Welcome to Aquitaine. We hope you enjoy your visit.
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Welcome to Aquitaine, an intermediate to advanced Alternate History role-playing game. This game takes place during the year of 1514 in the newly established country of Aquitaine and its European neighbours, and will eventually expand further into the future. There will be good times and bad times for the characters here as they enter a time rife with as much pleasure as there is peril. We hope you decide to join and become part of our RP-ing family!
When registering please do so with the first and last name of your character.
Our chatbox is at the bottom of the site and guest friendly, so pop in and say hi if you're thinking of joining or have any questions! We'd love to meet you!
"Emma loved people, and if she could make them happy, that was good enough for her."
Emma Hirst is the youngest daughter of the Hirst family, and has never aspired to anything beyond her God-given station in life. Quiet and kind-hearted, the girl goes about her business in a compassionate and muted manner, entirely unaware of the ambitious plans being made for her by her family. A friendly, innocent person, she brings a balance to the more rough-around-the-edges characters prevalent on the board. No matter what's going on, one can trust that Emma will be looking for the silver lining of the situation.
Quote of the Week
The people, chaos, ran all around,
And no one could nail sanity down.
The building, it just burned to the ground.
You heard it here, the place is changed.
I'm telling you, the place is changed.
It's changed!
While recovering from a mauling in the field Commander Shaft's Iscariot Legion has set up camp near an old Monastery in England. During a routine trip to the nearby town for supplies their man Thurgold was assaulted and injured by highwaymen. One naive failed-monk, Galahad stepped in to play the role of good Samaritan and helped get the man back to his friends. Now the quiet and kind doctor must deal with the Iscariot's cold commander and its most eccentric scout, Ace, if he wants to continue his role as nurse and bring his healing touch to the ill-used men of the mercenary-legion.
Year of our Lord: 1514
Season: Summer Weather: This is the season where the sun is almost always out and shining. Sea travel during the Summer is much safer than during the Winter, and many take advantage of this fact. Expect hot weather, soaring temperatures, and even the occasional light shower.
When creating your character, please be realistic in names and other details.
If a category doesn't apply to you, please put "N/A".
For Family, include any and all family members that have a direct relation to your character (such as parents, siblings, and any prominent relatives that provide some sort of beneficiary).
Please do not mess with the coding. Just fill it in.
For Clothing, Hair, Face, and Body Build, you must have a description. An image alone will not suffice.
For Major Skills, you may have only three. For Minor Skills, you may have as many as you'd like.
A weapon is not an additional item; don't try sneaking it in as such.
Items should be things that would logically be possessed by the character and fitting for the time period. (They would not, for example, have a digital watch.)
For Personality, you must write at least 150 words. For History, you must write at least 300 words. It is highly recommended that you write more than that. Remember, the more detail, the better.
For NPCs, use the same character application, but you only need to write 50 words for Personality, 150 for history, and do not need to include an RP sample.
CODE
[b][i]Personal Information[/i][/b] [b]Name/Handle:[/b] [b]Age:[/b] [b]Gender:[/b] [b]How did you find us?:[/b]
[i][u]Have you read the rules?:[/u][/i] (Enter the keywords that you found in the Rules and Guidelines)