Old Custom Stats, PLEASE TRANSFER!
| Spirit |
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Middle Class
  
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Some of you may be wondering about the stats of custom creatures. Well, here's how they work.
First: Your custom creature obviously has a species, so go ahead and pick a "stat set" from the species that matches.
For example, if your pet is an Amphadron - pick a "stat set" from one of the Amphadrons (any breed will do). If your pet is a Vulticus... a Vulpine Vulticus, please pick the Vulpine stats, rather than the cave, as that would make the most sense.
(The stats must be the same as the 'age' category as the custom, of course. A baby, for example, cannot have the 'old' stats for the creature.)
Second: Ability-switching...
Say your pet has the Wiurn stats, but it's an "aquatic wiurn". Well, say a Wiurn has "acid resistance". Now, wouldn't it make more sense for your Wiurn to have "water resistance" instead? As far as weaknesses and resistances go - you may substitute those abilities, for ones that make sense - and are of equal "value". (No, you can't switch acid resist for water immunity, it has to be water resist, which is equal in value.) Likewise, you can change shadow weakness for electrical weakness, and so on.
Third: Additional Move/Ability!
That's right, every single custom gets a single additional move or ability of your choice! Please make that ability make SENSE. A creature without wings can not fly! Want your... neon red Estharne to breath fire? Go ahead! :D Make your choice wisely though - you only get to choose one! Now, ready for the sad part? Some moves/abilities are too powerful for customs to have! In order to get those abilities/moves, you must have it approved by Josie Wierden. Below, you will find a list of all moves/abilities that must get approval first (please avoid picking them - no matter how tempting they may be)...
| QUOTE | I should explain a little more... some abilities or moves, everyone seems to want. The most popular of these would be "Speak" and "Telepathy". However, there is something very important that you should know. These moves/abilities are not approved on just a "I want it" basis. Instead, we keep them rare intentionally...
IF a pet has a good reason to "speak", then we may approve it - but you have to prove to Josie WHY it is a good candidate to have this move... A flame covered pet would not qualify for Speak necessarily, instead - it would be more fitting for "breathe fire" or something similar...
If a pet seems to be a good candidate for Speak - and you have given her a good enough reason to allow it - then she will approve of it. However, there will never be an end to creativity, now will there? I know you could probably all think of a million reasons why each of your pets can "speak" - and thus, she is pretty much going to be limiting it to "one speaking pet per person. IF it is approved. That way, we don't end up having 6 talking pets.
Hint - the character Spirit doesn't like talking pets, and the labs (as you all know by now, surely) does not support the sale of intelligent creatures... and talking pets, are intelligent and - as the labs create custom creatures, well... customly - Wouldn't it be a bit silly for them to hand-craft and sell an intelligent creature, which the lead scientist is so against?
Sorry for using "speak" as an example, but this goes for all "restricted" moves and abilities. So - if you wish to have it, keep these things in mind: 1. They are supposed to be rare 2. If one of your pets can "speak", it's unlikely that another will be approved. 3. You must give a good reason for your particular pet to have the restricted ability.
Thank you. ^.^ |
List of Abilities that must have permission for: Adaptable Assimilate Aquatic Double-Headed Corroding Body Electrical Body Ethereal Flame Body Float Malleable Form Prismatic Refraction Speak Telepathy XXX Immunity Magical Enigmatic Opposable Thumbs Complex Thought
List of Moves that must have permission for: Burrow Choking Vines Devour Emit Fumes Give Way Healing Berry Infect Intangible Body Laser-beam Mimic Plague Plague Breath Prismatic Light Rainbow Root Shadow Meld Shadow Strike Solidify Spirit of Winter Time Stop Toxins
Fourth: Add-on confusion? Hm... maybe your creature has add-ons.. now THIS gets tricky. I mean, if you've got a BLUE Estharne with Bat Wings and a Red Flaming Tail... Wow... how do you choose?
If your add-on would logically effect the creatures abilities... you may have them. For example, wings will grant you fly as a bonus! Fire, for example.. might grant you fire resistance. Etc. Please use common sense with these things - if the staff deems that they don't make sense - you will be reprimanded.
Please note that only custom Harachiu with unique line-art can have custom-stats and they must be worked out with Spirit. Harachiu-customs with the bases of Yin/Yang, Terrain, etc. can never have custom stats!
Now. here's what this thread is for... :3
Each custom you purchase, go ahead and post its picture, along with its base stats. Don't forget to include it's extra moves/abilities! ^^
Don't post their CURRENT stats, just post their BASE stats. (The stats they started with before training). This will come in handy later, when beyond opens.. and will also come in handy, on many other occasions.. *hint*
This post has been edited by Silver on Nov 13 2009, 01:29 AM
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 Feeds me so I grows..? links
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| Silver |
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Hey! Listen!
 
