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| bushh |
Posted: Nov 5 2009, 12:13 AM
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mr. newbie Group: Members Posts: 1,378 Member No.: 90 Joined: 21-March 05 |
------ ZEN ------
Pack 1 pick 1: Soaring Seacliff Blood Seeker Nissa's Chosen Runeflare Trap Akoum Refuge Kraken Hatchling Ondu Cleric Valakut, the Molten Pinnacle Gomazoa (FOIL) Cobra Trap --> Torch Slinger Crypt Ripper Territorial Baloth Caller of Gales Mountain best card out of a weak pack Pack 1 pick 2: Sky Ruin Drake Torch Slinger Vampire Lacerator Nimana Sell-Sword Umara Raptor Highland Berserker Plains Vastwood Gorger Beastmaster Ascension --> Journey to Nowhere Inferno Trap Frontier Guide Adventuring Gear Steppe Lynx wow ! JtN and trap are passed, and the rare is still here. he must picked a machete or a nighthawk. Pack 1 pick 3: Plains Tajuru Archer Hagra Crocodile Celestial Mantle Tuktuk Grunts Kor Sanctifiers Crypt Ripper Landbind Ritual --> Kor Skyfisher Stonework Puma Savage Silhouette Teetering Peaks Oran-Rief Survivalist leaning towards R/W here Pack 1 pick 4: Predatory Urge --> River Boa Shatterskull Giant Sky Ruin Drake Into the Roil Territorial Baloth Mark of Mutiny Feast of Blood Bold Defense Plains Soaring Seacliff Vines of Vastwood here i took the river boa because first, i didnt saw any white cards, just in case i might have to move to green, and second, i didnt see the giant. shouldve been the giant though. Pack 1 pick 5: Cancel Giant Scorpion Slaughter Cry Shieldmate's Blessing Hedron Crab Island Blade of the Bloodchief (FOIL) Zendikar Farguide Magma Rift --> Shatterskull Giant Bog Tatters this time i got it. Pack 1 pick 6: Beast Hunt Swamp Kor Outfitter Magma Rift Scythe Tiger Ior Ruin Expedition Oran-Rief Recluse Vampire's Bite --> Torch Slinger Trapfinder's Trick easy on color pick Pack 1 pick 7: Kabira Crossroads --> Molten Ravager Grim Discovery Landbind Ritual Runeflare Trap Beast Hunt Noble Vestige Demolish Swamp this card is perfect if i end up in heavy red, which i would love to Pack 1 pick 8: Tanglesap Turntimber Grove --> Makindi Shieldmate Spidersilk Net Caravan Hurda Trailblazer's Boots Forest Seismic Shudder on color pick, nothing else in the pack Pack 1 pick 9: Soaring Seacliff Runeflare Trap Kraken Hatchling --> Ondu Cleric Cobra Trap Caller of Gales Mountain Pack 1 pick 10: Torch Slinger Highland Berserker Plains Vastwood Gorger Frontier Guide --> Steppe Lynx wow ! pick 10 and still a slinger and a lynx ? i must win the draft ! slinger is good, but lynx is better. Pack 1 pick 11: Plains Celestial Mantle Landbind Ritual Savage Silhouette --> Teetering Peaks Pack 1 pick 12: --> Mark of Mutiny Bold Defense Plains Soaring Seacliff this card is perfect in a beatdown deck. period Pack 1 pick 13: --> Slaughter Cry Island Bog Tatters Pack 1 pick 14: --> Beast Hunt Trapfinder's Trick Pack 1 pick 15: --> Beast Hunt pretty good pack 1, and i expect the same in pack 3. ------ ZEN ------ Pack 2 pick 1: Shieldmate's Blessing Magma Rift Guul Draz Specter Cancel Swamp Sejiri Refuge Khalni Heart Expedition Pillarfield Ox Tajuru Archer Mire Blight Zendikar Farguide Paralyzing Grasp Vines of Vastwood Ruinous Minotaur --> Murasa Pyromancer nothing else on color. murasa pyromancer