Zombie Attack (remake), what.
FSi
Posted: Nov 15 2007, 08:37 AM


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If I got everything right, Dan agreed to release that little thing as opensource - after some minor code tweaks by me.
I have registered at SourceForge and will open the project as soon as possible (it has some non-portable code in it (read: assembly parts) which makes it non-portable to anything other than DOS, and I want it to work on at least 3 platforms before releasing).
The code is pretty clumsy to my liking, but it's readable and patchable.

p.s. SMS, if you want to participate in the project, you should register there too (and download a bunch of "recommended" software AND FreePascal). I have no time to post links right now, will do later.
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ShiverMeSideways
Posted: Nov 15 2007, 08:56 AM


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Brilliant, FSi. Yeah, you're right, I'm going open source with it. So, if you need anything more, PM me here. I hope people that use this source will at least credit us as "the two bozos that started this". As for the other two vignettes, Cyb City and Industrial Revelations, those are mine, and I plan to make them properly. Also, I'd like to mention that Cyb City is not meant to be a Sim City clone, it just came out that way because I'm a lazy-arse prick.
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FSi
Posted: Nov 15 2007, 09:15 AM


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Then say so on your site! tongue.gif
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Adrian
Posted: Dec 20 2007, 06:56 PM


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I have downloaded Zombie Attack but it won't work on my PC.

It says:

CODE
Runtime error 200 at 06C6:0091


sad.gif

It's similar with Industry Revelations. I'll try it on DosBox and inform you later. wink.gif
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FSi
Posted: Dec 24 2007, 09:40 AM


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That's what I am trying to fix (it's helluva easy to fix, just google for borland Pascal error 200 fix - you may find this page useful)... As well as other things.

Speaking of DosBox, I tried running it in DosBox (the emulator thingie) and it worked OK.
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