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 Special Set #08, Mining Familiars
Spirit
Posted: Feb 18 2008, 06:52 PM


Upper Class


Group: Admin
Posts: 2,253
Member No.: 2
Joined: 1-October 07



user posted image
Gem Wyrm
Cunning: 2 Critter
Average Top Speed: 20 mph
Power Levels: 2
Special Requirements: None
Notes: None
Stamina: 1
Strength: 2
Resistance: 3
Dexterity: 2
Mentality: 0
Special Abilities: Mechanical Mind, Stone Skin
Moves: Burrow, Bite

user posted image
Gem Drake
Cunning: 3 Animal
Average Top Speed: 25 mph
Power Levels: 2
Special Requirements: None
Notes: None
Stamina: 1
Strength: 2
Resistance: 3
Dexterity: 2
Mentality: 0
Special Abilities: Mechanical Mind, Stone Skin, Gleam
Moves: Burrow, Nip, Claw

user posted image
Gem Dragon
Cunning: 4 Beast
Average Top Speed: 25 mph, 40 mph (flying)
Power Levels: 2
Special Requirements: None
Notes: None
Stamina: 1
Strength: 2
Resistance: 3
Dexterity: 2
Mentality: 0
Special Abilities: Mechanical Mind, Fly, Stone Skin, Gleam
Moves: Dig, Nip, Scratch

user posted image
Cunning: 1 Dense
Average Top Speed: 20 mph
Power Levels: 1 (mini), 3 (giant), 5 (really big)
Special Requirements: None
Notes: None
Tunnel Worm - Mini
Stamina: 1
Strength: 0
Resistance: 1
Dexterity: 3
Mentality: 0
Special Abilities: Cave Crawler
Moves: Burrow, Devour, Shred
Tunnel Worm - Giant
Stamina: 4
Strength: 4
Resistance: 5
Dexterity: 3
Mentality: 0
Special Abilities: Cave Crawler
Moves: Burrow, Devour, Shred
Tunnel Worm - Really Big
Stamina: 6
Strength: 9
Resistance: 8
Dexterity: 3
Mentality: 0
Special Abilities: Cave Crawler
Moves: Burrow, Devour, Shred

user posted image
Guardian Gargoyle
Cunning: 3 Animal
Average Top Speed: 25 mph
Power Levels: 3
Special Requirements: None
Notes: None
Stamina: 2
Strength: 3
Resistance: 5
Dexterity: 3
Mentality: 2
Special Abilities: Earth Resistance
Moves: Dig, Beak Break

user posted image
Winged Gargoyle
Cunning: 4 Beast
Average Top Speed: 25 mph, 45 mph (flying)
Power Levels: 3
Special Requirements: None
Notes: None
Stamina: 1
Strength: 3
Resistance: 5
Dexterity: 3
Mentality: 3
Special Abilities: Earth Resistance, Fly
Moves: Dig, Peck, Wing Buff

user posted image
Runic Gargoyle
Cunning: 5 Sentient
Average Top Speed: 25 mph, 35 mph (flying)
Power Levels: 3
Special Requirements: None
Notes: None
Stamina: 1
Strength: 3
Resistance: 5
Dexterity: 3
Mentality: 3
Special Abilities: Earth Resistance, Fly, Opposable Thumbs
Moves: Dig, Peck, Claw

Socketing a Gargoyle with Special Crystals provides the following stat changes:
Fire = Fire Resistance
Water = Water Resistance
Wind = Wind Resistance
Earth = Earth Immunity
Pure = Light Resistance, Shadow Weakness
Tainted = Shadow Resistance, Light Weakness
Order = Psychic Resistance, Cold Resistance
Chaos = Acid Immunity OR Electrical Immunity
Prismatic = Magical

user posted image
Karzik
Cunning: 3 Animal
Average Top Speed: 15 mph, 40 mph (flying)
Power Levels: 3
Special Requirements: None
Notes: None
Stamina: 1
Strength: 2
Resistance: 4
Dexterity: 3
Mentality: 5
Special Abilities: Fly
Moves: Sonic Waves, Echolocation, Bound

This post has been edited by Silver on Nov 2 2011, 10:48 AM


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Spirit
Posted: Sep 18 2010, 08:37 PM


Upper Class


Group: Admin
Posts: 2,253
Member No.: 2
Joined: 1-October 07



BASIC LIVING CRYSTAL STATS
Livng Crystal
Cunning: 7 Divine
Average Top Speed: *Living Crystals's Speed equals FP x4
Power Levels: 1
Special Requirements: In order to move or think (be something other than a mindless animated rock-toy), the Living Crystal must be bound to the user as a Familiar.
Notes: None
Stamina: 1
Strength: 1
Resistance: 1
Dexterity: 1
Mentality: *Living Crystals Mentality equals FP x2!
Abilities: Lifeless, Mechanical Mind
Moves: None

Please note that all Living Crystals follow the base stats for Living Crystals.. But each Crystal has it's own unique 'alterations".... Alter your crystal's stats in the following ways;

user posted image
"Bat"
+ Ability: Fly
+ 1 Strength
+ 3 Dexerity

user posted image
"Beetle"
+ Move: Climb
+ 2 Dexterity
+ 1 Mentality

user posted image
"Floater"
+ Ability: Float
+ 1 Mentality

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"Golem"
+ 1 Resistance
+ 2 Strength
+ 1 Mentality

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"Spider"
+ Move: Climb
+ 4 Dexterity

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"Squid"
+ Ability: Swim
+ 1 Mentality
+ 3 Dexterity


Please note that all Living Crystals follow the base stats for Living Crystals, including it's alteration.. In addtion, if your Living Crystal also used a "divine crystal" to change it's appearance, alter your crystal's stats in the following ways;

user posted image
"Pure"
+ Ability: Light Immunity
+ Ability: Shadow Weakness

user posted image
"Order"
+ Ability: Psychic Immunity
+ Ability: Cold Resistance

user posted image
"Chaos"
+ Ability: Electrical Immunity
+ Ability: Acid Resistance

user posted image
"Tainted"
+ Ability: Shadow Immunity
+ Ability: Light Weakness




If you are making a custom Living Crystal, please note that for every TWO of the following basic ingredients, you get to add a stat bonus;

user posted image
"Oval"
+ 1 Mentality

user posted image
"Lump"
+ 1 Stamina

user posted image
"Diamond"
+ 1 Strength

user posted image
"Cluster"
+ 1 Resistance

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"Prism"
+ 1 Resistance

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"Rough"
+ 1 Strength

user posted image
"Spear"
+ 1 Dexterity

user posted image
"Sphere"
+ 1 Mentality



If your custom Living Crystal also used a "elemental crystal" to change it's appearance, alter your crystal's stats in the following ways;

user posted image
"Fire"
+ Ability: Fire Immunity
+ Ability: Water Weakness

user posted image
"Wind"
+ Ability: Wind Immunity
+ Ability: Earth Weakness

user posted image
"Water"
+ Ability: Water Immunity
+ Ability: Fire Weakness

user posted image
"Earth"
+ Ability: Earth Immunity
+ Ability: Wind Weakness


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