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| Welcome to Blocks Of Doom II Development. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
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| Jimmy |
Posted: Sep 4 2010, 12:26 AM
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Project Founder Group: Admin Posts: 316 Member No.: 1 Joined: 13-July 09 |
A few renovations have been made to the layout of the forum. First and foremost, the Official Versions forum has been changed to a broader Development forum which anyone may now use to post about anything pertaining to recent developments in the project (bugs, features, anything) via the new SVN system.
You will also notice that Wacky Ideas is now Suggestions forum, and has a new subforum for those ideas which were wacky enough to make it into the mod. That, plus the recent overhaul to a subversion repository means that this project has definitely gone through some big changes. They are, for the most part, over now. Carl and I have tried to make things easy for all our submitters by highlighting everything you need to know about the SVN system. Also, big changes have been made to the Castle tileset. New tiles have been added (they are highlighted here) to drastically increase the frustration factor of the episode. We're not far off from done with this project, at least as far as the initial release goes. I plan on releasing the first four episodes once they're completely done, organized and thoroughly tested. Then worlds 5-8 will be released as an "expansion pack" of sorts. Again, I have to extend my gratitude to my team for the work they've put into their contributions to this project thus far. We're getting closer every day. |
| Lord_Z |
Posted: Sep 6 2010, 02:45 PM
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Level/Tileset Designer Group: Members Posts: 69 Member No.: 3 Joined: 14-July 09 |
I have his contact information, do you want me to see if he'll come back and help finish the project up? Also, I do not remember that there was a wiki page for the project. Very cool |
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| Jimmy |
Posted: Sep 6 2010, 02:57 PM
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Project Founder Group: Admin Posts: 316 Member No.: 1 Joined: 13-July 09 |
Please do, Lord_Z. Much appreciated.
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| Jimmy |
Posted: Oct 16 2010, 12:48 AM
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Project Founder Group: Admin Posts: 316 Member No.: 1 Joined: 13-July 09 |
Finally found the avatar size limit control.
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