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Note: All added abilities are bolded, and all switched abilities are italicised.  Stamina: 4 Strength: 2 Resistance: 2 Dexterity: 8 Mentality: 4 Special Abilities: Fly, Enigmatic*Moves: Bite, Dash  Stamina: 5 Strength: 4 Resistance: 3 Dexterity: 4 Mentality: 4 Special Abilities: Tundra-Dwelling, Pack Instincts, FlyMoves: Bite, Howl *Needs added move.  Stamina: 13 Strength: 10 Resistance: 9 Dexterity: 5 Mentality: 3 Special Abilities: Fly, Cold Resistance, Uncontrolable Rage ( Silver's Scream) Moves: Bite, Frost Bite, Wing Buff, Ice Mist, Breath of Winter Stamina: 3 Strength: 2 Resistance: 2 Dexterity: 5 Mentality: 3 Special Abilities: Fire ImmunityMoves: Breathe Fire, Flame Bite, Immolation Stamina: 2 Strength: 2 Resistance: 1 Dexterity: 8 Mentality: 2 Special Abilities: Light Sensitivity, Nightvision, FlyMoves: Climb, Glide, Bite, Jump, Mind Control  Stamina: 2 Strength: 2 Resistance: 1 Dexterity: 8 Mentality: 2 Special Abilities: Light Sensitivity, Nightvision, FlyMoves: Climb, Glide, Bite, Jump, Darkness  Stamina: 2 Strength: 1 Resistance: 0 Dexterity: 4 Mentality: 3 Special Abilities: Aquatic, Physical Resistance Moves: Bubble Spray, Big Bubble, Squirt, Telekineses Stamina: 6 Strength: 5 Resistance: 5 Dexterity: 9 Special Abilities: Glide, Cold Resistance Moves: Scratch, Peck, Loosen Feathers Stamina: 5 Strength: 5 Resistance: 3 Dexterity: 5 Mentality: 2 Special Abilities: Fly, Hardy, Danger SenseMoves: Claw, Peck, Wing Buff  Stamina: 3 Strength: 4 Resistance: 2 Dexterity: 5 Mentality: 6 Special Abilities: Light Immunity, Shadow Weakness, Fly, Magical, Empathatic LinkMoves: Horn-Strike, Holy Shield, Heal  Stamina: 2 Strength: 2 Resistance: 1 Dexterity: 8 Mentality: 2 Special Abilities: Fly, GleamMoves: Climb, Bite, Jump  Stamina: 8 Strength: 7 Resistance: 5 Dexterity: 3 Mentality: 2 Special Abilities: Run, Fly, GleamMoves: Buck, Nip  Stamina: 6 Strength: 3 Resistance: 4 Dexterity: 4 Mentality: 3 Special Abilities: Shadow Immunity, Light Weakness Moves: Buck, Bite, Coldflame Aura, Balefire Stamina: 6 Strength: 3 Resistance: 4 Dexterity: 4 Mentality: 3 Special Abilities: Shadow Immunity, Light Weakness, NightvisionMoves: Buck, Bound, Cure  Stamina: 1 Strength: 1 Resistance: 1 Dexterity: 1 Mentality: 1 Special Abilities: Double-Headed Moves: Shadow Bite, Crescent of Light Stamina: 2 Strength: 1 Resistance: 0 Dexterity: 4 Mentality: 3 Special Abilities: Amphibious, Physical Immunity Moves: Wall-Walk, Toxins, Sticky Tongue Stamina: 2 Strength: 1 Resistance: 0 Dexterity: 4 Mentality: 3 Special Abilities: Amphibious, Physical Immunity Moves: Wall-Walk, Toxins, Sticky Tongue Stamina: 3 Strength: 3 Resistance: 1 Dexterity: 3 Mentality: 0 Special Abilities: Cave DwellingMoves: Dodge, Intoxication 94644----  Stamina: 3 Strength: 4 Resistance: 5 Dexterity: 3 Mentality: 0 Special Abilities: Psychic Weakness, Empathetic Link, Endurance Moves: Punch, Fly, Magnetic Push, Plasma  Stamina: 4 Strength: 5 Resistance: 4 Dexterity: 6 Mentality: 0 Special Abilities: Run Moves: Jump, Ker-zaap, Bio-pulse Stamina: 13 Strength: 10 Resistance: 9 Dexterity: 5 Mentality: 3 Special Abilities: Fly, IntimidationMoves: Frost Bite, Flame Bite, Venom, Wing Buff  Stamina: 13 Strength: 10 Resistance: 9 Dexterity: 5 Mentality: 3 Special Abilities: Fly Moves: Moonlight, Poison Sting, Venom, Wing Buff, Travel by Moonlight Stamina: 2 Strength: 4 Resistance: 9 Dexterity: 6 Mentality: 2 Special Abilities: Hardy, Stone Skin, Empathatic LinkMoves: Jump, Burrow, Kick  Stamina: 2 Strength: 4 Resistance: 9 Dexterity: 6 Mentality: 2 Special Abilities: Hardy, Stone Skin Moves: Jump, Burrow, Kick Out of Character----  Stamina: 3 Strength: 3 Resistance: 6 Dexterity: 2 Mentality: 1 Special Abilities: Physical Resistance, Flutter Moves: Climb, Scratch  tamina: 3 Strength: 3 Resistance: 6 Dexterity: 2 Mentality: 1 Special Abilities: Physical Resistance Moves: Climb, Claw  Stamina: 5 Strength: 5 Resistance: 3 Dexterity: 4 Mentality: 3 Special Abilities: Pack Instincts, NightvisionMoves: Bite  Stamina: 5 Strength: 5 Resistance: 3 Dexterity: 4 Mentality: 3 Special Abilities: Pack Instincts, SwimMoves: Bite  Stamina: 1 Strength: 1 Resistance: 0 Dexterity: 2 Mentality: 1 Special Abilities: Psychic Immunity, Nightvision Moves: Horn-Strike, Sweet Song Stamina: 2 Strength: 0 Resistance: 1 Dexterity: 2 Mentality: 0 Special Abilities: Empathetic LinkMoves: Peck  Stamina: 1 Strength: 1 Resistance: 0 Dexterity: 3 Mentality: 0 Special Abilities: None Moves: Scratch, Euphoric Goop, Sweet Scent
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Can any part of life be larger than life? Even love must be limited by time... Is any killer worth more than his crime?
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| Ashe |
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Skeleton King
 
