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| taufikthenewbie |
Posted: Oct 9 2009, 08:53 PM
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Super Newbie Group: Members Posts: 469 Member No.: 144 Joined: 29-July 05 |
PT Austin tinggal seminggu dan gw bingung mau main deck apa. Any suggestions? Decklists are extra appreciated. :D
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| Bern |
Posted: Oct 10 2009, 12:59 AM
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Moderator Galak Group: Members Posts: 1,149 Member No.: 6 Joined: 31-January 05 |
Naya Zoo with MD Ethersworn Canonist ?
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| taufikthenewbie |
Posted: Oct 10 2009, 09:41 AM
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Super Newbie Group: Members Posts: 469 Member No.: 144 Joined: 29-July 05 |
canonist is an interesting idea, but the deck it's meant to stop (hypergenesis or restore balance cascade combo) usually has ingot chewers maindeck (it deals with canonist and chalice on 0)
that's why i'm currently working on a naya zoo list with maindeck meddling mage which is good against a lot of matchups: dredge loses if you name dread return, the cascade decks can't cast their namesake spells, any deck with engineered explosives doesn't get to cast them anymore, but the only problem is the mana gets a bit fudged up and you don't get to play treetop village. listnya kayak gini: 4 arid mesa 4 verdant catacombs 4 scalding tarn 2 stomping ground 2 sacred foundry 1 temple garden 1 steam vents 1 breeding pool 1 forest 1 plains 1 mountain 4 wild nacatl 4 kird ape 2 mogg fanatic (awesome in the mirror against people who play steppe lynx and/or scute mob, but only 2 because they make for an underwhelming opening) 4 tarmogoyf 4 meddling mage 4 knight of the reliquary 2 ranger of eos (i don't like having multiples in opening hand, I really only want to see him occasionally in the mid-game. considering a 3-3 split between eos and reliquary, but KOR seems so strong. what do you guys think?) 4 lightning bolt 4 lightning helix 4 path to exile (wanted to cut down on these maindeck, but if hypergenesis and hexmage-dark depths combo show up in large numbers, I don't want to be stuck without outs to their big guys) 2 umezawa's jitte (considered changing this into something else, but I dunno) Other ideas I've considered: - bloodchief ascension (probably too cute, but it seems good in the mirror because they help you get counters with their shocklands) - goblin guide (provides a faster clock in most matchups but sucks in the mirror after they play the first kird ape, nacatl, or goyf) - steppe lynx (same as goblin guide, provides a faster clock in many cases, but sucks even worse than GG in the mirror because it can't block anything. besides, running steppe lynx makes you commit the mistake of running either too many lands or too many fetchlands, both of which are bad for the deck) - tribal flames (tadinya kepikiran, sekalian aja pake tribal flames, toh udah 4 warna ini, but then I figured that the manabase would get significantly weaker if I tried to include black too) what do you guys think? |
| bushh |
Posted: Oct 10 2009, 12:20 PM
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mr. newbie Group: Members Posts: 1,372 Member No.: 90 Joined: 21-March 05 |
try zoo with counterspells maybe ? bant zoo could work.. kird ape diganti steppe lynx, burn package ganti counters. mungkin aja bisa jalan :)
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| Bern |
Posted: Oct 10 2009, 04:13 PM
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Moderator Galak Group: Members Posts: 1,149 Member No.: 6 Joined: 31-January 05 |
Kalau pada pake ingot chewer bisa pake rune of law, maybe sideboard.
No tochtar ? I presume k o r is bigger but y not play some :P. Tribal flame > helix imo, but I might be wrong. Cheers |
| HellscreaM |
Posted: Oct 11 2009, 01:48 AM
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xcN.witchB Group: Members Posts: 197 Member No.: 135 Joined: 29-June 05 |
3 jitte is not that bad
entah kenapa gw gak gitu suka steppe lynx wkwkwk |
| taufikthenewbie |
Posted: Oct 11 2009, 08:31 AM
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Super Newbie Group: Members Posts: 469 Member No.: 144 Joined: 29-July 05 |
gw juga gak suka steppe lynx, it gives the deck more explosive potential, but way less consistency.
dan setelah dipikir2 kok mogg fanatic gak terlalu berguna ya. it's just a defensive counterplay for the mirror (vs. steppe lynx or scute mob) and at best, it's a chump blocker (because damage on the stack doesn't exist anymore). paling2 juga cuma berguna di 1 matchup lain (doran/bant/doran-bant) to kill noble hierarch and BOP, dan itupun cuma berguna kalo ada 4. what do you guys think? is 8 one-drops enough for zoo? |
| Mishra |
Posted: Oct 11 2009, 09:40 AM
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Artificer Prodigy Group: Members Posts: 243 Member No.: 138 Joined: 13-July 05 |
8x 1-drops berasa kurang kynya.
