf is a "dark elf" (a la Dalamar), except in this case, it is literal, much like Faerun's Descent. Add in some fun bits of everything from Mystara(gods, that is old school) and Greyhawk to Eberron and Ravenloft, and of course extensive reading of both Slvatore's and Cunningham's drow lore (I LOVE Liriel Beanre!) and my own piraty twist- an viola! The history and cultures of the various races and kingdoms are the most fun to create, IMHO. Gods and cosmology are fun to play with, too! Okay, yes, I'm a total game-geek....

Ravenswald - February 17, 2012 01:53 AM (GMT)
This is the box set of the original D&D I have. Actually fourth edition 1975.
http://www.acaeum.com/ddindexes/setpages/s...ans/box3rd+.jpg. My second character was a wizard. 4 hit points and a single sleep spell and a dagger. I ended up 6 years later with this character at 22nd level. We played long campaigns back then. Hated psionics, silly idea. I think the game definitly needed a revamp and AD&D was definitely a good idea. Lost contact with it after University in the 80s so don't really know the later versions of the rules.

I think you've combined it all very nicely. well done

MsMarvelDuckie - February 22, 2012 11:21 PM (GMT)
@ Ravens- Well, by 4th ed, i was of course referring to the "official" editions /rules cahnges of the game. Technically, it all started with just three little booklets in 74, which most gamers now call "0 edition". The 4th ed I'm referring to is the current incarnation of D&D, with rumors circulating that a 5th edition is coming out later this year- apparently, a lot of people were not happy with the rules as they stand now, nor with a great deal of lore changes that occured along with it.

I never hated psionics, I just don't use it, as I (still) don't have much material on it- it was mostly for Dark sun, which never really had much written on it- so I just mostly use other setting lore and rules. Ah, you've brought back some great memories for me with my early PC's. My first was an elf wizard who lasted all of ten minutes- killed a pair of orcs, then promptly fell prey to a carnivorous squirrel! Darn, I HATE when that happens.... She had 4 HP to start(end). But most of my other PC's are still alive and kicking. only one had any real mishaps- well, aside from our favorite young bard here. One of my early PC's went through White Plume Mountain with few problems (well, she almost lost a leg, but managed to get through it) but later eneded up stuck on the ghost ship in Phantom's Wake. She may still be there.... And then there's Morg. Yes, I occasionally play Lothir's sister, when I'm feeling evil and nasty. But she's so much fun!! Mostly because I get to kill, maim, or rob random NPC's for no reason, and it's entirely in character for her. :twisted:

Also, good news! i finally have some new stuff up for DS, and also for Golden Flame. I would have posted yesteday, but the library net went down before I could log on here. so, get ready to enjoy!

Feral Female - February 23, 2012 09:46 PM (GMT)
Nice to see a new issue of the Cat back! Well done as always my dear.

MsMarvelDuckie - February 23, 2012 11:29 PM (GMT)
Well, that was actually the second story of the thread, "Children of the Golden Flame". "Night of the Black Cat" is a seperate story, I had originally just decided to lump all my stories into one thread, but that was before the two dark-elf ones got so darned long! Eventually, I WILL get around to putting Black Cat in its own thread, so that I can keep them in their own areas. That one may get a sequel, eventually, since I left the ending open for future "tails" about the young Delagato lass.

Ravenswald - February 24, 2012 12:15 AM (GMT)
Nice to see Lothir getting tough. Chivalry and courtesy aren't going to get him where he wants to go in this town. Or protect him.

My first character lasted 10 minutes, a fighter who took two arrows in our first encounter against footpads. For 11 year old I was quite crestfallen after all my work to roll up the character. I had to wait u ntil the following week to play again and I made certain my Wizard stayed in the centre of the party and kept very low until I understood the rules and to never trust my elders who happily put us young ones in the dangerous situations first.

MsMarvelDuckie - February 24, 2012 01:09 AM (GMT)
LOL!! Yeah, I was in high school the first time I played. It was a quickie session at lunch one day with a guy I was sort of frieds with, just to show me how it worked. It was the last time I played for another three years. When I finally got in on a real game, I was hooked! My second PC- the one who may/may not still be off sailing the seas on the ghost ship (we never went any further than that) was much smarter about getting into danger, though in all fairness, I had never even considered the possibility of carnivorous squirrels in that first encounter. I saw it and trhew a dagger, thinking "lunch". Evidently the squirrel was thinking the same thing.... Who knew?