Group: General Staff
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 Stamina: 3 Strength: 4 Resistance: 2 Dexterity: 3 Mentality: 3 Special Abilities: Swim, Danger Sense, Chlorophyll, Fly, Empathetic LinkMoves: Constrict, Deceptive Lure  Stamina: 3 Strength: 4 Resistance: 3 Dexterity: 3 Mentality: 2 Special Abilities: Pack Instincts Moves: Bite, Roar, Howl, Moonlight Acid Stamina: 13 Strength: 10 Resistance: 9 Dexterity: 5 Mentality: 3 Special Abilities: Fly Moves: Bite, Poison Sting, Venom, Wing Buff, Choking Vines Acid Stamina: 2 Strength: 3 Resistance: 4 Dexterity: 5 Mentality: 1 Special Abilities: Lone Wolf Moves: Poison Sting, Climb, Glide, agony Stamina: 3 Strength: 4 Resistance: 2 Dexterity: 5 Mentality: 6 Special Abilities: Light Immunity, Shadow Weakness, Fly, Empathatic LinkMoves: Horn-Strike, Holy Shield  Psychic Stamina: 5 Strength: 2 Resistance: 4 Dexterity: 4 Mentality: 4 Special Abilities: Fly Moves: Buck, Nip, Telekinesis  Physical Stamina: 3 Strength: 4 Resistance: 3 Dexterity: 3 Mentality: 2 Special Abilities: Pack Instincts, flyMoves: Rend, Roar, Howl, foxfire Physical Stamina: 5 Strength: 6 Resistance: 3 Dexterity: 4 Mentality: 2 Special Abilities: Fly, Hardy Moves: Claw, Peck, Wing Buff, Survival Instincts Physical Stamina: 5 Strength: 6 Resistance: 3 Dexterity: 4 Mentality: 2 Special Abilities: Fly, Hardy, NightvisionMoves: Nether Claw, Peck, Wing Buff  Shadow, fire Stamina: 8 Strength: 8 Resistance: 4 Dexterity: 3 Mentality: 2 Special Abilities: Shadow Immunity, Light Weakness, Flame Body, Intimidation Moves: Buck, Shadow Bite, Breath Fire, Shackle Water Stamina: 1 Strength: 0 Resistance: 1 Dexterity: 2 Mentality: 1 Special Abilities: Aquatic Moves: Dodge, Bite, Call the Rains Fire Shadow Stamina: 6 Strength: 5 Resistance: 4 Dexterity: 3 Mentality: 1 Special Abilities: Shadow Immunity, Light Weakness Moves: Buck, Bite, Breath Fire, Soul-Strike (Pre's) Physical Stamina: 6 Strength: 5 Resistance: 4 Dexterity: 3 Mentality: 1 Special Abilities: Run, Healing AuraMoves: Buck, Nip, Flash (Pre's) Physical Stamina: 2 Strength: 2 Resistance: 1 Dexterity: 8 Mentality: 2 Special Abilities: Danger Sense Moves: Climb, Glide, Bite, Jump ----------------------------  Stamina: 5 Strength: 2 Resistance: 4 Dexterity: 4 Mentality: 4 Special Abilities: Fly Moves: Buck, Nip, Haunt(has black eyes!)  Physical Stamina: 6 Strength: 5 Resistance: 4 Dexterity: 3 Mentality: 1 Special Abilities: Run Moves: Buck, Nip, Corruption Physical Stamina: 8 Strength: 7 Resistance: 5 Dexterity: 3 Mentality: 2 Special Abilities: Run, FlyMoves: Buck, Nip, Curse of Doom Physical Stamina: 6 Strength: 5 Resistance: 4 Dexterity: 3 Mentality: 1 Special Abilities: Run Moves: Buck, Nip Terror Physical Stamina: 8 Strength: 7 Resistance: 5 Dexterity: 3 Mentality: 2 Special Abilities: Run Moves: Buck, Nip, Demoralizing Cackle Physical Stamina: 6 Strength: 4 Resistance: 4 Dexterity: 4 Mentality: 1 Special Abilities: Danger Sense, blindMoves: Buck, Bound, Horn Strike, Echolocation Physical Stamina: 8 Strength: 5 Resistance: 5 Dexterity: 5 Mentality: 2 Special Abilities: Danger Sense, Plains Runner, flyMoves: Buck, Bound, Horn Strike, Screech Physical Stamina: 3 Strength: 1 Resistance: 2 Dexterity: 3 Mentality: 1 Special Abilities: None Moves: Buck, Nip, Decay Shadow and Acid Stamina: 6 Strength: 5 Resistance: 4 Dexterity: 3 Mentality: 1 Special Abilities: Shadow Immunity, Mechanical MindMoves: Buck, Bite, emit fumes, Spit *I spoke to Spirit about Beelzebub when I first got him, and it was all approved (and HE's not blind)  Shadow Stamina: 3 Strength: 3 Resistance: 2 Dexterity: 5 Mentality: 2 Special Abilities: Danger Sense, Fly Moves: Claw, shadow Bite, Shadow Meld, Dark Pact Light and Shadow (*try to change*) Stamina: 2 Strength: 1 Resistance: 0 Dexterity: 5 Mentality: 2 Special Abilities: Light Resistance, Shadow Resistance, Fly Moves: Peck, Thunder, Call the Rains, Gale Winds, Exorcise Shadow Stamina: 3 Strength: 7 Resistance: 4 Dexterity: 7 Mentality: 4 Special Abilities: Shadow Immunity, Speak, Lone Wolf Moves: Shadow Bite, Climb, Glide, Intangible Body, Cursebold=added Italics = switched This post has been edited by Ashe on Nov 8 2009, 09:00 PM
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You don't wanna hurt me, But see how deep the bullet lies. Unaware that I'm tearing you asunder. There's a thunder in our hearts, baby. So much hate for the ones we love? Tell me, we both matter, don't we?
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| Kheisa |
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especial
 