KoR bukannya too slow ya? rasanya wooly tetep lbh explosive dan jadi late drop yg ok. KoR kalo datengnya telat agak cupu. Gw blm baca metagame nya sih, tp kalo lbh dominan control/combo kynya itu jitte mending melipir ke sb deh. bisa jadi diisi MD canonist ky usulnya bern. helix vs flames? imo helix. instant speed & randomly precious life gain Btw, koq kynya lama2 deck elu jadi makin control-ish zoo, fik? Extended ga require qasali pridemage atau apa di main? for opposing jitte's, chalice etc? |
| HellscreaM |
Posted: Oct 11 2009, 11:41 AM
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xcN.witchB Group: Members Posts: 197 Member No.: 135 Joined: 29-June 05 |
2 mogg fanatic di cut ganti canonist
1 bolt + 1 helix/pte juga bole ganti canonist menurut gw jitte 3 main deck boleh kok, you cant go wrong with jitte ahahah |
| taufikthenewbie |
Posted: Oct 11 2009, 09:14 PM
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Super Newbie Group: Members Posts: 469 Member No.: 144 Joined: 29-July 05 |
on 8 one-drops:
I think now zoo is a bit slower, but ends up bigger and more resilient. one of the main reasons is because of how the zoo mirror match plays out. it's all about whoever sticks the more goyfs/thoctars/KORs/jittes, while the cats and the apes only matter until turn 3. it's pretty bad to topdeck a kird ape when staring down a 4/5 goyf and a 5/5 KOR. that's also why i ended up not using goblin guides. goblin guide becomes epic fail when they land a turn 1 kird ape. the other main reason for 8 one-drops is as a strategy to avoid getting blown out by explosives or chalice on 1. on KOR vs. woolly thoctar: In a deck with 12 fetchlands, KOR will always come into play as a 4/4 or 5/5, which is just as big as woolly thoctar. it's slightly easier on the mana (although it's actually quite easy to find red mana in this deck so it doesnt really matter), but the best part about it is that it gets randomly bigger the later you draw it, and is really useful for deck-thinning or even ramping to a 4 mana spell with 3 lands in play (tap 3 lands for mana, sac one to reliquary to fetch another land, tap for mana). all in all, KOR is just better in many situations. canonist and qasali pridemage are definitely worth considering in the main deck, but i've been trying out the mogg fanatics instead, just to see if they're worth it. |
| HellscreaM |
Posted: Oct 12 2009, 01:12 AM
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xcN.witchB Group: Members Posts: 197 Member No.: 135 Joined: 29-June 05 |
so far so good sih menurut gw
tp tergantung metagame juga fik qasali pridemage gonna save ur day IMO |
| taufikthenewbie |
Posted: Oct 12 2009, 05:42 AM
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Super Newbie Group: Members Posts: 469 Member No.: 144 Joined: 29-July 05 |
cool, thanks for the help guys.
oh, one last thing: what do you think about bloodchief ascension? With shocklands and fetchlands, it should get to 3 counters quite fast. kalopun nggak, it forces the opponent to play a whole different game (shockland dibiarin come into play tapped, etc.) and when it's active, it's just so strong. my concern about including it is: 1. i'm not sure whether putting a card that dies to engineered explosives and isn't a creature that can swing will be a good idea 2. the only matchups where it can be really good is dredge and the mirror 3. belum dimasukin aja, sideboard options for dredge and the mirror udah banyak fyi, the way to combat dredge in my deck (MD and possible SB): 1. meddling mage on dread return and hope they don't find darkblast very quickly. 2. mogg fanatic to sac to get rid of bridge while killing narcomoeba 3. maybe bloodchief ascension, but probably something like relic of progenitus (although I hate having a sideboard option that only works for one specific matchup involving a not-too-popular deck, which is why i've considered bloodchief ascension) |
| Mishra |
Posted: Oct 12 2009, 09:06 AM
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Artificer Prodigy Group: Members Posts: 243 Member No.: 138 Joined: 13-July 05 |
gile.....knp lu begitu worried soal dredge?
it's a PT for God's sake, paling jg ketemu 2x. Mendingan fokus drafting Zendikar wakakakakaka bloodchief in extended is interesting i must say, altho i've seen that the standard applications are really, really crappy. |
| Scharazade |
Posted: Oct 12 2009, 06:05 PM
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Stealth Assasin Group: Members Posts: 785 Member No.: 2 Joined: 27-January 05 |
pembicaraan ini masih up to date ga sih?
kalo masih......... dulu zoo sempet bawa gaea might? dan setau gua Might of Alara sama persis kan sama kartu itu...... i think +5/+5 for 1 mana is a huge damage boost and tribal flame is still legal, i remember Levi's back to back GP win with that deck i think is that not good anymore? it kinda feature a lot for similar cards. Mogg fanatic seems pretty odd and useless now that damage on stack is gone. Tribal flames and Might of Alara gets my nod, and on that note, splashing black for Dark Confidant is also a yes lol, I know it might be a little bit greedy but if the land can sustain it before the enemy color, it sure hell can sustain it now. Be Greedy! Aim for Power lol......... 4 Kird Ape 4 Nacatl 4 Meddling Mage 4 Dark Confidant 4 Tarmogoyff 4 Knight of Relinquary/WhollyThoctar (whicever proofs to be better) 4 Tribal Flames 4 Might of Alara 4 Lightning Bolts 2 Slot for anything else that you might expect? (Cannonist/PTE/Dredge Hate) land to match, just woke up, too lazy to think of land built for now then again, I'm not expert on extended metagame atm, not sure if any pro would want to play hexmage/darkdepth combo and all but this deck looks pretty solid on paper, gl |
| Scharazade |
Posted: Oct 12 2009, 06:11 PM
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Stealth Assasin Group: Members Posts: 785 Member No.: 2 Joined: 27-January 05 |
I just realize something, with the addition of black, it would probably put you in the underdog seat @ zoo vs zoo mirror, because ur taking extra damage from ur land... so i guess if ur worried about mirror lol, just ignore my stupid post
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