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 Megaman Battle Network Undernet Uprising, A Work In Progress.
Posted: Mar 20 2008, 06:50 PM


How can you be so certain that what you fight for is right?
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Next update will be when I got off my lazy behind and work on the single player engine again. :Destroyer:
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Hub
Posted: Mar 21 2008, 06:37 AM


Protoman Full Syncro


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I hope that's soon. HURRY UP!!! YOU HAVE A FAN HERE!!!
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tayo-sama
Posted: Mar 21 2008, 08:25 PM


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Ok. I'd like you to P.M. an answer ok? I'd like to know how your overworld engine works.(I mean by this demo) In this one engine, you can go in the right direction, but when going up and down, you're much slower. It's like x =4 and y=3 for example to go up right.
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Dark Protoman
Posted: Mar 22 2008, 11:00 AM


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It's like x = 2 y = 1 to go up-right. I think.

And I'd prefer if Destroyer didn't release the source, since it's almost the same as the one for The Megaman Project.
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Posted: Mar 22 2008, 04:09 PM


How can you be so certain that what you fight for is right?
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Actually I've changed it quite a bit. Though the battle engine is fairly similar though.
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organization13
Posted: Apr 18 2008, 05:34 AM


Megaman Wood Shield Stlye
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Any update Destroyer.
dont keep us waiting too long
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Black Wind
Posted: Apr 23 2008, 07:59 AM


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Yeah :zorro: We want play it :lol: :skull:
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Posted: Apr 23 2008, 11:48 PM


How can you be so certain that what you fight for is right?
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I'll work on it this weekend alright?
Actually, given a few factors, would you guys mind if I 'dumped' this project, and used the engine to make another game? There's really no change, since there's not really been any story programmed yet.

Of course, this new system will be open to suggestions. Like say, custom navis, chips and such.
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Hub
Posted: Apr 27 2008, 08:28 PM


Protoman Full Syncro


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I can suggest chip effects and programs but i can't give you any pictures or the chip....
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Posted: Apr 27 2008, 09:45 PM


How can you be so certain that what you fight for is right?
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*Has brainwave that allows me to complete my online engine.*

Sure thing. Once I get all this homework done...
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