is awesome if we got enough ally to support it. otherwise, ill just have more 2 drops please Pack 2 pick 2: Shoal Serpent Vastwood Gorger Soul Stair Expedition Khalni Heart Expedition Plains Akoum Refuge Kabira Crossroads Rite of Replication Reckless Scholar Hagra Crocodile Seascape Aerialist Teetering Peaks Trapfinder's Trick --> Baloth Woodcrasher meh. hate drafted the woodcrasher because i dont wanna end up a turn away from win then he attacks for too much. other possible pick is the rite of replication Pack 2 pick 3: Mind Sludge Forest Goblin War Paint Living Tsunami Kraken Hatchling Ondu Cleric Into the Roil Grazing Gladehart Nissa's Chosen Emeria, the Sky Ruin --> Stonework Puma Quest for the Gravelord Bold Defense again, meh pack, puma is pretty awesome also to support murasa pyromancer and block those intimidate creatures. Pack 2 pick 4: --> Kor Hookmaster Caller of Gales Pitfall Trap Plains Oran-Rief Recluse Heartstabber Mosquito Desecrated Earth Elemental Appeal Turntimber Grove Caravan Hurda Narrow Escape Trapmaker's Snare at last something is coming. pitfall trap is not really good in a beatdown deck meanwhile hookmaster is excellent. Pack 2 pick 5: Tanglesap Gomazoa Spidersilk Net Ondu Cleric Forest --> Goblin Bushwhacker Unstable Footing Lethargy Trap Blood Seeker Lavaball Trap Kor Cartographer Pack 2 pick 6: Greenweaver Druid Hedron Scrabbler Goblin War Paint Blood Seeker Forest Goblin Bushwhacker Ondu Cleric --> Geyser Glider Lethargy Trap Kor Cartographer woohoo glider 6th ! Pack 2 pick 7: Noble Vestige Mindless Null Trapmaker's Snare Vampire Lacerator --> Demolish Island Grim Discovery Cancel Ior Ruin Expedition Pack 2 pick 8: Relic Crush Merfolk Wayfinder Blood Tribute (FOIL) --> Nimbus Wings Island Zendikar Farguide Vampire's Bite Trapfinder's Trick Pack 2 pick 9: Shieldmate's Blessing --> Magma Rift Swamp Khalni Heart Expedition Pillarfield Ox Mire Blight Zendikar Farguide Pack 2 pick 10: Shoal Serpent Vastwood Gorger --> Plains Kabira Crossroads Hagra Crocodile Trapfinder's Trick Pack 2 pick 11: Mind Sludge Forest Kraken Hatchling Emeria, the Sky Ruin --> Bold Defense Pack 2 pick 12: Plains Desecrated Earth --> Caravan Hurda Trapmaker's Snare Pack 2 pick 13: Tanglesap Forest --> Unstable Footing Pack 2 pick 14: Forest --> Kor Cartographer pack 2 was meh. - but i know pack 3 will be great since hes feeding me with RW the whole pack 1 ------ ZEN ------ Pack 3 pick 1: Vampire Lacerator Spreading Seas Plains Seascape Aerialist Seismic Shudder Harrow Tuktuk Grunts Ior Ruin Expedition Narrow Escape Predatory Urge Graypelt Refuge Guul Draz Vampire Goblin Ruinblaster --> Goblin Shortcutter Blood Seeker pick would be either the grunts or the shortcutter, grunts should be better if my theme is allies but here shortcutter is the pick Pack 3 pick 2: Kor Hookmaster Graypelt Refuge Scythe Tiger Crypt Ripper Zektar Shrine Expedition Joraga Bard Hedron Scrabbler Slaughter Cry --> Plated Geopede Living Tsunami Hagra Diabolist Oran-Rief Survivalist Mire Blight Swamp woot a geopede ! Pack 3 pick 3: Khalni Gem Pillarfield Ox Relic Crush Conqueror's Pledge Noble Vestige Island Nimbus Wings --> Burst Lightning Spell Pierce Kor Duelist Explorer's Scope Tempest Owl Mindless Null easy pick, pledge is not really