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Link x Zelda > Handheld Zelda games > Phantom Hourglass ( Spoilers ahoy!! )


Title: Phantom Hourglass ( Spoilers ahoy!! )


gliderpilotgirl - November 4, 2007 03:33 AM (GMT)
So, it's only been out a month, and even less in Europe..but have any of you played this game? I have, and it's absolutely amazing. It reminds me of ALTTP mixed with WW...and made unique. You have the sailing of WW ( without the monotony ) and the dungeons of ALTTP. And WW's items, made cool by the stylus use. It has a simple yet nice plot, with great characters.

Now time for massive spoilers, since this is a Zelda x Link forum,

<spoiler!!!> ( the white text won't work for me )













The Zelda x Link stuff is absolute gold..matching that of OoT in my opinion, and surpassing WW. Link is fighting for Tetra, and his fairy even says so: "Link's fighting for Tetra, the Ocean Kingdom, etc "
The part where he finds her and she's been struck into stone was sad, yet sweet. The boss taunts Link before he finds her saying, "Let's see you drag her out of here!" after Link has confided unknowingly the reason for his quest. And when he finds her, he's in shock and rushes to her...only to find she's lifeless. Before he parts, he turns and reaches out like he wants to hold her hand..but she can't respond.
When she is brought back to life...it's very sweet. They are about to hold hands when she gets kidnapped...Link's got eyes only for her.


HyruleMaster - January 3, 2008 08:07 PM (GMT)
I've played it! Yes, I do love it. ='D The only things that were disappointing was that it was extremely easy and only a couple of music tracks were repeated throughout the game. (The same music for each island, dungeon, etc). But when the music changed it was actually really good. I love the boss music for the first round of Bellum. (It almost sounds like it could be played in big band. 8D)

And yes, the ZeLink was brimming from the first minute of the game. And they constantly emphasized that Tetra is really Zelda. =3 Much better than the Link and Ilia stuff in Twilight Princess. (Not to mention it was more vivid...)

Alantie - March 26, 2008 10:53 PM (GMT)
I must be the only one who was disapointed by this game, huh?

While I did love the Zelink moments, I was highly upset with the game. The storyline and development of it was very. . . .flat and uninteresting IMO. It just didn't grab me or get me excited the way the other Zelda games have. It was too simplistic, too. . . just blah. The characters were fairly dull, with the exception of our heros, and the concept of the Ghost Ship could have been so much better. Using the stylus was very irritating too. It would have been alright for some purposes, but to have to use it all the time got on my nerves. *slinks away*

zelda-in-disguise - August 8, 2008 04:37 PM (GMT)
QUOTE (Alantie @ Mar 26 2008, 10:53 PM)
I must be the only one who was disapointed by this game, huh?

While I did love the Zelink moments, I was highly upset with the game. The storyline and development of it was very. . . .flat and uninteresting IMO. It just didn't grab me or get me excited the way the other Zelda games have. It was too simplistic, too. . . just blah. The characters were fairly dull, with the exception of our heros, and the concept of the Ghost Ship could have been so much better. Using the stylus was very irritating too. It would have been alright for some purposes, but to have to use it all the time got on my nerves. *slinks away*

Yeah, I know how you feel on some parts. I thought the game was good, but some parts were a bit easy. I liked using the stylus sometimes, but I remember wishing that we could have the option to walk aroung using the control pad. I loved the ZeLinky-ness though and at least the fairies Neri, Ciela, and Leaf weren't as talkative as Navi. :lol:




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