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( removed traits, added traits, switched traits, pending traits.)  Stamina: 13 Strength: 13 Resistance: 6 Dexterity: 6 Mentality: 3 Special Abilities: Pack Instincts, Fly, TelepathyMoves: Bite, (Following Cave stats due to size) (Spirit knows about her telepathy (and it would not have passed to her halfbreed offspring did he not approve))  Stamina: 5 Strength: 3 Resistance: 2 Dexterity: 4 Mentality: 3 Special Abilities: Fire Weakness, Cold Weakness, Earth Immunity, Fly, SpeakMoves: Scratch, Mimic (Following Shiitake stats.)  Stamina: 3 Strength: 4 Resistance: 3 Dexterity: 14 Mentality: 4 Special Abilities: Light Resistance, Psychic Immunity, Fly, Loosen FeathersMoves: Peck, Shimmer, Sun from the Heavens (Following Golden stats.)  (Lol e.e) Stamina: 5 Strength: 8 Resistance: 8 Dexterity: 5 Mentality: 0 Special Abilities: Psychic Weakness, Empathetic Link, Mechanical MindMoves: Punch, Fly (Following TROD stats, wot.)  Stamina: 2 Strength: 2 Resistance: 1 Dexterity: 4 Mentality: 3 Special Abilities: Light Immunity, Shadow Weakness, Fly, Empathatic Link Moves: Horn-Strike, Holy Shield (Following Silver-Malii stats, yey. c: )  Stamina: 12 Strength: 9 Resistance: 5 Dexterity: 6 Mentality: 3 Special Abilities: Plains-Drifter, Lone Wolf, SpeakMoves: Bite (following Brown/Grey stats)  Stamina: 10 Strength: 8 Resistance: 6 Dexterity: 6 Mentality: 3 Special Abilities: Pack Instincts, Empathetic LinkMoves: Bite (following Adult Domestic stats) This post has been edited by Kheisa on Feb 16 2008, 08:01 AM
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All I know is  that to me You look like you're lots of funOpen up your lovin' arms Watch out, here I come You spin me right round, baby...
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| Spirit |
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Middle Class
  
