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InvisionFree gives you all the tools to create a successful discussion community. Learn More · Sign-up for Free | Welcome to Forums Of Destiny. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, viewing certain forums, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
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| Adrninistrator |
Posted: May 6 2010, 10:20 PM
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Imatron Group: Admin Posts: 1,132 Member No.: 1 Joined: 21-June 09 |
The ceiling of this chamber has a large metal rail that protrudes a great distance out of the chamber itself and over the Kota Rift. Several large vehicles are lined up in the room, one of which is atached tot he rail and ready for launch.
The Kota Rift gets it's name from the massive, yet perfectly even rift between the Ko and Ta Wahi regions, which was created by the coliding heat and cold from the two regions. This creates a sort of natural force feild between the two lands, but the exact middle of the rift has a natural updraft perfect for launching the air rail's ships through, allowing for long distance travel between lands. Travel Options Unity Hall Main Chamber |
| Solek-Toa of Shadows |
Posted: Feb 2 2011, 02:32 AM
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Toa of Shadows Group: Members Posts: 866 Member No.: 134 Joined: 14-November 10 |
Rahkshi charge in, they take control of land vehicles, killing those inside, and the most of them guard the vehicles that are air transports and fighters, searching them first and killing the unfortunate. Fractions of the armies making up this raid leave to join their bretheren.
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