I have played DM for most of our games over the years, whish is one reason why this world of mine has gotten such a thorough treatment detail-wise. I run the games with the other players supplying most of the entertainment, though I occasionally pull out one of my old characters for a fun cameo or as a helper. Lothir himself started as a plot-hook to bring Morg into a game, and has since turned into one of my fave characters to run or play. And he shows up in the DARNDEST places! Like being a passenger on the ship the party was on during a recent Holiday adventure. (Rescuing my world's version of Santa from a wizard who took over his workshop!) He tagged along to help the group get the mysterious crate to its owner. (Someone had stolen his bag and the harness for his reindeer during the chaos of the wizard's take-over). Must be because he can't stay out of trouble....

Ravenswald - February 24, 2012 08:17 PM (GMT)
I too used to bring my wiizard back into the game when I became a DM as a sort of DR Who character. I'd have the Wizard Council (sort of similar to the Time Lords) reduce my wizard, Gamildring back to 8th level and then he would tag along with parties to work himslef back up to 22nd. Did this all through my High School and Universiy days. He was the most trusting soul which caused problems for the parties who he was with when he trusted the wrong person and they ahd to get him out of the fix. I think I've mentioned elsewhere that Lord ravenwood, and his alter egos are all charcaters that I created from other games: Vampire the Masquerade, Call of Chthulu and SPI's Universe.

MsMarvelDuckie - February 24, 2012 09:31 PM (GMT)
Ah, Masquerade. That world was fun to play in, at least until our GM (I mentioned him before) decided to try for a TPK just because. He had the completely wrong attitude for a GM- it's not about killing off the PC's, it's about challenging them in ways that MIGHT get them killed. I guess he didn't get the distinction, or he chose to ignore it. To this day, I still have fond memories about my Fianna werewolf lass. I even tried to cultivate an Irish brogue to play her. (though a couple of players said it sounded more like a Cockney British accent.... I was sort of channeling Eliza Doolittle, lol!)

I've played a little of Spycraft in recent years, and some Star Wars (as a Twi'lek rogue/Jedi a la KotOR), but mostly, it's always been D&D for me. mutants and Masterminds was sort of fun- I made a female mutant who was sort of a cross between Silver Sable and Black Cat (I LOVE her as a gaming PC! The perfect rogue!) My Spycraft PC was sort of similar, but she ended up getting herself slightly preggers, and later was thrown through a sixth story window. (Which caused her to miscarry, but.... Ouch.) We didn't play it for long, unfortunately.

Ravenswald - February 25, 2012 12:43 AM (GMT)
Only slightly pregnant? Funny how real life problems can sometime creep into RPG. In one series with my space pirate character I married and then some how got divorced with her taking nearly everything bar my space ship and she tried to take that as well. In Masquerade I created a childe who betrayed me and tried to take my blood through diablerie. I've played many rpgs (including early vers of Star Wars and M&M) but VTM was my favourite in my senior years while D&D was definitely what we played at school and university. I don't have the group who plays that now a days but when you have things like Skyrim or VTMB it fills that void.

MsMarvelDuckie - February 28, 2012 11:02 PM (GMT)
Agreed. Yeah, that was actually a pretty funny game session. We were playing a spycraft campaign that was based on a graphic novel (forgot the name, but it's got a trio of female protagonists) and we were after this ancient shield which was supposed to lead us to a treasure or something. Problem was, it was owned by some rich shady mob guy or whatever. To get into his mansion, we "crashed" a big party by pretending to be on the guest list, and me (being a shmexy vixen type with lots of charisma and stealth skills) managed to finagle my way upstairs to the master bedroom. Found the shield, but a security guard walked in on me. So I seduced him with a bottle of champaign in a hot tub. I was going for the "get him so drunk he passes out and forgets I was there" approach, but apparently, it didn't work as well as I hoped, so I ended up going for broke. SHOULD have just bopped him in the head with the champaign bottle, but naturally, I didn't think of it until later. Needless to say, the guy was NOT using "protection". Ergo- yeah....