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I'm making this post for Cherii.. 'cause she is... full of fail with her stats. XD And has requested me to do it.  Stamina: 5 Strength: 6 Resistance: 4 Dexterity: 12 Mentality: 4 Special Abilities: Loosen Fur Moves: Climb, Bite, Jump
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 Feeds me so I grows..? links
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| Josie Wierden |
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Resident lolcannibal o3o
   
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As I figure their special ability/move out, I'll post my customs here. Until now, I have 6 custom and 3 of them have definite stats. Moves/abilities marked with a * have been added to the basic breed-stats.  'Crane'/'Scarecrow' (M) Stamina: 5 Strength: 5 Resistance: 5 Dexterity: 5 Mentality: 9 Special Abilities: Swim, Nightvision Moves: Scratch, Psychic Distortion, Travel by Moonlight, Toxic Breath*  Vastus (M) Stamina: 3 Strength: 10 Resistance: 6 Dexterity: 9 Mentality: 2 Special Abilities: Lone Wolf, Gleam* Moves: Poison Sting, Climb, Glide  Machine (M) Stamina: [WIP] Strength: [WIP] Resistance: [WIP] Dexterity: [WIP] Mentality: [WIP] Special Abilities: Swim, Fly, Telepathy Moves: Venomous Bite, [WIP] This post has been edited by Josie Wierden on Jun 29 2009, 01:10 PM
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"Please! Don't all leave... Somebody has to do it, don't you see? Somebody has to save the world..."
Who watches the watchmen?
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| Kodai |
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Lower Class
 
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 Stamina: 5 Strength: 4 Resistance: 4 Dexterity: 10 Mentality: 3 Special Abilities: Glide Moves: Scratch, Peck (follows Celerity Gallor stats) *still need to add extra ability
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| Xia |
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Sapphira's kiss
 
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 Stamina: 3 Strength: 2 Resistance: 4 Dexterity: 3 Mentality: 2 Special Abilities: Loosen Fur, Stone Skin, Electrical Body Moves: Nip
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Forget it.
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| Oshi |
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Oshi's Level: -0-

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 Stamina: 8 Strength: 9 Resistance: 7 Dexterity: 12 Mentality: 6 Special Abilities: Light Immunity, Shadow Weakness Moves: Buck, Bound, Cure, Blizzard  Stamina: 8 Strength: 9 Resistance: 7 Dexterity: 12 Mentality: 3 Special Abilities: Danger Sense Moves: Buck, Bound, Horn Strike, Breath Fire  Stamina: 3 Strength: 4 Resistance: 3 Dexterity: 14 Mentality: 4 Special Abilities: Cold Immunity, Fly Moves: Peck, Blizzard, Thunder  Stamina: 13 Strength: 13 Resistance: 6 Dexterity: 6 Mentality: 3 Special Abilities: Pack Instincts, Hardy Moves: Bite, Howl, Balefire  Stamina: 12 Strength: 9 Resistance: 5 Dexterity: 6 Mentality: 3 Special Abilities: Pack Instincts Moves: Bite, Prismatic Light  Name: Frozen and Mizu Gender: Females Stamina: 7 Strength: 8 Resistance: 5 Dexterity: 8 Mentality: 2 Special Abilities: Double-Headed, Thorny Body Moves: Bite, Scratch, Hydro Jet, Call the Rains
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 Don't smell it! The scent of old gymsocks will do horrible things to you!
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| Pre |
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has left the building...
  