special anyway in the format Pack 3 pick 4: Kor Outfitter Gigantiform Brave the Elements Bladetusk Boar Bog Tatters Sunspring Expedition Piranha Marsh Shoal Serpent --> Kor Skyfisher Spell Pierce Sejiri Refuge Island nice, deck is getting better. Pack 3 pick 5: --> Goblin Shortcutter Kabira Crossroads Highland Berserker Gomazoa Mold Shambler Spreading Seas Guul Draz Vampire Narrow Escape Hellfire Mongrel Reckless Scholar Mountain Pack 3 pick 6: Stonework Puma Lethargy Trap Nissa's Chosen Quest for Pure Flame Desecrated Earth Pillarfield Ox Kabira Evangel Mountain Goblin Bushwhacker --> Ruinous Minotaur either minotaur or the puma, again, if i was heavy allies, i would pick the puma, or the kabira evangel. since i was in beatdown, minotaur is my choice. he won me 2 games after Pack 3 pick 7: Shoal Serpent --> Teetering Peaks Beast Hunt Kabira Crossroads Island (FOIL) Molten Ravager Plains Quest for the Holy Relic Carnage Altar Pack 3 pick 8: Bog Tatters Scythe Tiger Quest for the Holy Relic Trapfinder's Trick Beast Hunt Mountain Slaughter Cry --> Kor Outfitter Pack 3 pick 9: Spreading Seas Plains Seismic Shudder Ior Ruin Expedition Narrow Escape --> Goblin Ruinblaster Blood Seeker Pack 3 pick 10: Scythe Tiger --> Zektar Shrine Expedition Hedron Scrabbler Slaughter Cry Mire Blight Swamp Pack 3 pick 11: --> Pillarfield Ox Noble Vestige Island Spell Pierce Explorer's Scope Pack 3 pick 12: --> Kor Outfitter Sunspring Expedition Spell Pierce Island Pack 3 pick 13: Kabira Crossroads --> Hellfire Mongrel Mountain Pack 3 pick 14: --> Quest for Pure Flame Mountain Pack 3 pick 15: --> Beast Hunt heres the deck 8 Mountain 7 Plains 2 Teetering Peaks 2 Kor Skyfisher 2 Torch Slinger 1 Plated Geopede 1 Ruinous Minotaur 1 Shatterskull Giant 1 Steppe Lynx 1 Kor Hookmaster 1 Goblin Bushwacker 1 Geyser Glider 1 Kor Cartographer 2 Goblin Shortcutter 1 Goblin Ruinblaster 1 Hellfire Mongrel 1 Burst Lightning 1 Journey to Nowhere 1 Slaughter Cry 1 Mark of Munity 1 Nimbus Wings 1 Bold Defense 1 Unstable Footing round 1 vs UB control deck. game 1 i get in early with lynx and skyfisher and some other creatures until he stabilized on 5 life, he drew sphinx of the lost truths and sky ruin drake, hold my team up while hes drawing cards. i drew lands and lost. game 2 i get in quickly with lynx and skyfisher and else, this time he didnt have enough time to recover. game 3 was pretty much the same like game 2 round 2 vs UG mill. game 1 hes stuck on 3 lands. game 2 he got hedron turn 1 and start milling me while i was attacking him with skyfisher, dropping some other stuff but he has merfolk seastalkers so i cant attack. i got JtN then, put it on seastalkers, and kill the crab with burst lightning. he tried to stabilize with mold shambler and sky ruin drake, but i show him the mark of munity :) round 3 vs mono red. game 1 we race - me with lynx and skyfisher and him with molten ravager. i won. game 2 i put skyfisher turn 2 bushwacker turn 3 and nimbus wings on bushwacker turn 4 and never look back. at last i won ! after all these mana floods and bad draws :) enjoy - and feedback always appreciated and gue_rakun, gue terlalu males buat buka web nya si pebles mundy hahahaha sori apalin kartu lah :D |
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