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 Ouya?
SenileCoot
Posted: Jul 11 2012, 10:31 PM





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Joined: 20-May 10



What's so unique about Ouya that would convince developers to target it over Google Play or iTunes store? Perhaps the idea is to have them do it besides the established marketplaces even though iOS games can already be played on a TV via AirPlay and, like others Ouya wants to claim that 30% cream of the top of their revenue glass. It is conceivable that I underestimate the importance of a $99 price tag that allows Ouya to fall within the range of an impulse purchase. And it's really just an Android running Tegra SoC with a real gamepad, outputting to a TV - I bet one could publish an existing Android game to it within a day, so why not?
After Yves Béhar and his gang were able to secure over $3,000,000 after only two days on Kickstarter, this project could fail harder than Phantom or be a true success - I can't see it falling anywhere else but the either end of a spectrum.
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Limafoxtrot
Posted: Jul 12 2012, 01:19 AM





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This will fail harder than Phantom - my guess is the console never sees the light of retail.

While an interesting idea in theory - actually setting up manufacturing and production, marketing it, securing game developers for it etc - that will take more than $3 Mil. Plus a console to play phone games? Meh. An open system designed to be hacked? good bye most top tier developers.

A new hardware from an unknown group - no one will invest in developing for it and anything would be simply a port. Between Wiis Xboxes Playstations, Vitas, 3DSes, PCs, Tablets, Smart Phones, even On Live - I think there are plenty of things to play games on at all price ranges. Another console isn't needed.
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SenileCoot
Posted: Jul 12 2012, 02:23 AM





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I think they would be making some money off each unit from the start. There's really minimal hardware R&D cost to bear; they pick off-the-shelf mobile phone parts. Asus/Google can sell Tegra 3 tablet with 8GB flash for $199. With no battery and no LCD, I can see those parts costing below $99 next year, when the Ouya is scheduled to ship. Also, this marketplace way of publishing brings more revenue. I don't think MS' or Sony's publishing costs and dev-unit costs add up to 30% of AAA-title sales. But will people be interested in buying a $99 unit just to play Android games on a TV?
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SenileCoot
Posted: Jul 12 2012, 06:22 PM





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$4M already, unbelievable...
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SenileCoot
Posted: Aug 9 2012, 12:10 PM





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It finished at $8.6M. Not as high as the Pebble watch but still quite impressive.
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