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 Make Mini-games out of certain tasks?, It deals with strictly the next board.
 
Should certain tasks (Hacking, Lock picking, Hotwireing) require the completion of a little mini-game?
Yes! It makes it more challenging! [ 2 ]  [100.00%]
No! It's a waste of time. [ 0 ]  [0.00%]
Say what now? [ 0 ]  [0.00%]
What Kind of Mini games? [ 0 ]  [0.00%]
Other (Explain) [ 0 ]  [0.00%]
Total Votes: 2
Guests cannot vote 
Border Walker
Posted on Jan 7 2008, 10:13 PM


Immortal Spirit


Group: Admin
Posts: 3,346
Member No.: 1
Joined: 30-September 07



I had an idea last night while waiting for someone to IM me about what I could do to make things more interesting in the board after this. Like I said in the announcements, I have a new board I'm working on, and It's going to be somewhat like Bioshock in a way (Contain your joy DW), and it made me think about certain tasks.

For those who haven't played it: In Bioshock, you can hack disabled security bots, turrets, cashiers, and safes to get more items or lower prices. To do it successfully though, you need to complete a mini-game.

I was thinking this could be done textually as well, but not like the style in Bioshock. Instead, it'd be different sorts of games, that I would convert into Text. You'd need to reply with solving the puzzle, and if successful, it works.

It may be a little complex, but could add for a dynamic of puzzling... what do you think?
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