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| Pages: (25) « First ... 12 13 [14] 15 16 ... Last » ( Go to first unread post ) | ![]() ![]() ![]() |
| Candy Man Criminal |
Posted: Mar 27 2010, 06:37 PM
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![]() Metroid Prime Group: Members Posts: 2,778 Member No.: 1,101 Joined: 13-January 08 |
(UDK discussion has a topic now, so we can stop plaguing Troid's)
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| Troid92 |
Posted: Apr 3 2010, 04:59 PM
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Music God / Temp Admin ![]() Group: Admin Posts: 1,743 Member No.: 19 Joined: 28-January 05 |
Latest update:
Made a real 2-D model editor. The last one was whipped together in GM in about 2 hours, and it was specifically meant to make only that one Meta Ridley model. And then it took another two hours just to make that model. This new one is way more user-friendly and can pump out ragdolls like fast food. Next up: A model animator. Should be fun. But homework first. Edit: No, I'm not going to be all secretive like past MP2D work. Here's a screenshot for proof of my latest progress. It's certainly not the prettiest or most intuitive piece of software I've ever made, but it gets the job done well enough. ![]() Yeah, I like MZ's Meta Ridley a lot. So what. >_> -------------------- |
| Phlakes |
Posted: Apr 4 2010, 10:33 PM
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![]() Omega Pirate Group: Members Posts: 1,434 Member No.: 1,201 Joined: 8-October 08 |
It is a nice Meta Ridley...
And this looks like it may revive MP2D. Which is hard. -------------------- ![]() Figured I'd steal a cruise ship Sail it off a waterfall while covered in gold paint Handstanding next to a mariachi band On fire |
| Troid92 |
Posted: Apr 13 2010, 10:24 PM
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Music God / Temp Admin ![]() Group: Admin Posts: 1,743 Member No.: 19 Joined: 28-January 05 |
Thanks.
Latest update: Animation isn't possible yet, but pieces can be rotated to put the model into various poses. It took a lot more maths than I expected. ![]() Next up: offsetting pieces, scaling pieces, simplifying code, removing the faint pink outline, adding a user interface for animating, etc. -------------------- |
| Under The Ashes |
Posted: Apr 15 2010, 01:12 PM
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![]() A Screaming Riot Group: Members Posts: 1,406 Member No.: 1,307 Joined: 8-February 09 |
Do work son (and your doing good work at that. way to go.)
-------------------- <img src='http://notpy.notstaticfire.co.uk/Hurr I am plane.png' border='0' alt='user posted image'>
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| Zurginator |
Posted: Apr 15 2010, 07:37 PM
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Zurginator the Pwninator Group: Members Posts: 3,123 Member No.: 1,047 Joined: 25-August 07 |
You should add the ability to do a simple Poly shape that's textured with a sprite, and alters dynamically based on the points.
A great use for this would be Ridley's wings. Instead of having to sprite them in every position, you simply sprite the structure and a texture, then set points for the poly to deform on so when the wings move those pollies stretch and compress, making the wing shape. |
| Phlakes |
Posted: Apr 15 2010, 09:47 PM
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![]() Omega Pirate Group: Members Posts: 1,434 Member No.: 1,201 Joined: 8-October 08 |
Here Zurg, have winrar. -------------------- ![]() Figured I'd steal a cruise ship Sail it off a waterfall while covered in gold paint Handstanding next to a mariachi band On fire |
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| Zurginator |
Posted: Apr 15 2010, 09:59 PM
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Zurginator the Pwninator Group: Members Posts: 3,123 Member No.: 1,047 Joined: 25-August 07 |
Wtf? That has nothing to do with what I said? |
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| Phlakes |
Posted: Apr 15 2010, 11:21 PM
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![]() Omega Pirate Group: Members Posts: 1,434 Member No.: 1,201 Joined: 8-October 08 |
Because that was a good idea, you can had winrar. So I gave you WinRAR. -------------------- ![]() Figured I'd steal a cruise ship Sail it off a waterfall while covered in gold paint Handstanding next to a mariachi band On fire |
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| Timmeh |
Posted: Apr 16 2010, 02:03 AM
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![]() The Electryc Penys Group: MP2D Team Posts: 3,481 Member No.: 10 Joined: 27-January 05 |
that's either fucking retarded or hilarious
I laughed so probs hilarious -------------------- ![]() |
| Candy Man Criminal |
Posted: Apr 16 2010, 02:10 AM
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![]() Metroid Prime Group: Members Posts: 2,778 Member No.: 1,101 Joined: 13-January 08 |
troid, i love you =]
i believed in you the whole time, more then i can say about the rest of this sorry mob! good work, man, keep it up ^_^ -------------------- ![]()
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| Troid92 |
Posted: May 10 2010, 02:21 AM
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Music God / Temp Admin ![]() Group: Admin Posts: 1,743 Member No.: 19 Joined: 28-January 05 |
Hey. Sorry for going almost a month without another update. Things got busy again, and a full-fledged model animator isn't exactly easy to make, even if it's only 2-D. The subtle pink border is removed. The maths are simplified a little. Models can animate smoothly now, but without a user interface it's very limited (i.e. you hit space and it moves back to the original position). So I'll be making UI's next (easy keyframing, timeline screen, etc.).
That sounds useful, but I think I'll have to wait before I code that. We can get away without it, and right now I'm trying to work on getting this working and available. For now Ridley's wings will have to use scaling, maybe with a few intermediate sprites. -------------------- |
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| Troid92 |
Posted: Jun 3 2010, 01:42 AM
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Music God / Temp Admin ![]() Group: Admin Posts: 1,743 Member No.: 19 Joined: 28-January 05 |
Latest update:
As of Sunday, the animator animates. It has a key frame table where you can view the key frames (and later you'll be able to move and delete them). I'll add more features before I demonstrate anything. I can get Ridley to start running in seconds. -------------------- |
| Zurginator |
Posted: Jun 3 2010, 02:36 AM
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Zurginator the Pwninator Group: Members Posts: 3,123 Member No.: 1,047 Joined: 25-August 07 |
All hail Troid! HUZZAH! HUZZAH! |
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| Candy Man Criminal |
Posted: Jun 3 2010, 04:01 AM
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![]() Metroid Prime Group: Members Posts: 2,778 Member No.: 1,101 Joined: 13-January 08 |
he needs a parade
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