Divorced, huh? Bummer. I've had party members who stole from anyone who got killed during adventures, but never had any marital problems. Then again, none of us ever got married in game....

Gorvar - February 29, 2012 12:20 AM (GMT)
Anyone else thinks we should do a D&D campaign?
I would totally play with you guys!

Ravenswald - February 29, 2012 08:22 AM (GMT)
QUOTE (MsMarvelDuckie @ Feb 28 2012, 05:02 PM)
Agreed. Yeah, that was actually a pretty funny game session. We were playing a spycraft campaign that was based on a graphic novel (forgot the name, but it's got a trio of female protagonists) and we were after this ancient shield which was supposed to lead us to a treasure or something. Problem was, it was owned by some rich shady mob guy or whatever. To get into his mansion, we "crashed" a big party by pretending to be on the guest list, and me (being a shmexy vixen type with lots of charisma and stealth skills) managed to finagle my way upstairs to the master bedroom. Found the shield, but a security guard walked in on me. So I seduced him with a bottle of champaign in a hot tub. I was going for the "get him so drunk he passes out and forgets I was there" approach, but apparently, it didn't work as well as I hoped, so I ended up going for broke. SHOULD have just bopped him in the head with the champaign bottle, but naturally, I didn't think of it until later. Needless to say, the guy was NOT using "protection". Ergo- yeah....

Divorced, huh? Bummer. I've had party members who stole from anyone who got killed during adventures, but never had any marital problems. Then again, none of us ever got married in game....

Lol. All that and you forget to do the direct approach. Don't feel to bad, we've all done it. Over thinking can lead to some embarrasing and amusing situations. Chuckle, yeh the GM was a bastard and set me upo really good to loose most of my loot. First and last time I had a charcter of mine get married. Then again I've had two Vampire childe double cross me after being embraced. Sometimes its better to be a lone wolf. :moody:

Gor a great idea except for the logistics. You in Belgium, most of the others scattered across the US and two of us in Australia makes running a party rather tough. Still a nice idea.

MsMarvelDuckie - March 1, 2012 11:30 PM (GMT)
Well, well. In that case, allow me to be the logistics person. I currently belong to two other boards forums (the aforementioned Candlekeep and CoE sites) where there are entire forum pages set up and dedicated to on-line free-form games. One person is designated as DM (or in some cases, each person simply states what their PC('s) is/are doing, and there is often little die-rolling involved) and the campaign can either be pre-decided by the thread's opening poster(usually the person who developed the start of the campaign), or can simply evolve as it goes. If you want to go full-monty(haul) RPG style, there are some good on-line die-roller programs we can use, or simply declare success or failure based on the probability of something going right. Basically, the more difficult or complex an action, the harder it would be to pull off. Each person posts what they attempt to do, and if it affects another person's PC, they can either oppose it, or let it stand. If undecided, the DM can rule. NPC's are usually either under control of one person (DM) or each poster simply interacts with NPC's themselves, with "walk-on" roles for those random characters that are simply scene dressing and such (ie- store owners who only appear once, etc.). Major NPC's are usually controlled by whoever introduced them, or the DM, if any.

For most such games, it's usually better to go rules-light, only using rolls for really important things like major actions. I've played in several, both using full rules, and almost none at all, and it's generally pretty fun as long as everyone can keep it going. Of course, as with table-top campaigns, RL can and sometimes does intrude, but the nice thing is that each player can check the thread as they have time, and it's not always necessary to wait for the next person, since posters do not always get on in order. Usually, the next person to post just deals with their own portion of the action and story, and it continues while the one who was behind catches up in their own post. Kind of like a continuing story-line with each participant telling part of the tale, only with stats!

If anyone's interested, I could start up a thread here, and see how it goes. Out of Game and Out of Character comments and questions could have their own thread, or simply be stated as such in posts, as decided by vote. Depending on the edition(s) you guys are familiar with, we could make it edition-neutral, or use whichever is easiest. Personally, I like 3.5 ed, or a very rules-light 2nd with some 3rd ed stuff spliced in. And we can have house rules for certain things. (I have one that anything particularly funny or outstanding in OR out of game gains "PXP" or player experience points, which can be used to raise a stat, gain skill points, learn a feat, or saved to trade for items, special favors, or level-gains later).




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