This seems to be geared only for the PS3. I hope it comes to Xbox 360 (I plan on getting an Xbox 360, but I probably won't be getting a PS3).
From (LINK): IGN.com
Developer: Blitz Games
Genre: Real-Time Strategy
Release Date: TBA 2007
What We Know: It's quite possible that Blitz Games' Possession is the PS3 title that we know the most about.
Not scheduled for release until sometime in 2007, the zombie-themed RTS pays homage to several well-known films about the undead.
Possession's storyline, for instance, is ripped right out of 28 Days Later; as it follows four activists into a secret research facility where they unwittingly unleash deadly chemicals that turn them into flesh-eating zombies.
Afterwards, players take control of the leader (known as "The Enslaver") and use him to command a legion of rotting corpses against the city in an effort to ruin the world. Happy times, no?
The city itself will be pretty expansive (measuring eight kilometers long and six kilometers wide) and boast three main neighborhoods: the suburbs, downtown, and the corporate district.
The whole goal of the game is to infect as many humans as possible so they'll join your army, which you can then use to kill more people, grow bigger, and repeat.
Along the way you'll be met by the military, police officers, and plenty of other concerned citizens who just so happen to boast weapons like machine guns, pistols, and rocket launchers.
Additionally, controls will be simple and are to be designed specifically around the use of a gamepad, and your victims will transform into five specific zombie types.
Possession's most basic type, will be the shambler -- the slow-moving clumsy dead dude that we're all familiar with. Next up are the runners who, like the bad guys of 28 Days Later, can move at high speed and will be able to compete with even the fastest escaping human.
Moving forward, Bloaters are essentially walking zombie bombs that explode with infectious destruction when they reach their targets, and shredders can restructure their own flesh to become deadly pack hunters that can climb any surface.
This class also has an unusual first-person mode can be used to identify various enemy threats, so you can think of them as your Special Forces units.
The last undead class is known as "The Monster," and is for all intents and purposes, a 10-foot tall zombie tank.
And while monsters can throw cars and crowds of people around with almost no effort at all, they can't infect people with the zombie virus as other divisions can. There you have your trade-off.
The final aspects to Possession are what we'd expect in any next-gen zombie game -- environments are destructible, neighborhoods live and breathe in a similar way to the Grand Theft Auto games, and there's a definite online multiplayer component.
The only questions that remain are the finer points: How good will it look and how fun will it be? Luckily, the next two years should hold the answer.