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 Night Starr, The Wolf-Girl
Night
Posted: Oct 5 2011, 09:02 PM


I'm back!


Group: Members
Posts: 100
Member No.: 1,480
Joined: 5-October 11



Name: Meagan Starr (AKA Night)
Species: Humanish
Gender: Female
Age: 27
Birthday: May 19th
Sexual Orientation: Bi-Curious
Native Language: Agentine (An offshoot of latin of my own design.)
Secondary Language: Common

Physical Description: The most remarkable thing about her was her eyes. They are speckled white in a deep sea of navy, with white pupils that mirror the moon – in the new moon, they are totally black, in a crescent wedged just slightly silver, and in a full moon, they are completely white. They are a perfect replication of the night sky.

Besides this small detail, she’s rather unremarkable. She stand’s at 5’6, with another 4 feet added in length by her black/brown, wolf-like tail. Her ears, the same color as her tail (And, consequentially, her curly hair), are six inches tall, also very canine-like in build.

She has a trim sort of body structure, and although she is obviously feminine, she lacks the sloping curves of the perfect female body. Instead, she has slight hips and a decent amount of chest, though certainly not enough for her to be considered above average. She does seem to have built up quite a bit of muscle tone, as well as a good tan from working outside – though she can’t tell you what she was doing outside, as she doesn’t remember for the life of her.

Her countenance is rather average – a strait nose, freckled cheeks, and a heart-shaped face. She has a few laugh lines at the edge of her eyes now, alluding to her friendly and easy-going personality.

Across the back of her right hand, she has a faint scar int he shape of letters that read "Night." This is her only clue to her past identity. She assumes this to be her name.

Her closet features mostly t-shirts and jeans, with a few pairs of khaki or plaid shorts and tank tops thrown in there at random. She mostly wears a worn pair of boots or blue plaid converse, though she can rarely be seen in heels and a dress if the occasion calls for it. She also is never seen without her backpack – a blue and white canvas bag with the Starr family insignia on the front and side flaps – unless the situation absolutely demands it.

Mental and/or Social Description: Well, the vast part of her old personality seems to have been wiped out by the amnesia – she’s no longer shy, which by itself has made a huge difference. She seems much more eager to meet people – especially people that might be able to tell her about her past, from which she has little to no recollection.

Night is very laid back and calm; not a whole lot gets her terribly troubled. She does seem to have retained her sense of adventure, along with her somewhat nervous disposition. She loves books, and she loves drawing – another thing that she retained, and that her old friends from the crossroads may remember of her.

She still has a crushing phobia of water – just the idea of getting into a lake or a pool makes her squirm inside. She can tolerate showers and bathtubs, of course, but something about water in general makes her uncomfortable. Though really, she just can’t for the life of her remember why…

Night has a love of all things cute and fuzzy – vulticus, balgor, felusine, you name it! She just loves it. It also makes her more inclined towards trusting mammalians, though this may have something to do with her past as well. Not that she would remember.

It really was difficult to have amnesia.

Goals:
Remember who the hell she is
Go Beyond (Again?)

Stats:
Stamina: 3
Strength: 3
Resistance: 4
Dexterity: 3
Mentality: 3

Attribute:
Instinct

Instinct –
Much like an animal, you have a seemingly natural ability to survive in the world - you get get an bonus of 4 skill points to spend in the Skill Group of Survival at the time of character creation. You also gain 'Survival' as a bonus Skill group.

Traits:

Amnesia – gives a bonus of 1 trait point (6 + 1 = 7)
You simply can't remember your past! You also seek to find out about it, giving you a driving goal (which will never be acheived).

Phobia – gives a bonus of 3 trait points (7 + 3 = 10)
Absolute mindless terror of a particular thing.. be it enclosed spaces, heights, spiders, or the number 17... You will do anything in your power to avoid this thing - you might go so far as to jump out a 12 story window to get away from that itsy bitsy spider, so it's best to try to keep a "lid" on your phobias.

Jack of all Trades – costs 6 trait points (10 – 6 = 4)
You don't pick Skill Groups at all - for you, all skills grow at equal rates.. so there's no negative for "non group skills".
Ambidextrous – costs 1 trait point (4 – 1 = 3)
You're skilled at using both of your hands equally. This is required for many types of two handed fighting.

Turtle's Blessing – costs 2 trait points (3 – 2 = 1)
You can withstand more damage than the "normal" of your species.. Perhaps it's just 'cause it takes longer for you to feel the pain - you get a permenant +1 bonus to resistance.

Cat's Balance – costs 1 trait point (1 – 1 = 0)
You can never be caught off balance.. usually.. Climbing trees is much easier for you, and so is tight-rope walking, though, you still can't do it without practice. You never, ever trip over your own feet, that's for sure.

Skill Groups:
~Jack of All Trades~

Skills:

(Start – 4 all, 4 Survival)

Acedemics

Foreign Language -- Common
This skill may be taken multiple times.. one time for each language learned. When taking this skill - you can now speak (but not write in) a language you have selected... To put two skill ranks into Foreign langage is to speak that language fluently - as if it were a language you grew up speaking.
Limits: 2 skill ranks per langauge
Cost: 2 per skill rank
Total Cost: 4 pnts

Survival

Inner Compass
always know where north is
Limits: 1 skill rank
[/b]Cost:[/b] 2 per skill rank
Total Cost: 2 pnts

Cartography
the user can effectively read (and write) maps
Limits: 1 skill rank
Cost: 2 per skill rank
Total Cost: 2 pnts


--------------------
user posted image
So will fall, He and his faithless progeny; Whose fault?
Whos but his own? Ingrate! He had of Me
All he could have;
I made him just and right,
Sufficient to have stood, though free to fall.
Top
Night
Posted: Oct 5 2011, 09:03 PM


I'm back!


Group: Members
Posts: 100
Member No.: 1,480
Joined: 5-October 11



History
She can't remember. Care to help her fill it in?


--------------------
user posted image
So will fall, He and his faithless progeny; Whose fault?
Whos but his own? Ingrate! He had of Me
All he could have;
I made him just and right,
Sufficient to have stood, though free to fall.
Top
Night
Posted: Oct 5 2011, 09:03 PM


I'm back!


Group: Members
Posts: 100
Member No.: 1,480
Joined: 5-October 11



Relationships:
Currently None.

Code

Enemy
Acquaintance
Friend
Best Friend
Love Interest

Silver
He seems nice enough; I feel like I might know him from before, but I can't remember (obviously) and neither can he, so we can only assume. He's not very talkative, a little bit awkward, but I like him.


Kaokim
He's very friendly and polite; invited me to his house after I pretty much let my umbrella run him down during a storm. Very interesting. I like his tattoos... and those eyes! He's kind of cute.


Jasper
My mansion buddy! He's pretty cool - we found lots of interesting things, and he was nice the entire time. Split things pretty evenly, didn't seem to mind that Contraban was bothering him the whole time. All in all, a good guy - and seemingly a pretty good friend. Definitely will have to keep in touch.




--------------------
user posted image
So will fall, He and his faithless progeny; Whose fault?
Whos but his own? Ingrate! He had of Me
All he could have;
I made him just and right,
Sufficient to have stood, though free to fall.
Top
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