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THE FOLLOWING PETS ARE NO LONGER MINE...THIS REMAINING UNTIL STATS ARE TAKEN, etc...  Stamina: 8 Strength: 12 Resistance: 7 Dexterity: 10 Mentality: 3 Special Abilities: Lone Wolf, Intimidation, FloatMoves: Crunch, Constrict, Devour *approved by Spirit  Stamina: 2 Strength: 2 Resistance: 1 Dexterity: 8 Mentality: 2 Special Abilities: Danger SenseMoves: Climb, Glide, Bite, Jump  Stamina: 2 Strength: 1 Resistance: 0 Dexterity: 5 Mentality: 2 Special Abilities: Wind Resistance, Acid Immunity, Fly, EtherealMoves: Dizzy Mind, Shimmer, Sun from the Heavens *approved by Spirit  Stamina: 6 Strength: 5 Resistance: 4 Dexterity: 3 Mentality: 1 Special Abilities: Run, Healing AuraMoves: Buck, Nip, Flash
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if you search you just might find that all elusive peace of mind but if you fail, you won't be far from maybe finding who you are...
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| Speckle |
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Lower Class
 
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Note: Adult/Old Stage stats also given for help figuring out offspring stats
 Stamina: 5 Strength: 3 Resistance: 4 Dexterity: 10 Mentality: 3 Special Abilities: Run, Blind, Telepathy Moves: Claw, Nip, Glide
((Adult stats will be: Stamina: 5 Strength: 5 Resistance: 4 Dexterity: 10 Mentality: 3 Special Abilities: Run, Fly, Blind, Telepathy Moves: Claw, Bite))
 Stamina: 6 Strength: 6 Resistance: 4 Dexterity: 8 Mentality: 3 Special Abilities: Blind Moves: Claw, Bite, Glide
((Adult stats will be: Stamina: 7 Strength: 8 Resistance: 4 Dexterity: 8 Mentality: 3 Special Abilities: Fly, Blind Moves: Rend, Bite))
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| Aisu |
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Creepy lurker
 
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 Pythagoras, Arctic Fox Vulticus Stamina: 4 Strength: 4 Resistance: 3 Dexterity: 10 Mentality: 3 Special Abilities: Tundra-Dwelling, Fly, Telepathy Moves: Bite, Dash
 Acuity, Moonstream Equillion Stamina: 8 Strength: 9 Resistance: 7 Dexterity: 12 Mentality: 6 Special Abilities: Light Immunity, Shadow Weakness Moves: Buck, Bound, Cure *Nothing Special Yet
 Nameless, Rainbow Whiptail Jackaroo Stamina: 2 Strength: 4 Resistance: 9 Dexterity: 6 Mentality: 2 Special Abilities: Hardy, Stone Skin Moves: Jump, Burrow, Kick *Nothing Special Yet
 Aaron, Emotional Malii Stamina: 4 Strength: 4 Resistance: 2 Dexterity: 5 Mentality: 4 Special Abilities: Light Immunity, Shadow Weakness, Empathetic Link Moves: Horn-Strike, Holy Shield
 Jack, Pirate Lerrel Stamina: 4 Strength: 5 Resistance: 3 Dexterity: 14 Mentality: 4 Special Abilities: None Moves: Climb, Glide, Bite, Jump, Mimic
 Echelon, Mars Inkrum Stamina: 6 Strength: 2 Resistance: 15 Dexterity: 2 Mentality: 3 Special Abilities: Physical Resistance, Empathetic Link Moves: Climb
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Call me crazy, as long as it means I'm not like everyone else. KennelAvatars from here.
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| Yang |
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The Dead

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Kade ------
 Stamina: 10 Strength: 14 Resistance: 8 Dexterity: 9 Mentality: 4 Special Abilities: Shadow Immunity, Light Weakness, Flame Body, Intimidation Moves: Buck, Shadow Bite, Breath Fire *Ability/move yet to be added

Stamina: 21 Strength: 13 Resistance: 12 Dexterity: 10 Mentality: 3 Special Abilities: Fly, Shadow Resistance, Uncontrolable Rage (Fear) Moves: Shadow Bite, Poison Sting, Wing Buff, Terror
Yang -----

Stamina: 26 Strength: 15 Resistance: 14 Dexterity: 13 Mentality: 3 Special Abilities: Fly Moves: Bite, Poison Sting, Venom, Wing Buff, Call Lightning

Stamina: 21 Strength: 13 Resistance: 12 Dexterity: 10 Mentality: 3 Special Abilities: Fly, Light Resistance, Uncontrolable Rage (dark wiurn) Moves: Frost Bite, Poison Sting, Wing Buff, Sun Spot, Blizzard
 Stamina: 26 Strength: 15 Resistance: 14 Dexterity: 13 Mentality: 3 Special Abilities: Fly, Fire Resistance Moves: Bite, Poison Sting, Venom, Wing Buff, Breathe Fire

