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New Zelda game in the works
| CrazygurlMadness |
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Keeper of Link's Handcuffs (and local smartass)
  
Group: Hylian
Posts: 329
Member No.: 15
Joined: 8-June 06

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As you can read here, amongst other things. Sure, the details are so dreadfully MIA that you can't take a stab at any guessing yet, but it's still good news. While I prefer not to get into a hyped-up foamy excited version of myself before seeing either 1. screenshots or 2. a trailer (pleasepleasepleaseplease), which should typically come over the summer (either at the watered down version of E3 or some other convention), I am glad. You can turn rabid now, I found cover.
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| Parting Gift |
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Newbie

Group: Kokiri Kid
Posts: 4
Member No.: 367
Joined: 22-April 08

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Why not get into hyperfoamy excitedness?
Oh...I just read the article. How inarticulate.
Damn...
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| Alantie |
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Freeze Time
  
Group: Sage
Posts: 925
Member No.: 8
Joined: 15-May 06

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| QUOTE (gliderpilotgirl @ May 2 2008, 11:29 AM) | Are you sure? I'd like see a game with the feeling of WW...yet the look of TP. By feeling I mean the hope, the exploration and most of all the solid ZeLink.
I disliked TP for Ilia and the game's excessive focus on Link's beginnings..for the lack of Zelda and just the general gloomy feeling. For a game that was trying to echo OoT, I think they missed it, even if characters and plot lines were repeats. |
I enjoyed the solid Zelink of WW, but the game itself was rather disapointing for me. I did like that Tetra put Zelda in a new light, but there was really so little to do- the world size of WW is huge, but so very few dungeons and actual interesting side quests. Plus the ending of WW really ticked me off to no end. WW was almost too lighthearted- there wasn't enough of a dark contrast.
I think they're swinging between extremes here- WW too lighthearted, and TP almost too dark. They need to find a good middle ground, the way that OoT had. There was equal amounts of humor and seriousness in that game.
I enjoyed TP because it may be darker, but there is that glimmer of hope through the shadows. It was a step up from WW because it did have its goofy silly moments that balanced out the gloom. Ilia was irritating, but I could overlook her for the most part. I was totally freaked out by the sky creatures though- the Oocooa or however you spell that. Those were just bizarre. I didn't feel there was an excessive focus on Link's beginings. . . what exactly do you mean when you say that?
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| gliderpilotgirl |
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Elite Member
  
Group: Hylian
Posts: 433
Member No.: 121
Joined: 1-October 07

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| QUOTE (Alantie @ May 2 2008, 06:58 PM) | I enjoyed the solid Zelink of WW, but the game itself was rather disapointing for me. I did like that Tetra put Zelda in a new light, but there was really so little to do- the world size of WW is huge, but so very few dungeons and actual interesting side quests. Plus the ending of WW really ticked me off to no end. WW was almost too lighthearted- there wasn't enough of a dark contrast.
I think they're swinging between extremes here- WW too lighthearted, and TP almost too dark. They need to find a good middle ground, the way that OoT had. There was equal amounts of humor and seriousness in that game.
I enjoyed TP because it may be darker, but there is that glimmer of hope through the shadows. It was a step up from WW because it did have its goofy silly moments that balanced out the gloom. Ilia was irritating, but I could overlook her for the most part. I was totally freaked out by the sky creatures though- the Oocooa or however you spell that. Those were just bizarre. I didn't feel there was an excessive focus on Link's beginings. . . what exactly do you mean when you say that? |
Well to each her own...I liked the hopeful feeling the game left me with at the end. TP's felt kind of anti-climatic.
What I mean is you kept running into the Ordon kids...in Kakariko, and especially the part with regaining Ilia's memory. At that point in the game I was like "Ilia, who?" and suddenly we get this overkill romantic reunion that's back in Ordon like nothing's happened. When she initially lost her memory Link looked all heartbroken..and it was almost like Telma had to make a plea for him to help the people of Hyrule, to think of the big picture. I didn't like how reluctant it seemed to portray him as.
When we were dealing with OoT...Link left the Kokiri Forest behind at the beginning. The kids couldn't come with him, so his past was there. As an adult, he physically no longer fit in...and that only served to remind us that he longer belonged there. Saria made an appearance reminding us of his past ( like Ilia ) but it was a "goodbye" in a sense..she was a Sage, he had grown up and they could no longer be. I liked how it resolved things...with Ordon, we never got that. At the end, it was like the people ( and Ilia ) expected him to just return as if nothing had changed.
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