Welcome to Aquitaine. We hope you enjoy your visit.
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Welcome to Aquitaine, an intermediate to advanced Alternate History role-playing game. This game takes place during the year of 1514 in the newly established country of Aquitaine and its European neighbours, and will eventually expand further into the future. There will be good times and bad times for the characters here as they enter a time rife with as much pleasure as there is peril. We hope you decide to join and become part of our RP-ing family!
When registering please do so with the first and last name of your character.
Our chatbox is at the bottom of the site and guest friendly, so pop in and say hi if you're thinking of joining or have any questions! We'd love to meet you!
"Emma loved people, and if she could make them happy, that was good enough for her."
Emma Hirst is the youngest daughter of the Hirst family, and has never aspired to anything beyond her God-given station in life. Quiet and kind-hearted, the girl goes about her business in a compassionate and muted manner, entirely unaware of the ambitious plans being made for her by her family. A friendly, innocent person, she brings a balance to the more rough-around-the-edges characters prevalent on the board. No matter what's going on, one can trust that Emma will be looking for the silver lining of the situation.
Quote of the Week
The people, chaos, ran all around,
And no one could nail sanity down.
The building, it just burned to the ground.
You heard it here, the place is changed.
I'm telling you, the place is changed.
While recovering from a mauling in the field Commander Shaft's Iscariot Legion has set up camp near an old Monastery in England. During a routine trip to the nearby town for supplies their man Thurgold was assaulted and injured by highwaymen. One naive failed-monk, Galahad stepped in to play the role of good Samaritan and helped get the man back to his friends. Now the quiet and kind doctor must deal with the Iscariot's cold commander and its most eccentric scout, Ace, if he wants to continue his role as nurse and bring his healing touch to the ill-used men of the mercenary-legion.
Year of our Lord: 1514
Season: Summer Weather: This is the season where the sun is almost always out and shining. Sea travel during the Summer is much safer than during the Winter, and many take advantage of this fact. Expect hot weather, soaring temperatures, and even the occasional light shower.
Member No.: 2
Joined: 14-April 09
Reputation Reputation is a system implemented on this site to show your characters fame throughout their country and the rest of the world. It can go either way, gaining good reputation or bad, both affecting how others react to your presence, and their behaviour towards you. The level of this 'fame' and 'infamy' are shown on the corresponding tags in each members side panel, and will change regularly depending on certain things. Fame is the positive result from your actions, making your name more well-known to the general populace, which leads to greater recognition. It shows you act in the interests of those you serve, and embodies all that is good about a person. Infamy is obviously the opposite, growing from bad deeds done and generally making people have a bad opinion of you. Although it doesn't negate you from doing things, it certainly has an effect, and while those with high Fame are held in high regard, those with high Infamy are often fearfully respected.
Gaining Fame and Infamy is simple. Each week your activity in average, roleplayer prepared threads will determine whether you get Fame or Infamy added onto your character at the end of the week. Performing assignments is another way of gaining these points, with them often being part of the reward for success.
In addition, you start out with some fame (or infamy) depending upon the rank chosen for your character in their application. The following is a tentative list of how much is earned per rank at start: King/Queen | 1,000 Prince/Princess | 900 Duke/Duchess | 800 Marquess/Marchioness | 550 Count/Countess | 350 Viscount/Viscountess | 200 Baron/Baroness | 150 Lord/Lady | 100 Sir/Dame | 50 Citizen | 10 Plebian | 0
Keep in mind that this is subject to vary depending on the character application and the character's history as well. We'll try and be as fair and realistic as we can.
Wealth Wealth is how much your character has to spend on things like ships, weapons, and other frivolous items. Wealth can be earned in any number of ways, not the least including assignments which hold the largest possibility for gain. Every week your character will receive a certain amount of wealth for being active and in play. This will initially be dependent on their rank, starting at §10 for Plebian and increase by ten per each rank. However, this weekly allowance could be increased for doing certain assignments; the staff will keep track of how much you should earn each week.
For starting, however, the amount is dependent upon your rank once more: King/Queen | 1,000 Prince/Princess | 900 Duke/Duchess | 800 Marquess/Marchioness | 550 Count/Countess | 350 Viscount/Viscountess | 200 Baron/Baroness | 150 Lord/Lady | 100 Sir/Dame | 50 Citizen | 30 Plebian | 10