Stamina: 26 Strength: 15 Resistance: 14 Dexterity: 13 Mentality: 3 Special Abilities: Fly Moves: Bite, Poison Sting, Venom, Wing Buff *Nothing changed/added yet
 Stamina: 4 Strength: 5 Resistance: 3 Dexterity: 14 Mentality: 4 Special Abilities: Light Sensitivity, Nightvision, Telepathy Moves: Climb, Glide, Bite, Jump
 Stamina: 21 Strength: 13 Resistance: 12 Dexterity: 10 Mentality: 3 Special Abilities: Fly, Shadow Resistance, Uncontrolable Rage (light wiurn), Lone Wolf Moves: Shadow Bite, Poison Sting, Wing Buff
 Stamina: 26 Strength: 15 Resistance: 14 Dexterity: 13 Mentality: 3 Special Abilities: Fly, Thorny Body (Or..tail atleast) Moves: Bite, Poison Sting, Venom, Wing Buff
 Stamina: 21 Strength: 13 Resistance: 12 Dexterity: 10 Mentality: 3 Special Abilities: Fly, Light Resistance, Uncontrolable Rage (dark wiurn) Moves: Bite, Poison Sting, Wing Buff, Sun Spot, Cure
 Stamina: 15 Strength: 7 Resistance: 10 Dexterity: 10 Mentality: 2 Special Abilities: Fly Moves: Bite, Poison Sting, Deceptive Lure
 Stamina: 26 Strength: 15 Resistance: 14 Dexterity: 13 Mentality: 3 Special Abilities: Fly, Aquatic, Water Resistance Moves: Bite, Poison Sting, Venom, Wing Buff
 Stamina: 5 Strength: 7 Resistance: 4 Dexterity: 3 Mentality: 3 Special Abilities: Swim, Danger Sense, Chlorophyll, Fly Moves: Constrict, Deceptive Lure
 Stamina: 5 Strength: 3 Resistance: 2 Dexterity: 4 Mentality: 3 Special Abilities: Fire Weakness, Cold Weakness, Earth Immunity Moves: Scratch, Mimic, Cure
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Good morning day, Sorry I'm not there... But all my Favourite friends,Vanished in the air...
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| Skylark |
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Gallor Crazy
  
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Joined: 1-January 08

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Added, Switched -tainted stats- "Radioactive Equilion" Stamina: 8 Strength: 8 Resistance: 4 Dexterity: 3 Mentality: 2 Special Abilities: Shadow Immunity, Light Weakness, Flame Body, Intimidation, Fly, Commanding PresenceMoves: Buck, Shadow Bite, Breath Fire  -sparrow stats- "Storm Chiryma" Stamina: 9 Strength: 6 Resistance: 3 Dexterity: 4 Mentality: 3 Special Abilities: Hardy, Pack Instincts Moves: Peck, Spur, Call Lightning -goldenfeather stats- "Flame Gallor" Stamina: 5 Strength: 6 Resistance: 3 Dexterity: 4 Mentality: 2 Special Abilities: Fly, Fire ResistanceMoves: Claw, Peck, Wing Buff, Breath Fire "Silver Malii" Stamina: 3 Strength: 4 Resistance: 2 Dexterity: 5 Mentality: 6 Special Abilities: Light Immunity, Shadow Weakness, Fly, Magical, Empathatic LinkMoves: Horn-Strike, Holy Shield, Heal  -purge stats- "Silver and Gold Drej" Stamina: 5 Strength: 6 Resistance: 3 Dexterity: 5 Mentality: 1 Special Abilities: Blind, Danger Sense, Acid Immunity, Fly, Stone SkinMoves: Arid Bite, Echolocation, Bone Shift  -royal stats- "Mirage Wiurn" Stamina: 13 Strength: 10 Resistance: 9 Dexterity: 5 Mentality: 3 Special Abilities: Fly, Water ResistanceMoves: Bite, Aqua Mirage, Venom, Wing Buff  -domestic stats- "Snowpup Vulticus" Stamina: 5 Strength: 5 Resistance: 3 Dexterity: 4 Mentality: 3 Special Abilities: Pack Instincts, Loosen FurMoves: Bite  -domestic stats- "Cockerpoo Vulticus" Stamina: 5 Strength: 5 Resistance: 3 Dexterity: 4 Mentality: 3 Special Abilities: Pack Instincts, AlphaMoves: Bite  -black stats- "Blue Neon Lerrel" Stamina: 1 Strength: 1 Resistance: 1 Dexterity: 6 Mentality: 1 Special Abilities: Light Sensitivity, Nightvision Moves: Climb, Glide, Bite, Jump, Sweet Song -painter stats- "Raver Painter Equilion" Stamina: 5 Strength: 2 Resistance: 4 Dexterity: 4 Mentality: 4 Special Abilities: Fly, Mechanical MindMoves: Buck, Nip  -lotine stats- Stamina: 3 Strength: 4 Resistance: 2 Dexterity: 3 Mentality: 3 Special Abilities: Swim, Danger Sense, Chlorophyll, Lone WolfMoves: Constrict, Deceptive Lure  -lotine stats- Stamina: 3 Strength: 4 Resistance: 2 Dexterity: 3 Mentality: 3 Special Abilities: Swim, Danger Sense, Chlorophyll Moves: Constrict, Deceptive Lure, Sweet Song -shine stats- "Masochist Faeron" Stamina: 2 Strength: 1 Resistance: 0 Dexterity: 4 Mentality: 3 Special Abilities: Fly, Physical Immunity, NightvisionMoves: Shimmer, Moonlight, Holy Shield -royal stats- "Undead Wiurn" Stamina: 13 Strength: 10 Resistance: 9 Dexterity: 5 Mentality: 3 Special Abilities: Fly, IntimidationMoves: Bite, Poison Sting, Venom, Wing buff  -whitemane stats- "Sea Gallor" Stamina: 5 Strength: 6 Resistance: 3 Dexterity: 4 Mentality: 2 Special Abilities: Fly, Alpha, Water ResistanceMoves: Claw, Peck, Wing Buff Note: She has a cheeky head on a dauntless-sized body.  -celerity stats- "Storm Gallor" Stamina: 4 Strength: 5 Resistance: 3 Dexterity: 6 Mentality: 2 Special Abilities: Fly, Physical ResistanceMoves: Claw, Peck, Wing Buff  -stealth stats- "Earth Gallor" Stamina: 5 Strength: 5 Resistance: 3 Dexterity: 5 Mentality: 2 Special Abilities: Fly, Earth Resistance, Jungle DwellerMoves: Claw, Peck, Wing Buff  -stealth stats- Stamina: 5 Strength: 5 Resistance: 3 Dexterity: 5 Mentality: 2 Special Abilities: Fly, Psychic Resistance, Empathic LinkMoves: Claw, Peck, Wing Buff  -king stats- "Ghost Mosca" Stamina: 3 Strength: 2 Resistance: 2 Dexterity: 6 Mentality: 2 Special Abilities: Empathetic Link, Fly, Danger SenseMoves: Claw, Bite  -midnight stats- Stamina: 7 Strength: 4 Resistance: 3 Dexterity: 4 Mentality: 2 Special Abilities: Lone WolfMoves: Peck, Spur, Chilling Aura -common stats- Stamina: 8 Strength: 7 Resistance: 5 Dexterity: 3 Mentality: 2 Special Abilities: Run Moves: Buck, Nip, Chill -doe stats- Stamina: 5 Strength: 4 Resistance: 2 Dexterity: 6 Mentality: 3 Special Abilities: Forest Dweller Moves: Dodge, Kick, Bound, Dash, Cloak of Shadows -ancient stats- Stamina: 5 Strength: 8 Resistance: 3 Dexterity: 3 Mentality: 1 Special Abilities: Uncontrolable Rage (guns), Run, IntimidationMoves: Crunch  -onyx stats- Stamina: 5 Strength: 8 Resistance: 3 Dexterity: 3 Mentality: 1 Special Abilities: Run, IntimidationMoves: Crunch  -ancient stats- Stamina: 6 Strength: 10 Resistance: 4 Dexterity: 4 Mentality: 1 Special Abilities: Uncontrolable Rage (blood), Run, Bloodthirsty, FrenzyMoves: Crunch  -brown stats- Stamina: 5 Strength: 5 Resistance: 3 Dexterity: 4 Mentality: 3 Special Abilities: Plains-Drifter, Pack Instincts, FlyMoves: Bite, Howl, Breath of Winter*seekers purchased from Jacob  -blue stats- Stamina: 6 Strength: 4 Resistance: 7 Dexterity: 3 Mentality: 0 Special Abilities: Swim, Endurance Moves: Bite, Roar -goldenfeather stats- Stamina: 5 Strength: 6 Resistance: 3 Dexterity: 4 Mentality: 2 Special Abilities: Fly, Nightvision, AdaptableMoves: Claw, Peck, Wing Buff **Adaptable approved
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Heaven's gates won't open up for me. With these broken wings I'm fallin'. And all I see is You.
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